Sword of Spirit
Legend
What, no love for the halfling wizards on pages 44, 142, 156 or 180?
Those ones look different, and perhaps that's why few people are noticing them. They don't stand out as the new direction of halflings.
What, no love for the halfling wizards on pages 44, 142, 156 or 180?
Yeah, I don't see it that way at all. That might be a young dragon, but it's still pretty big, and it still could have easily killed livestock and people. Putting it down doesn't make the people in that picture "murderous monsters" any more than someone who kills a cougar that has been killing off livestock and attacking people.
I'd also add that the DM's job isn't to be against the PCs, or to "bring the degenerates to justice." That's how you end up with all these stories about jerk DMs. A DMs job is to run the adventure, the world, and be impartial (hence why the DM was originally called a referee).
Yeah, I don't see it that way at all. That might be a young dragon, but it's still pretty big, and it still could have easily killed livestock and people. Putting it down doesn't make the people in that picture "murderous monsters" any more than someone who kills a cougar that has been killing off livestock and attacking people.
I'd also add that the DM's job isn't to be against the PCs, or to "bring the degenerates to justice." That's how you end up with all these stories about jerk DMs. A DMs job is to run the adventure, the world, and be impartial (hence why the DM was originally called a referee).
My post was largely tongue in cheek.!
Dragons, even young ones, are intelligent creatures. They can usually speak common and almost assuredly speak draconic, which makes for a very important difference between it and a cougar. Preemptively killing anything because they are "typically evil" especially when they are intelligent creatures is also evil, from the dragon's perspective their attacks against humans might be justified on exactly the same grounds. It's a very, literally dangerous associative fallacy and on top of that, it is basically racism or specisism.
The "impartial DM" is a fantasy. You want an impartial DM? Go play an MMO. You want an interesting game where your moral compass may get questioned? Sit down at a table and play face-to-face with real people. Then see how long your 'murderhoboing' lasts.
I like the art in general. Definitely a step up from the very variable AD&D artwork. But I also have a real fondness for the Elmore B/X artwork (mmm, Aleena. Rraaow).
Halflings being from Innsmouth though? That's genius. I may have to incorporate a Halfling seaside village with a stench of decay and a weird fishy cult who're in league with the Sahuagin, under the control of a wicked GOO Warlock. I may call it Squamous. I can see it now.
I was just flipping through my core set, looking for inspiration, and it occurred to me just how great the art is.
Wait, what? Killing a green dragon is basically racism or speciesism? Look, D&D is a fantasy game where we have the luxury to define certain monsters as "always bad" and don't have to follow the rules of real life. Besides, what do green dragons eat? They are not vegetarians. The bottom line is you have no idea what the back story to that painting is. What we do know, from a D&D context is that green dragons are maliciously evil and look to cause harm. What we know from that painting is that you have a large sized creature perfectly capable of killing livestock and people. You're trying to make it out like they are hanging a puppy or something.
Hate to break it to you, but I've played with impartial DMs for almost 35 years. I am one myself. The game world keeps on keep'n on regardless of what the PCs do. It reacts based on PC actions. I don't start changing up the rules on a whim based on a player's behavior. Lucky for me, I guess I don't play with players who view the game as just a way to express their homicidal tendencies.
But based on your response, I can assure you that I wouldn't want to play in your games, if you're thinking you like to "question my moral failings" any time my PC wants to kill a green dragon. D&D is not a game for you as a DM to sit on a pedestal and dictate your personal morals on others.
Because if a green dragon just saved a baby from a burning building, apparently they're still evil so you'd kill it.
Says the guy who is sitting on a pedestal claiming that certain creatures are "always evil".
The only thing we don't share and frankly I don't care if you want to play at my table, is an absolute moral compass. Because if a green dragon just saved a baby from a burning building, apparently they're still evil so you'd kill it.
I highly doubt your DMing or the tables you play at have impartial DMs, I suspect they simply have the same moral outlook as you, which makes them appear impartial.