HellHound
ENnies winner and NOT Scrappy Doo
There is one element of Gamma World that I really miss... and I guess it shows my predisposition towards "wild and wahoo" games.
I miss the use of credit cards as currency. I don't think it was expressly stated in any edition of the game, but in at least one edition, the money used was rectangular pieces of plastic made by the ancients and found in wallets that were manufactured in a variety of colours (base currency, each worth 1 domar), and in gold and silver plastic (worth more).
I just love the idea that the concept that credit cards (and bank cards, etc) are worth enough now that the tales of their worth continue down beyond the end of the world, and the mutants run around collecting credit cards to exchange for valuable gifts and prizes.
I miss the use of credit cards as currency. I don't think it was expressly stated in any edition of the game, but in at least one edition, the money used was rectangular pieces of plastic made by the ancients and found in wallets that were manufactured in a variety of colours (base currency, each worth 1 domar), and in gold and silver plastic (worth more).
I just love the idea that the concept that credit cards (and bank cards, etc) are worth enough now that the tales of their worth continue down beyond the end of the world, and the mutants run around collecting credit cards to exchange for valuable gifts and prizes.