Lazybones
Adventurer
This is one of two stories set in the Camar/Rappan Athuk universe that I've been working on. The second one exists only in outline form and I don't know if I'll actually write it; it depends on how 4e turns out, I suppose, as I have ideas for a story in that setting as well.
I thought about starting a new thread, but this story, at least, continues some of the threads I left hanging in The "Doomed Bastards" in the Dungeon of Graves. The story is more than just an epilogue, however, so I'll revise the thread title to reflect that.
The setting is Camar, about twelve years after the end of TDB. The story is entitled Reckoning.
* * * * *
The Doomed Bastards: Reckoning
PROLOGUE
In an underground complex far under the arid plains of Drusia, a battle raged.
Cries of battle and pain echoed through the dark halls, through chambers that had been old when the first Drusian emperors had walked the world above in fire and blood. The combatants on both sides were men, Drusians for the most part, but otherwise wholly dissimilar. Lean monks in flowing tunics and armed with simple staves and clubs battled hard men in black robes that covered armor of layered leather and mail, fighting with ugly spiked maces and long curved blades. Magic coursed through these encounters, and dark things were dragged up from the nether pits in service to the men in black. But the monks did not falter in the face of such monstrosities, and as the battle continued they drove their foes back, into the deepest chambers of the complex.
The noises of battle sounded distantly behind them as a small party made its way down an ancient tunnel. There were five of them, led by a wizened old man wearing a simple brown robe, leaning heavily on a crooked staff of old ash wood. The old man’s companions were mere boys, in their early teens by their faces. Two of them bore torches, which they thrust into the small annexes that they passed, pushing back the darkness. They looked around nervously, and jumped as loud cries reached them through the twists of the tunnels.
The old man sighed. “In staring at the storm on the horizon, the foolish man often stumbles on the root at his feet.”
The youths, abashed, drew their attention forward. They rounded a turn in the tunnel to reveal a larger chamber up ahead, lit by a faint red light. One of the boys opened his mouth to ask a question, but the old man raised a hand to silence him. They moved forward, to the edge of the chamber. The place had a recessed floor, and two steps led down from the threshold into the center of the place. The light they had seen came from a tall iron brazier set under a mural along one wall, filling the place with a faint but lurid illumination.
They were not the first to arrive. Bodies lay sprawled upon the floor. The light from the torches revealed their identity; three monks, their blood still oozing from terrible puncture wounds. A fourth man lay nearby, clad in a black robe, his neck twisted at an unnatural angle.
There was one other figure in the room, a well-built man whose robe could not conceal the bulk of the armor he wore. He was bent over the dead man in black as the monks entered, but as the light of their torches spilled into the room he rose to face them. His cowl was drawn back, revealing a rough face marked with both scars and the swirling lines of tattoos that ran down his face from his right eye to his jaw. He bore a morningstar that dripped red blood down onto the floor. The corners of his mouth twisted into a wry smile as he regarded the five that faced him.
“Are the Vigilant Fists out of men, that they now send boys and old men to face me?” the tattooed man said. His voice hissed in his throat, as though he’d suffered some wound to his throat in the past.
The five youths had assumed the Pliant Willow, the standard defensive stance, but the old man calmly stepped forward, forcing them aside. “Go and notify Selaht at once of our finding,” he said, his staff tapping the floor as he navigated the steps.
The boys hesitated. “But Master...” one of them ventured.
He spared them a quick glance. “Do as I say, young Surucipe.” His level tone had not changed, but there was a hint of command in his voice that transcended his advanced years.
The youths bowed and obeyed, darting back the way they had come.
The tattooed man stood waiting as the old man turned back to face him. He used the delay to cast a spell, touching the inlaid sigil of a seven-pronged claw etched onto his breastplate to infuse himself with divine power. He smiled as he finally recognized his opponent. “So. Setarcos himself stirs from his lair to face me. I will enjoy this, old man.”
