Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Tell me about your Artificer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 8997115" data-attributes="member: 177"><p>Kelvin was born into the Moriartus family, infamous as the most criminally minded of gnomes, experts in smuggling, extortion, banditry, theft, and virtually any other mode of crime and skulduggery available. Which is fine, if you don't mind the reputation that comes with it.</p><p></p><p>Kelvin did mind. He sought admission into the one clan that didn't define its membership by family relations, but by merit, hoping to eliminate the stain on his own reputation. To earn his way in, he started working with the Harpers and putting his cutting-edge magical talents to use in intelligence gathering (so, he has a Spy background).</p><p></p><p>He was eventually assigned to look into unusual events happening around the town of Phandelver, and took up with some adventurers there (and entered an expanded version of the Dragon of Ice Spire Peak).</p><p></p><p>I had created Kelvin thinking that he'd go either Alchemist or Battlesmith, and events just spoke to the latter as a better choice. He's generally a gadgeteer, often riding his Steel Defender into battle, wielding an infused crossbow as his main weapon of choice. His healing spells generally come from a small box he calls an auto-doc, loaded with herbal goo and alchemical essences that automatically diagnoses and treats injury, injecting via needles that pop out of the side of the device, and bandaging using spray-on compounds. Other spells are often skinned as settings on his infused crossbow, or advanced functions of gnomish and magical tinkerings...</p><p></p><p>Some Artificers say they are using technology instead of magic. Kelvin's take is that he knows full well what he does is magic, but he's on the cutting edge of theory, using experimental and unproven methods, for which artifice serves as a stabilizing focus and support.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8997115, member: 177"] Kelvin was born into the Moriartus family, infamous as the most criminally minded of gnomes, experts in smuggling, extortion, banditry, theft, and virtually any other mode of crime and skulduggery available. Which is fine, if you don't mind the reputation that comes with it. Kelvin did mind. He sought admission into the one clan that didn't define its membership by family relations, but by merit, hoping to eliminate the stain on his own reputation. To earn his way in, he started working with the Harpers and putting his cutting-edge magical talents to use in intelligence gathering (so, he has a Spy background). He was eventually assigned to look into unusual events happening around the town of Phandelver, and took up with some adventurers there (and entered an expanded version of the Dragon of Ice Spire Peak). I had created Kelvin thinking that he'd go either Alchemist or Battlesmith, and events just spoke to the latter as a better choice. He's generally a gadgeteer, often riding his Steel Defender into battle, wielding an infused crossbow as his main weapon of choice. His healing spells generally come from a small box he calls an auto-doc, loaded with herbal goo and alchemical essences that automatically diagnoses and treats injury, injecting via needles that pop out of the side of the device, and bandaging using spray-on compounds. Other spells are often skinned as settings on his infused crossbow, or advanced functions of gnomish and magical tinkerings... Some Artificers say they are using technology instead of magic. Kelvin's take is that he knows full well what he does is magic, but he's on the cutting edge of theory, using experimental and unproven methods, for which artifice serves as a stabilizing focus and support. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tell me about your Artificer
Top