Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Tears for Twilight Hollow PCs and NPCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Graywolf-ELM" data-source="post: 1606687" data-attributes="member: 16236"><p><strong>List Defthand Male Human Rogue lvl 7</strong></p><p></p><p><strong>Original Character by Brother Shatterstone</strong></p><p></p><p><strong>Character Name:</strong> List Defthand</p><p><strong>Character Race:</strong> Human</p><p><strong>Character Classes:</strong> Rogue 7</p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Deity:</strong> Favors Ilmater slightly over other good Faerûn deities.</p><p></p><p><strong>Gender:</strong> Male</p><p><strong>Age:</strong> 23</p><p><strong>Height:</strong> 5’8</p><p><strong>Weight:</strong> 167</p><p><strong>Eyes:</strong> Blue</p><p><strong>Hair:</strong> Blonde</p><p></p><p><strong>Known Languages:</strong> Common, elven, goblin</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Strength:</strong> 14 (6 points)</p><p><strong>Dexterity:</strong> 16 (8 Points, 4th level bonus)</p><p><strong>Constitution:</strong> 14 (6 points)</p><p><strong>Intelligence:</strong> 14 (6 points)</p><p><strong>Wisdom:</strong> 12 (4 points)</p><p><strong>Charisma:</strong> 10 (2 points)</p><p></p><p><strong>Bold:</strong> After magical enchantment</p><p>-------------------------------------------------------</p><p></p><p><strong>Hit Dice:</strong> 7d6</p><p><strong>Hit Points:</strong> 38</p><p><strong>Armor Class:</strong> 21 [ BASE (10) + ARMOR (4) + DEX (3) + SHIELD (2) + NATURAL (1) + PROTECTION (1)]</p><p><strong>Flatfooted Armor Class:</strong> 20</p><p><strong>Touch Attack Armor Class:</strong> 14</p><p><strong>Damage Resistance:</strong> NA</p><p><strong>Spell Resistance:</strong> 0</p><p></p><p>-----------------------------</p><p></p><p><strong>Armor Worn:</strong> Mithral Shirt +1</p><p><strong>AC Penalty:</strong> 0</p><p><strong>Maximum DEX bonus:</strong> +4</p><p><strong>Armor Type:</strong> light</p><p><strong>Weight:</strong> 10</p><p></p><p><strong>Shield Used:</strong> Mithral Buckler +1</p><p><strong>AC Penalty:</strong> 0</p><p><strong>Maximum DEX bonus:</strong> NA</p><p><strong>Weight:</strong> 2.5</p><p></p><p></p><p><strong>Notes:</strong></p><p>-------------------------------------------------------</p><p></p><p><strong>Save vs. Fortitude:</strong> 6 [BASE (2) + CON MOD (2) + CLOAK (2)]</p><p><strong>Save vs. Reflex:</strong> 10 [BASE (5) + + DEX MOD (3) + CLOAK (2)]</p><p><strong>Save vs. Will:</strong> 5 [BASE (2) + WIS MOD (1) + CLOAK (2)]</p><p></p><p><strong>Special Save Notes:</strong></p><p>Cloak of Resistance +2</p><p>Trap Sense +2</p><p>-------------------------------------------------------</p><p></p><p><strong>Initiative Modifier:</strong> +3</p><p><strong>Base Attack Bonus:</strong> +5</p><p></p><p><strong>Melee Attack Bonus:</strong> +7</p><p><strong>Ranged Attack Bonus:</strong> +8</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Weapons:</strong></p><p>Short sword +1 Attacks: +9 / 1d6 +3 / 19-20 x2 / Piercing / 2 lbs. (2310 GP)</p><p></p><p>Mighty Pull Composite Short Bow +1 Attacks: +9 RS: +7/+7 / 1d6 / x3 / Piercing / 2 lbs. (2525 GP)</p><p></p><p>Weapon weight:[/b] 4 lbs.