Setarcos did not return the jibe, he simply waited, leaning on his staff, as the evil cleric strode forward to meet him. He did not move until the priest lunged, and then he twisted to the side, bringing up his staff to deflect the course of the heavier weapon. The force of the impact—the priest was far stronger—drove the monk roughly aside, but he spun with remarkable dexterity on the ball of one foot, falling back into a ready stance in the center of the room.
The cleric snarled and attacked, and again the monk gave way. The priest had obvious skill at arms in addition to his divinely-augmented strength, and on the third attack Setarcos dodged just a hair too slow, and the head of the morningstar ripped through his robe, the long spines grazing the flesh of his torso. The old monk grimaced but recovered quickly; his staff shot out and drove into the cleric’s armpit, widening the separation between them before the priest could follow up with a backswing.
“My weapon is still thirsty,” the cleric cackled. The wound he’d inflicted had been minor, but the morningstar seemed to be infused with some dark power of its own, and he had been noticeably weakened by the hit.
“Even if you strike me down, you will not leave this place alive. The power of your foul cult is broken, servant of darkness.”
The cleric laughed and feinted another attack; for a moment the two negotiated for position in the center of the room, the cleric pushing the monk slowly back toward the corner. “Hah, your brains are in your fists, monk. You are already too late.”
With the last word he leapt into another attack. Setarcos parried the blow with his staff, but the old wood had taken too much abuse, and it snapped in two. The monk did not hesitate, snapping the longer segment into the cleric’s wrist. The morningstar went flying across the room, landing in a clatter near the far wall. The cleric hissed a curse and seized the monk by the shoulder, unleashing an inflict wounds spell into him. The old man staggered as bloody rents materialized in his flesh, and he nearly fell as he retreated back into the center of the room.
“I do not need a weapon to finish you off, old man!” He did not give the old monk any respite, charging after him into the middle of the room. He drew upon his magic once more, and thrust his hand forward to seize his throat and end it.
Except that the monk was no longer there. Setarcos pivoted and ducked under the cleric’s powerful but cumbersome lunge, coming up at his left flank. The monk’s foot shot out, smashing into the cleric’s left knee from behind. Caught off-balance by his own momentum, the priest fell into a kneel. He twisted his body and tried to deliver his touch attack, but Setarcos had already moved behind him. Forming his hand into a knife’s edge, he drove the tips of his fingers into his right armpit, bypassing his armor and pulverizing the nerve joint there. The cleric cried out and tried to stagger to his feet, but Setarcos was on him before he could rise, latching one arm around his throat. The cleric seized the arm, blasting the monk with more negative energy, but Setarcos withstood the devastating surge, and refused to loosen his grip. Keeping the cleric off-balance, and unable to stand, he leaned his shoulder against the cleric’s head, and with his free hand got a solid grip under the man’s helmet, and pressed his weight into the hold. The leverage was inexorable, and after a moment a loud snap indicated the breaking of the cleric’s neck.
Setarcos held his foe for another few moments, until the cleric’s struggles stopped completely. Then he dropped the man to the floor, breathing heavily. Limping away, he spared a rueful glance at his broken staff.
A few seconds later, several monks burst into the room, accompanied by the four boys that Setarcos had sent away. They took in the scene at a moment’s glance, and one of them offered his staff to the old monk, nodding in respect.
The sounds of conflict in the background had faded. Setarcos looked a question at one of the monks, who said, “Selaht has found something that you should see, Master.”
Setarcos directed two of the monks to check the fallen, and see if anything could be learned from the dead priests. Moving once more like an old man, leaning on his new staff for support, he and the boys followed the last monk deeper into the complex. They passed a number of monks in the main corridors, most of whom bore fresh wounds that showed signs of recent magical healing. They all made way for Setarcos and his retinue.
