helium3
First Post
Rechan said:How does 3e not do this? You are given a stat block for a monster. How is that monster not "the exact same for every encounter"?
You give them class levels. You give them unique abilities. You give them the McGuffin that does what you want.
The designers have said you can do all of the above in 4e.
Where's the issue?
Where did they say this? I've not heard anything in any of the podcasts or read anything in any of the design and development articles that says that monsters will be mod-able beyond the existence of a table that breaks out the various monster roles and the appropriate range of values for each role at a given table.