</p><p>-------------------------------------------------------</p><p></p><p><strong>Feats</strong></p><p>Weapon Focus: Short Sword (Human)</p><p>Point Blank Shot (1st feat)</p><p>Rapid Shot (2nd feat)</p><p>Precise Shot (3rd feat)</p><p></p><p></p><p><strong>Skills:</strong></p><p></p><p>Name/Total Mod (Ability) ** # Ranks taken</p><p>Appraise /5 (Int + 2) 3</p><p>Balance /13 (Dex + 3) 10</p><p>Bluff /5 (Cha + 0) 5</p><p>Disable Device /12 (Int +2) 10</p><p>Escape Artist /10 (Dex + 3) 7</p><p>Hide /13 (Dex + 3) 10</p><p>Listen /11 (Wis + 1) 10</p><p>Move Silently /13 (Dex + 3) 10</p><p>Open Locks /13 (Dex + 3) 10</p><p>Search /12 (Int + 2) 10</p><p>Sense Motive /5 (Wis + 1) 4</p><p>Spot /11 (Wis + 1) 10</p><p>Tumble /9 (Dex + 3) 6</p><p>Use Magic Device /5 (Cha + 0) 5</p><p></p><p>[CC] Cross Class Skill</p><p>-------------------------------------------------------</p><p></p><p><strong>Special Abilities</strong></p><p>Sneak Attack 4+6</p><p>Trap finding</p><p>Evasion</p><p>Trap Sense +2</p><p>Uncanny Dodge</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Equipment & Gear:</strong></p><p>Heward’s Handy Haversack</p><p>Backpack</p><p>* Rope, Silk (50 ft )</p><p>Explorer's Outfit</p><p>* Grappling Hook, Collapsible</p><p>Backpack (2 GP) 2 lbs.</p><p>Rope, Silk (50 ft ) 10 GP</p><p>Explorer's Outfit (8 GP) 10 lbs.</p><p>Grappling Hook, Collapsible</p><p>Flask, metal: empty (2) 3 lbs.</p><p>2 Oil (flask) (2 GP)</p><p>Ink I oz (8 GP)</p><p>Inkpen (3 SP)</p><p>Flint and Steel (1 GP)</p><p>Mess Kit (6 SP)</p><p>Pouch, Belt (1 GP) 1/2 lbs.</p><p>Parchment (5 sheets) 1 lbs.</p><p>4 Sack (2 CP) 1 lbs.</p><p>Whetstone (2 CP) 1 lbs.</p><p>Piton (10) (1 GP) 5 lbs.</p><p>Waterskin (x2) (2 GP) 4 lbs.</p><p>Hatchet (5 SP) 2 lbs.</p><p>Case, Map (1 GP) 1/2 lbs.</p><p>Chalk (6 pieces) (12 CP)</p><p>Sewing Needle (5 SP)</p><p>Crowbar (2 GP)</p><p>Thieves’ Tools, Masterwork (100 GP)</p><p>Wand of Cure Light Wounds (750 GP)</p><p></p><p><strong>Magical Item Slots</strong></p><p><strong>Head:</strong></p><p><strong>Eyes:</strong></p><p><strong>Neck:</strong> Amulet of Natural Armor +1</p><p><strong>Torso:</strong></p><p><strong>Robe/Armor:</strong></p><p><strong>Waist:</strong></p><p><strong>Clock/cape/mantle:</strong> Cloak of Resistance +2 (4,000 GP)</p><p><strong>Arms:</strong></p><p><strong>Hands:</strong></p><p>Left: Ring of Protection +1</p><p>Right:</p><p><strong>Feet:</strong></p><p></p><p><strong>EQUIPMENT WEIGHT:</strong> 29.5 lbs.</p><p><strong>ARMOR WEIGHT:</strong> 12.5 lbs.</p><p><strong>WEAPON WEIGHT:</strong> 4 lbs.</p><p><strong>TOTAL WEIGHT:</strong> 46 lbs.</p><p></p><p>Carrying Capacity 14 STR Light: up to 58 lb. Medium: 59-116 lb. Heavy: 117-175 lb.</p><p></p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Money:</strong></p><p><strong>PP:</strong> 0</p><p><strong>GP:</strong> 10</p><p><strong>SP:</strong> 3</p><p><strong>CP:</strong> 0</p><p>-------------------------------------------------------</p><p></p><p><strong>Base Speed:</strong> 30 feet</p><p></p><p></p><p><strong>Appearance</strong></p><p>List is a little above average in height and has blonde hair and blue eyes but even with these unique features his an unassuming man who most simply look over. When not in his armor he dresses in simple clothing that does little to change this opinion of him.