tombowings
First Post
I know a few people have gotten ahold of PHBIIs. Mine wont come till Wednesday, so I was wondering if anyone could tell me about the thaneborn barbarian build.
Cheers,
Ian
Cheers,
Ian
3.5 barbarians also had poor AC compared to other melee characters; they made up for it with massive HP and later with damage reduction. It seems 4.0 is using the same approach, the "is that all you got?" rather than the "hah! Missed me" defense.
3.5 barbarians also had poor AC compared to other melee characters; they made up for it with massive HP and later with damage reduction. It seems 4.0 is using the same approach, the "is that all you got?" rather than the "hah! Missed me" defense.
No defensive weapon, no two weapon defense, nothing like that. Though most barbarians do make the reqs for heavy armor, so they can improve their AC at the expense of mobility, feats, and reflex.
Isn't the urgosh a 2 handed weapon?
Barbarians don't get a bonus to AC equal to con or cha while in light armor, as I had hoped. Instead, they get a +1 to ac and reflex in light armor per tier, so 1/2/3 scaling. It means they have some of the lowest AC of any characters I've seen, in light armor, but thaneborn have good non AC defenses at least. So it seems Dex is a good stat as a barbarian. If you start with a 14, your ac stays roughly 1 behind a rogue that takes no feats to improve his AC, which isn't that bad I guess. Rogues do get more options to improve AC than barbarians, however.