[b]Initiative:[/b]
[i]Fiddler [/i][color=green][2/2 HP][/color] (45' up (flying up-east), shaken)
[i]Dancer [/i][color=green][2/2 HP][/color] (200' up (flying west) (grid coord.: F-1))
[i]Third [/i][color=green][2/2 HP][/color] (80' up (flying up))
[i]Christopher [/i][color=green][4/4 HP][/color] (10' up (2/F), weak)
[i]Tibard [/i][color=green][11/11 HP][/color] (30' up (4/F))
[i]Reis [/i][color=green][11/16 HP][/color] (40' up (roof), entangled)
[i]Jamilee [/i][color=green][9/15 HP][/color]
[i]Karl [/i][color=green][15/15 HP][/color] (dancing, entangled, 40' up)
[b]Conditions and Effects[/b]
[url=http://www.d20srd.org/srd/spells/irresistibleDance.htm]Dancing[/url]: Karl (-4 AC, -10 Reflex Save, no shield AC, ends the day the music dies)
Weak (-4 Dex & Str): Christopher (ends 5 rounds after leaving the cloud)
Cloudblind: Chris, Jamilee (ends upon leaving the cloud)
Cloud: Dissipates on Third's count in round 5
Shaken: Fiddler (-2 penalty on attack rolls, saving throws, skill checks, and ability checks)
[url=http://www.d20srd.org/srd/spells/entangle.htm]Entangled[/url]: [url=http://www.d20srd.org/srd/conditionSummary.htm#entangled]entangled[/url], move at half speed, can't hustle/run, -2 penalty on attack rolls, -4 Dex, DC 15+Spell Level concentration to cast a spell, DC 20 Str or Escape Artist breaks.
Legend:
* Ja - Jamilee
* K - Karl
* R - Reis
* T - Tibard
* C - Christopher
* D - Dancer
* F - Fiddler
* Th - Third
* Road/Grass - (normal movement)
* Shadowy Grass - dense brush (half movement)
* Green translucence (atop the tower) - entangle effect (half movement)
* Gray translucence - smoke effect
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