</p><p></p><p><strong>Personality</strong></p><p>As common and unassuming that List physical is his personify makes up for, quick witted and with the habit of being a bit bold and reckless. List credits his lack of serious devotion in a single deity, in favor of most of them as saving his life more than once. He has two deities that he truly looks upon, Ilmater and Sune. Sune is there for the life style and the Sunite priestesses he so adores but outside of temple life and parties Ilmater is his true calling. List is always willing to help the commoner in need, or to make life better as a whole for all.</p><p></p><p><strong>Background:</strong> <em>Added 18-Jun-2004 - GW</em></p><p>List grew up in the city of WaterDeep, where he earned the apellation Defthand at an early age. List was raised in an orphanage early on, but was kicked out for unruly behavior. He did not like seeing the smaller children bullied by a few thuggish boys who managed to keep themselves from being caught, or somehow had the approval of the orphanage manager. Life on the street was rough, and List fell in with a small gang of youngsters, managed by a headman for the local theives guild. List had an quick hand with opening locks and disabling traps, which soon had him working with much older rogues. After being blamed for a botched robbery attempt, and beaten near to death by the rogue running the job, List was found on he streets by a small group of clerics of the church of Ilmater. He was brought to the local church for healing, rest, and not a little church indoctrination. While he is not converted completely to Ilmater worship, this did have an affect on the young man, who has come to seek out those faithful to Ilmater and help where he can.</p><p></p><p>List has earned what wealth he has, through taking from those that are well-off and fencing what was taken. On occasion this has meant that List has purloined an occasional magic item, which he uses himself if possible, but normally sells for the cash. Beyond living expenses List normally gives the greater share of his earnings to orphanages and sometimes churches. If an orphanage is of good standing and treats the children well he gives money directly. If it seems there is a problem with the management, List works towards improving the lot of the children. Having new beds made and delivered, or late night visits to threaten headmasters who treat children ill. Some way is found for money to improve the lot of the children and not line the pockets of the mis-directed management.</p><p></p><p>List is adventuring now, to increase his earnings, and to do some good in the process. Raising dozens of kids gets expensive.</p></blockquote><p></p>
[QUOTE="Graywolf-ELM, post: 1606687, member: 16236"] [b]List Defthand Male Human Rogue lvl 7[/b] [b]Original Character by Brother Shatterstone[/b] [b]Character Name:[/b] List Defthand [b]Character Race:[/b] Human [b]Character Classes:[/b] Rogue 7 [b]Alignment:[/b] Neutral Good [b]Deity:[/b] Favors Ilmater slightly over other good Faerûn deities. [b]Gender:[/b] Male [b]Age:[/b] 23 [b]Height:[/b] 5’8 [b]Weight:[/b] 167 [b]Eyes:[/b] Blue [b]Hair:[/b] Blonde [b]Known Languages:[/b] Common, elven, goblin ------------------------------------------------------- [b]Strength:[/b] 14 (6 points) [b]Dexterity:[/b] 16 (8 Points, 4th level bonus) [b]Constitution:[/b] 14 (6 points) [b]Intelligence:[/b] 14 (6 