Their guide led them through a twisting maze of passages that ultimately converged on a chamber of considerable size. Massive stone pillars buttressed a vaulted ceiling some thirty feet high at its apex. The place was clearly a gathering hall of some sort, and the accountrements of unholy ritual were scattered about, from silvered summoning circles etched deeply into the floor to racks of unnatural components pressed into niches along the walls. A half-dozen continual flames flickering in open bronze tubs filled the room with a relatively bright level of illumination. It looked as though the cult members had made their last stand here; the bodies of at least a dozen priests lay strewn about the place, along with several monks, the latter covered with squares of cloth. Another dozen monks were collected here, along with a young priest of Eos, who was tending to their injuries using a healing-rod. One of the monks stood out from the others; his fists were surrounded by a nimbus of bright orange flame, which licked around his flesh without causing him apparent harm. He looked up as the new group entered, and immediately walked across the room to welcome them.
Setarcos barely noticed him; his attention was drawn to the massive mural that decorated the far wall of the chamber. The work was obviously of recent creation, the garish colors starkly bright in the magical light. The thing depicted there filled almost the entirety of the wall, up to where it met the ceiling high above.
The monk with the burning hands came up to him. As he bowed, he unclenched his fists, causing the magical flames to flicker and die, but the expression on his face was no less serious. “We found no trace of the High Priest, Master.”
Setarcos nodded, though he did not shift his gaze from the huge mural. “I battled his Second in one of the side-chambers. Before he died, he indicated that we were too late.”
The tall monk glanced up at the mural. “What does it mean, Master?”
Setarcos did not respond for a long moment. The massive figure of a six-legged beast, its skin the color of blood, stretched across the wall. Its jaws were open wide, and people screamed as they were cast into its fanged jaws, into its gullet. Around it, depicted in surprising detail in the background, they could see scenes of destruction. People dead or dying, towns and villages in ruins. Flames. Blood. Despair. The monk’s gaze was finally drawn to a subtle depiction in the foreground, in the shadow of the monstrous thing. A shadow, at first glance, but staring at it the old monk could see more, much more. With an economy of tiles, the mural depicted a vast pit opening in the ground, with a squat green building standing nearby.
The others waited in silence. Finally, the old man turned away, and looked up at the tall man standing beside him.
“What it means, Selaht, is that we must go to Camar, at once.”
I thought about starting a new thread, but this story, at least, continues some of the threads I left hanging in The "Doomed Bastards" in the Dungeon of Graves. The story is more than just an epilogue, however, so I'll revise the thread title to reflect that.
The setting is Camar, about twelve years after the end of TDB. The story is entitled Reckoning.
* * * * *
The Doomed Bastards: Reckoning
PROLOGUE
In an underground complex far under the arid plains of Drusia, a battle raged.
Cries of battle and pain echoed through the dark halls, through chambers that had been old when the first Drusian emperors had walked the world above in fire and blood. The combatants on both sides were men, Drusians for the most part, but otherwise wholly dissimilar. Lean monks in flowing tunics and armed with simple staves and clubs battled hard men in black robes that covered armor of layered leather and mail, fighting with ugly spiked maces and long curved blades. Magic coursed through these encounters, and dark things were dragged up from the nether pits in service to the men in black. But the monks did not falter in the face of such monstrosities, and as the battle continued they drove their foes back, into the deepest chambers of the complex.
The noises of battle sounded distantly behind them as a small party made its way down an ancient tunnel. There were five of them, led by a wizened old man wearing a simple brown robe, leaning heavily on a crooked staff of old ash wood. The old man’s companions were mere boys, in their early teens by their faces. Two of them bore torches, which they thrust into the small annexes that they passed, pushing back the darkness. They looked around nervously, and jumped as loud cries reached them through the twists of the tunnels.
The old man sighed. “In staring at the storm on the horizon, the foolish man often stumbles on the root at his feet.”
The youths, abashed, drew their attention forward. They rounded a turn in the tunnel to reveal a larger chamber up ahead, lit by a faint red light. One of the boys opened his mouth to ask a question, but the old man raised a hand to silence him. They moved forward, to the edge of the chamber. The place had a recessed floor, and two steps led down from the threshold into the center of the place. The light they had seen came from a tall iron brazier set under a mural along one wall, filling the place with a faint but lurid illumination.
