Olgar Shiverstone
Legend
You can play all the other versions of D&D with 3d6-in-order you know. You might have to ignore a few prerequisite requirements, but the same fun results.
You can play all the other versions of D&D with 3d6-in-order you know. You might have to ignore a few prerequisite requirements, but the same fun results.
You're conflating AD&D with OD&D (or Classic, or Basic/Expert). OD&D didn't have those kinds of restrictions. And AD&D didn't have "3d6 six times, straight down in order".
You can play all the other versions of D&D with 3d6-in-order you know. You might have to ignore a few prerequisite requirements, but the same fun results.
One of the reasons 3d6 in order worked so well with (O)D&D was that none of us had much expectation of any particular character living past the first combat or trap. We grew to love whatever character managed to survive a few adventures no matter what flaws he had, we became invested in that character no matter the class/race or stats.
and that it potentially creates unusual PC parties, different from common setups like melee+archer+healer+controller+trickster. Honestly, I don't like it when I'm joining a game and I've been told "we must have a healer, we must have a trapfinder, why-did-you-make-another-melee-we-need-an-archer". I really prefer RPG that work without assumptions on the party, and rolling randomly quite forces the game to support any party composition.