points) [b]Wisdom:[/b] 12 (4 points) [b]Charisma:[/b] 10 (2 points) [b]Bold:[/b] After magical enchantment ------------------------------------------------------- [b]Hit Dice:[/b] 7d6 [b]Hit Points:[/b] 38 [b]Armor Class:[/b] 21 [ BASE (10) + ARMOR (4) + DEX (3) + SHIELD (2) + NATURAL (1) + PROTECTION (1)] [b]Flatfooted Armor Class:[/b] 20 [b]Touch Attack Armor Class:[/b] 14 [b]Damage Resistance:[/b] NA [b]Spell Resistance:[/b] 0 ----------------------------- [b]Armor Worn:[/b] Mithral Shirt +1 [b]AC Penalty:[/b] 0 [b]Maximum DEX bonus:[/b] +4 [b]Armor Type:[/b] light [b]Weight:[/b] 10 [b]Shield Used:[/b] Mithral Buckler +1 [b]AC Penalty:[/b] 0 [b]Maximum DEX bonus:[/b] NA [b]Weight:[/b] 2.5 [b]Notes:[/b] ------------------------------------------------------- [b]Save vs. Fortitude:[/b] 6 [BASE (2) + CON MOD (2) + CLOAK (2)] [b]Save vs. Reflex:[/b] 10 [BASE (5) + + DEX MOD (3) + CLOAK (2)] [b]Save vs. Will:[/b] 5 [BASE (2) + WIS MOD (1) + CLOAK (2)] [b]Special Save Notes:[/b] Cloak of Resistance +2 Trap Sense +2 ------------------------------------------------------- [b]Initiative Modifier:[/b] +3 [b]Base Attack Bonus:[/b] +5 [b]Melee Attack Bonus:[/b] +7 [b]Ranged Attack Bonus:[/b] +8 ------------------------------------------------------- [b]Weapons:[/b] Short sword +1 Attacks: +9 / 1d6 +3 / 19-20 x2 / Piercing / 2 lbs. (2310 GP) Mighty Pull Composite Short Bow +1 Attacks: +9 RS: +7/+7 / 1d6 / x3 / Piercing / 2 lbs. (2525 GP) Weapon weight:[/b] 4 lbs. ------------------------------------------------------- [b]Feats[/b] Weapon Focus: Short Sword (Human) Point Blank Shot (1st feat) Rapid Shot (2nd feat) Precise Shot (3rd feat) [b]Skills:[/b] Name/Total Mod (Ability) ** # Ranks taken Appraise /5 (Int + 2) 3 Balance /13 (Dex + 3) 10 Bluff /5 (Cha + 0) 5 Disable Device /12 (Int +2) 10 Escape Artist /10 (Dex + 3) 7 Hide /13 (Dex + 3) 10 Listen /11 (Wis + 1) 10 Move Silently /13 (Dex + 3) 10 Open Locks /13 (Dex + 3) 10 Search /12 (Int + 2) 10 Sense Motive /5 (Wis + 1) 4 Spot /11 (Wis + 1) 10 Tumble /9 (Dex + 3) 6 Use Magic Device /5 (Cha + 0) 5 [CC] Cross Class Skill ------------------------------------------------------- [b]Special Abilities[/b] Sneak Attack 4+6 Trap finding Evasion Trap Sense +2 Uncanny Dodge ------------------------------------------------------- [b]Equipment & Gear:[/b] Heward’s Handy Haversack Backpack * Rope, Silk (50 ft ) Explorer's Outfit * Grappling Hook, Collapsible Backpack (2 GP) 2 lbs. Rope, Silk (50 ft ) 10 GP Explorer's Outfit (8 GP) 10 lbs. Grappling Hook, Collapsible Flask, metal: empty (2) 3 lbs. 2 Oil (flask) (2 GP) Ink I oz (8 GP) Inkpen (3 SP) Flint and Steel (1 GP) Mess Kit (6 SP) Pouch, Belt (1 GP) 1/2 lbs. Parchment (5 sheets) 1 lbs. 4 Sack (2 CP) 1 lbs. Whetstone (2 CP) 1 lbs. Piton (10) (1 GP) 5 lbs. Waterskin (x2) (2 GP) 4 lbs. Hatchet (5 SP) 2 lbs. Case, Map (1 GP) 1/2 lbs. Chalk (6 pieces) (12 CP) Sewing Needle (5 SP) Crowbar (2 GP) Thieves’ Tools, Masterwork (100 GP) Wand of Cure Light Wounds (750 GP) [b]Magical Item Slots[/b] [b]Head:[/b] [b]Eyes:[/b] [b]Neck:[/b] Amulet of Natural Armor +1 [b]Torso:[/b] [b]Robe/Armor:[/b] [b]Waist:[/b] [b]Clock/cape/mantle:[/b] Cloak of Resistance +2 (4,000 GP) [b]Arms:[/b] [b]Hands:[/b] Left: Ring of Protection +1 Right: [b]Feet:[/b] [b]EQUIPMENT WEIGHT:[/b] 29.5 lbs. [b]ARMOR WEIGHT:[/b] 12.5 