Tony Vargas
Legend
No problem. The Champion archetype never uses that mechanic, so there's always an alternative.Hi all. I've been recently reading through 5th edition and I quite like it, but coming from 3.5, I'm not quite sold on the fighters superiority dice. In fact I don't like them at all
While your DM might infer that, I'm fairly confident stating (from a position of no authority whatsoever) that 5e's /intent/ is for the DM to let you try whatever the heck you want. So your Champion could, on any given round that it seemed appropriate, try to trip someone, hit their weapons, grapple, bullrush, feint, trash-talk, bait, disembowel, or otherwise do something cool/effective/dramatic. The DM might say it doesn't work or call for a check that you're likely to fail, but that doesn't mean you can't do it, just that you failed.because they seem to infer to me that I can no longer make a trip attack, disarm or sunder without having to I suppose "spend the extra energy".
5e fighter /do/ eventually get a lot of attacks at "Full BAB," so in a sense you don't really need to.Nor can I purchase my favourite fighter feats cleave, great cleave and whirlwind attack.
5e is very open and encouraging to DMs when it comes to introducing their own house rules. It offers no such encouragement when it comes to accepting proposed house rules from players who are hoping to make their characters better.I would be inclined to make just a couple of tweaks in house that I am proposing would sound reasonable to a DM.
The 5e fighter does get a choice of Style at first level, and of archetype at 3rd, and that does add to something like 15 or so more or less distinct sorts of fighters. Add a background, and, while it's not customized in as much detail, nor modeled with such confidence as in 3.5, you can get quite the range of concepts down in a general way.I just found in 3.5 that two different fighters could have drastically different combat styles based on the feats they picked, so my reaction when I saw the changes was surprise.
The latter, I'm afraid. If you keep looking at the Champion, squint just right, and feel out what your DM will let you get away with, you might find that you can get something like the same concept out of a 5e fighter as a 3.5, it's just less a matter of the build and more a matter of what happens in play.Does that sound reasonable, or am I living in the past?
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