So, what I'm looking for on this thread is advice. Tell me about your favorite RPG that came out before 1990. (Heck, tell me about your favorite non-D&D RPG that came out before the year 2000!) What was good? What was bad? What was so bad that it was good?
Pre-1990?
AD&D was my first game- I started in 1977 with AD&D in a game in the library of East Middle School, Aurora, Co (a suburb of Denver). Shortly thereafter, I tried some stuff out of
Blackmoor/Chainmail/Eldritch Wizardry, but couldn't find anyone else to play it with. Still, I was hooked. I've invested heavily in material for every edition of the game up through 3.5...4Ed lost me, though.
In 1980, moved to Manhattan, KS, and I met a guy name George "Buddy" Lavezzi, who introduced me to
Traveller and boardgames like
Starfire,
Star Fleet Battles,
Starship Troopers,
Feudal and many more- and got hooked on those as well. Manhattan was so small, though, that I often had to leave town to see any games beyond those few, or to find stuff to buy that I didn't own within my first few months of living there. Still, Dragon Magazine introduced a few quirky board games- Thank you, Tom Wham!- and there were these tiny boardgames from a company called Metagaming.
Metagaming had dozens of these little things, including such classics as
O.G.R.E. and
G.E.V.. They also had a series of fantasy combat boardgames called
Melee,
Wizard,
Advanced Melee and
Advanced Wizard...together, they formed the basis for the easiest FRPG I've ever played:
The Fantasy Trip. With only 3 (or was it 4?) stats, character generation took 5 minutes. It was a blast, and was portable enough to take to school in your backpack...
unnoticed. This game laid the foundation for
G.U.R.P.S..
In 1982, I moved to Irving, TX- just as
Champions hit the stage. It wasn't
quite the first supers RPG, but it was (IMHO) the best out there. Eventually,
Champions morphed into the toolbox RPG system known as
HERO (my personal favorite). Here, I also discovered
Paranoia and the
Runequest-derived
Stormbringer RPG.
And really, that was as far as I got into RPGs until 1990. In 1990, I started buying
RIFTS stuff to supplement a
Champions game, and shortly thereafter joined a game group that broadened my horizons immensely. Between 1990 and 1996, my game collection ballooned to more than 40 systems, a process which peaked at over 100 different RPGs (including some playtests that never got released) until I sold off some to buy books for the troops in Iraq and Afghanistan starting in 2003. I now own around 60 or so RPGs.