Looks underpowered now, depending on how trick is constructed. IMO, it's a bad idea to give a fighting character a 1/2 BAB. He's a melee fighter right now, so it would be much better IMO to cut on abilities than on BAB.
Here's a suggestion. Instead of sneak attack and feinting, why not grant him a variant impromptu sneak attack ability (arcane trickster). Its an automatic sneak attack, which kind of fits better than feinting (or not, depending on your ideas). There's a couple of ways you could do that.
So, he will only be able to sneak attack a certain number of times per day with the listed damage. I don't know if 10/day is too much, so maybe you could reduce the progression to 5/day. This option is less powerful than standard sneak attack, so it leaves place to a 3/4 BAB and lots of abilities. Maybe 1/day at start is too less, so you could up that a bit. Or, you could up the benefit of the ability, giving the standard SA damage. Here:
This is better than the first table IMO.
Hope this helps.
Here's a suggestion. Instead of sneak attack and feinting, why not grant him a variant impromptu sneak attack ability (arcane trickster). Its an automatic sneak attack, which kind of fits better than feinting (or not, depending on your ideas). There's a couple of ways you could do that.
- You could follow the rogue's sneak attack progression, but instead of granting +1d6 SA each time, you alternate between SA +1d6 and Impromptu SA +1/day.
- You could follow the rogue's sneak attack progression, but replace sneak attack with a modified version of impromptu sneak attack, see here:
Code:
[b]Level Special[/b]
1 Impromptu SA 1/day (+1d6)
3 Impromptu SA 2/day
5 Impromptu SA 3/day (+2d6)
7 Impromptu SA 4/day
9 Impromptu SA 5/day (+3d6)
11 Impromptu SA 6/day
13 Impromptu SA 7/day (+4d6)
15 Impromptu SA 8/day
17 Impromptu SA 9/day (+5d6)
19 Impromptu SA 10/day
Code:
[b]Level Special[/b]
1 Impromptu SA 1/day (+1d6)
3 Impromptu SA 1/day (+2d6)
5 Impromptu SA 2/day (+3d6)
7 Impromptu SA 2/day (+4d6)
9 Impromptu SA 3/day (+5d6)
11 Impromptu SA 3/day (+6d6)
13 Impromptu SA 4/day (+7d6)
15 Impromptu SA 4/day (+8d6)
17 Impromptu SA 5/day (+9d6)
19 Impromptu SA 5/day (+10d6)
Hope this helps.
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