Derulbaskul
Adventurer
These two threads prompted me to go back and re-read Temple of Elemental Evil with a fresh set of eyes.
As I have mentioned in both threads, I thoroughly dislike the adventure as written, and most of that is because of the outstanding background that EGG wrote but never actually utilised in the adventure.
There is no sense of elemental evil, and there should be.
What if the earthquakes, forest fires, tornadoes and tidal waves that are mentioned or hinted at in the opening fluff actually became hooks and ending the thread of the corresponding faction also cause the related natural disaster to end? That small change would have, itself, made the temple make more sense and also provided meaningful objectives along the way.
I've used ideas sparked by this adventure in my current FR4E campaign but now I am also thinking about rewriting it, based on EGG's introduction, to be the centrepiece of my next FR4E campaign.
As always, EGG's background material is wonderfully flavoursome and evocative. Its just the execution that sucked. The ingredients are definitely there, they just need to be better organised and executed.
As I have mentioned in both threads, I thoroughly dislike the adventure as written, and most of that is because of the outstanding background that EGG wrote but never actually utilised in the adventure.
There is no sense of elemental evil, and there should be.
What if the earthquakes, forest fires, tornadoes and tidal waves that are mentioned or hinted at in the opening fluff actually became hooks and ending the thread of the corresponding faction also cause the related natural disaster to end? That small change would have, itself, made the temple make more sense and also provided meaningful objectives along the way.
I've used ideas sparked by this adventure in my current FR4E campaign but now I am also thinking about rewriting it, based on EGG's introduction, to be the centrepiece of my next FR4E campaign.
As always, EGG's background material is wonderfully flavoursome and evocative. Its just the execution that sucked. The ingredients are definitely there, they just need to be better organised and executed.