They were not the first to arrive. Bodies lay sprawled upon the floor. The light from the torches revealed their identity; three monks, their blood still oozing from terrible puncture wounds. A fourth man lay nearby, clad in a black robe, his neck twisted at an unnatural angle.
There was one other figure in the room, a well-built man whose robe could not conceal the bulk of the armor he wore. He was bent over the dead man in black as the monks entered, but as the light of their torches spilled into the room he rose to face them. His cowl was drawn back, revealing a rough face marked with both scars and the swirling lines of tattoos that ran down his face from his right eye to his jaw. He bore a morningstar that dripped red blood down onto the floor. The corners of his mouth twisted into a wry smile as he regarded the five that faced him.
“Are the Vigilant Fists out of men, that they now send boys and old men to face me?” the tattooed man said. His voice hissed in his throat, as though he’d suffered some wound to his throat in the past.
The five youths had assumed the Pliant Willow, the standard defensive stance, but the old man calmly stepped forward, forcing them aside. “Go and notify Selaht at once of our finding,” he said, his staff tapping the floor as he navigated the steps.
The boys hesitated. “But Master...” one of them ventured.
He spared them a quick glance. “Do as I say, young Surucipe.” His level tone had not changed, but there was a hint of command in his voice that transcended his advanced years.
The youths bowed and obeyed, darting back the way they had come.
The tattooed man stood waiting as the old man turned back to face him. He used the delay to cast a spell, touching the inlaid sigil of a seven-pronged claw etched onto his breastplate to infuse himself with divine power. He smiled as he finally recognized his opponent. “So. Setarcos himself stirs from his lair to face me. I will enjoy this, old man.”
Setarcos did not return the jibe, he simply waited, leaning on his staff, as the evil cleric strode forward to meet him. He did not move until the priest lunged, and then he twisted to the side, bringing up his staff to deflect the course of the heavier weapon. The force of the impact—the priest was far stronger—drove the monk roughly aside, but he spun with remarkable dexterity on the ball of one foot, falling back into a ready stance in the center of the room.
The cleric snarled and attacked, and again the monk gave way. The priest had obvious skill at arms in addition to his divinely-augmented strength, and on the third attack Setarcos dodged just a hair too slow, and the head of the morningstar ripped through his robe, the long spines grazing the flesh of his torso. The old monk grimaced but recovered quickly; his staff shot out and drove into the cleric’s armpit, widening the separation between them before the priest could follow up with a backswing.
“My weapon is still thirsty,” the cleric cackled. The wound he’d inflicted had been minor, but the morningstar seemed to be infused with some dark power of its own, and he had been noticeably weakened by the hit.
“Even if you strike me down, you will not leave this place alive. The power of your foul cult is broken, servant of darkness.”
The cleric laughed and feinted another attack; for a moment the two negotiated for position in the center of the room, the cleric pushing the monk slowly back toward the corner. “Hah, your brains are in your fists, monk. You are already too late.”
With the last word he leapt into another attack. Setarcos parried the blow with his staff, but the old wood had taken too much abuse, and it snapped in two. The monk did not hesitate, snapping the longer segment into the cleric’s wrist. The morningstar went flying across the room, landing in a clatter near the far wall. The cleric hissed a curse and seized the monk by the shoulder, unleashing an inflict wounds spell into him. The old man staggered as bloody rents materialized in his flesh, and he nearly fell as he retreated back into the center of the room.
“I do not need a weapon to finish you off, old man!” He did not give the old monk any respite, charging after him into the middle of the room. He drew upon his magic once more, and thrust his hand forward to seize his throat and end it.