lbs. [b]WEAPON WEIGHT:[/b] 4 lbs. [b]TOTAL WEIGHT:[/b] 46 lbs. Carrying Capacity 14 STR Light: up to 58 lb. Medium: 59-116 lb. Heavy: 117-175 lb. ------------------------------------------------------- [b]Money:[/b] [b]PP:[/b] 0 [b]GP:[/b] 10 [b]SP:[/b] 3 [b]CP:[/b] 0 ------------------------------------------------------- [b]Base Speed:[/b] 30 feet [b]Appearance[/b] List is a little above average in height and has blonde hair and blue eyes but even with these unique features his an unassuming man who most simply look over. When not in his armor he dresses in simple clothing that does little to change this opinion of him. [b]Personality[/b] As common and unassuming that List physical is his personify makes up for, quick witted and with the habit of being a bit bold and reckless. List credits his lack of serious devotion in a single deity, in favor of most of them as saving his life more than once. He has two deities that he truly looks upon, Ilmater and Sune. Sune is there for the life style and the Sunite priestesses he so adores but outside of temple life and parties Ilmater is his true calling. List is always willing to help the commoner in need, or to make life better as a whole for all. [b]Background:[/b] [i]Added 18-Jun-2004 - GW[/i] List grew up in the city of WaterDeep, where he earned the apellation Defthand at an early age. List was raised in an orphanage early on, but was kicked out for unruly behavior. He did not like seeing the smaller children bullied by a few thuggish boys who managed to keep themselves from being caught, or somehow had the approval of the orphanage manager. Life on the street was rough, and List fell in with a small gang of youngsters, managed by a headman for the local theives guild. List had an quick hand with opening locks and disabling traps, which soon had him working with much older rogues. After being blamed for a botched robbery attempt, and beaten near to death by the rogue running the job, List was found on he streets by a small group of clerics of the church of Ilmater. He was brought to the local church for healing, rest, and not a little church indoctrination. While he is not converted completely to Ilmater worship, this did have an affect on the young man, who has come to seek out those faithful to Ilmater and help where he can. List has earned what wealth he has, through taking from those that are well-off and fencing what was taken. On occasion this has meant that List has purloined an occasional magic item, which he uses himself if possible, but normally sells for the cash. Beyond living expenses List normally gives the greater share of his earnings to orphanages and sometimes churches. If an orphanage is of good standing and treats the children well he gives money directly. If it seems there is a problem with the management, List works towards improving the lot of the children. Having new beds made and delivered, or late night visits to threaten headmasters who treat children ill. Some way is found for money to improve the lot of the children and not line the pockets of the mis-directed management. List is adventuring now, to increase his earnings, and to do some good in the process. Raising dozens of kids gets expensive. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tears for Twilight Hollow PCs and NPCs
Top