funkysnunkulator
First Post
as time goes on, characters may aquire cohorts, followers, slaves, employees or whatever.
in your games, how active are these characters? how often are thier purposes out of sync with those of the party?
how do your players deal with this? how do your dm's deal with this?
are interparty fireworks a common theme in your games?
in your games, how active are these characters? how often are thier purposes out of sync with those of the party?
how do your players deal with this? how do your dm's deal with this?
are interparty fireworks a common theme in your games?