Except that the monk was no longer there. Setarcos pivoted and ducked under the cleric’s powerful but cumbersome lunge, coming up at his left flank. The monk’s foot shot out, smashing into the cleric’s left knee from behind. Caught off-balance by his own momentum, the priest fell into a kneel. He twisted his body and tried to deliver his touch attack, but Setarcos had already moved behind him. Forming his hand into a knife’s edge, he drove the tips of his fingers into his right armpit, bypassing his armor and pulverizing the nerve joint there. The cleric cried out and tried to stagger to his feet, but Setarcos was on him before he could rise, latching one arm around his throat. The cleric seized the arm, blasting the monk with more negative energy, but Setarcos withstood the devastating surge, and refused to loosen his grip. Keeping the cleric off-balance, and unable to stand, he leaned his shoulder against the cleric’s head, and with his free hand got a solid grip under the man’s helmet, and pressed his weight into the hold. The leverage was inexorable, and after a moment a loud snap indicated the breaking of the cleric’s neck.
Setarcos held his foe for another few moments, until the cleric’s struggles stopped completely. Then he dropped the man to the floor, breathing heavily. Limping away, he spared a rueful glance at his broken staff.
A few seconds later, several monks burst into the room, accompanied by the four boys that Setarcos had sent away. They took in the scene at a moment’s glance, and one of them offered his staff to the old monk, nodding in respect.
The sounds of conflict in the background had faded. Setarcos looked a question at one of the monks, who said, “Selaht has found something that you should see, Master.”
Setarcos directed two of the monks to check the fallen, and see if anything could be learned from the dead priests. Moving once more like an old man, leaning on his new staff for support, he and the boys followed the last monk deeper into the complex. They passed a number of monks in the main corridors, most of whom bore fresh wounds that showed signs of recent magical healing. They all made way for Setarcos and his retinue.
Their guide led them through a twisting maze of passages that ultimately converged on a chamber of considerable size. Massive stone pillars buttressed a vaulted ceiling some thirty feet high at its apex. The place was clearly a gathering hall of some sort, and the accountrements of unholy ritual were scattered about, from silvered summoning circles etched deeply into the floor to racks of unnatural components pressed into niches along the walls. A half-dozen continual flames flickering in open bronze tubs filled the room with a relatively bright level of illumination. It looked as though the cult members had made their last stand here; the bodies of at least a dozen priests lay strewn about the place, along with several monks, the latter covered with squares of cloth. Another dozen monks were collected here, along with a young priest of Eos, who was tending to their injuries using a healing-rod. One of the monks stood out from the others; his fists were surrounded by a nimbus of bright orange flame, which licked around his flesh without causing him apparent harm. He looked up as the new group entered, and immediately walked across the room to welcome them.
Setarcos barely noticed him; his attention was drawn to the massive mural that decorated the far wall of the chamber. The work was obviously of recent creation, the garish colors starkly bright in the magical light. The thing depicted there filled almost the entirety of the wall, up to where it met the ceiling high above.
The monk with the burning hands came up to him. As he bowed, he unclenched his fists, causing the magical flames to flicker and die, but the expression on his face was no less serious. “We found no trace of the High Priest, Master.”
Setarcos nodded, though he did not shift his gaze from the huge mural. “I battled his Second in one of the side-chambers. Before he died, he indicated that we were too late.”
The tall monk glanced up at the mural. “What does it mean, Master?”
Setarcos did not respond for a long moment. The massive figure of a six-legged beast, its skin the color of blood, stretched across the wall. Its jaws were open wide, and people screamed as they were cast into its fanged jaws, into its gullet. Around it, depicted in surprising detail in the background, they could see scenes of destruction. People dead or dying, towns and villages in ruins. Flames. Blood. Despair. The monk’s gaze was finally drawn to a subtle depiction in the foreground, in the shadow of the monstrous thing. A shadow, at first glance, but staring at it the old monk could see more, much more. With an economy of tiles, the mural depicted a vast pit opening in the ground, with a squat green building standing nearby.
The others waited in silence. Finally, the old man turned away, and looked up at the tall man standing beside him.
“What it means, Selaht, is that we must go to Camar, at once.”