Bride of Cthulhu
First Post
I am semi new to this forum and I am interested in reading about other members' personal journeys as gamers. Who got you started? When do you think your 'game' was at its peak? What were your main discouragements as a gamer? Did you ever 'give up' on gaming? Do you still game now? Do you foresee gaming in your future?
Mostly, what has been the affect of gaming on your life socially?
Here is a look at my social history as a gamer:
I am a second generation gamer who grew up with veteran gamer parents and three older brothers who shoved graph paper maps under my nose as soon as I knew how to read. First through third grade was the emergence of what I called ‘paper character’ or ‘paper map games.’ I didn't make the connection and commitment to D&D until about fourth grade. I established two close friends ( both girls ) who gamed with me regularly, three or four days out of the week. We always met at my house because my parents understood D&D and had all the books and dice we needed and a vast library of comic books and access to miniatures and painting.
Soon, however, as Jr. High came around, one girl moved away and the other girl one day just flat out told me that (in more or less words) 'boys don't like girls who play D&D. Playing D&D and being a gamer girl makes you ugly.'
This was troubling. I had been popular up until my 'secret was out.' Not that I had been trying to hide it. I was a dancer, an outgoing student leader and active member of the theater and musical community, so I didn’t exactly fit the shy, geeky, awkward bookworm routine, but it was true. At my school, there were no table top gamers outside of my brothers and I and those we 'converted.' Since I was so 'weird' because of this, dating was out of the picture but I liked it that way. I wasn't interested in boys who couldn't hold their own against a hoard of Orcs. Despite the warnings of my peers, even with out a gaming group for a year or so, I stayed sharp on the world of gaming, Teen Vogue, Seventeen Magazine, D&D modules and home brewed campaigns were always at my fingertips. Weird combination. I know.
Though I did have friends, rather than attending most social events, I would be dungeon delving and dragon slaying; swinging my bastard sword over my head as I adventured across the land, rescuing the weak, and thwarting evil. Devil worshiper, geek, nerd, freak-- I heard it all. My parents, however, patiently braced me for these misunderstandings.
I finally made another gamer friend my age when I was 13 years old who is still, to this day, part of my regular gaming group. She had never gamed before meeting me but she was very interested in reading and comic books so soon enough, we were gaming regularly (D&D 3.0 mostly) with my brothers and random groups at the gaming store. High school saw a lot of gaming, finally including games other than Dungeons and Dragons (and upgrading to 3.5) as well as meeting boys my age who were also interested in gaming. Apparently I had been attending the one school in the country that didn’t have any guy gamers. My nose could not be pulled from latest comic book, beauty magazine or role playing supplement. Gaming was like a sport. I gamed every week and 'trained' by studying up on it when I was 'off the field' or away from the gaming table.
At long last, I eventually followed my dream and became a small scale professional gamer, running games at a local gaming store for cash and store credit and running games on site as well as at conventions for parties who wanted to experience gaming for the first time or who wanted to try out a new game system or for just a change of pace from the regular Dungeon Master of their group. I also ran workshops on miniatures painting techniques and became popular in the gaming community of my hometown. The money was good and my dream had been fulfilled. (Though I still daydream about how cool it would be to be a professional gamer as a career. Who doesn't?)
College saw most of this activity as well as introduced me to a regular gamer in my art and music classes who made sure to find a way into every game I ran in town. He had come from a weak gaming background but had the vast imagination I had hungered for in a gaming companion. Soon he was quite the expert and had the largest gaming library in town. He had more gaming books than any gaming store I had ever seen and I had helped him grow that collection with the guidance of my years of experience. Four years of gaming and growing together and we finally got married. We game occasionally with a group locally but often play one on one campaigns since moving away from our home town.
I do fear losing touch with our gaming once kids and real careers come along but the (no exaggeration here) THOUSANDS upon THOUSANDS of dollars we have spent on gaming books, accessories, art (we own several original copies of gaming book illustrations signed by the artists) all over our house make it hard to imagine losing touch with our gamer selves.
I am now 22 years old and no kids are on the horizon just yet but I catch gaming where I can which, for now, is still often. I hope to never stop gaming. I enjoy life and treasure my friends (yes, even those who aren’t gamers) but I will always be a Dungeon Master at heart.
Mostly, what has been the affect of gaming on your life socially?
Here is a look at my social history as a gamer:
I am a second generation gamer who grew up with veteran gamer parents and three older brothers who shoved graph paper maps under my nose as soon as I knew how to read. First through third grade was the emergence of what I called ‘paper character’ or ‘paper map games.’ I didn't make the connection and commitment to D&D until about fourth grade. I established two close friends ( both girls ) who gamed with me regularly, three or four days out of the week. We always met at my house because my parents understood D&D and had all the books and dice we needed and a vast library of comic books and access to miniatures and painting.
Soon, however, as Jr. High came around, one girl moved away and the other girl one day just flat out told me that (in more or less words) 'boys don't like girls who play D&D. Playing D&D and being a gamer girl makes you ugly.'
This was troubling. I had been popular up until my 'secret was out.' Not that I had been trying to hide it. I was a dancer, an outgoing student leader and active member of the theater and musical community, so I didn’t exactly fit the shy, geeky, awkward bookworm routine, but it was true. At my school, there were no table top gamers outside of my brothers and I and those we 'converted.' Since I was so 'weird' because of this, dating was out of the picture but I liked it that way. I wasn't interested in boys who couldn't hold their own against a hoard of Orcs. Despite the warnings of my peers, even with out a gaming group for a year or so, I stayed sharp on the world of gaming, Teen Vogue, Seventeen Magazine, D&D modules and home brewed campaigns were always at my fingertips. Weird combination. I know.
Though I did have friends, rather than attending most social events, I would be dungeon delving and dragon slaying; swinging my bastard sword over my head as I adventured across the land, rescuing the weak, and thwarting evil. Devil worshiper, geek, nerd, freak-- I heard it all. My parents, however, patiently braced me for these misunderstandings.
I finally made another gamer friend my age when I was 13 years old who is still, to this day, part of my regular gaming group. She had never gamed before meeting me but she was very interested in reading and comic books so soon enough, we were gaming regularly (D&D 3.0 mostly) with my brothers and random groups at the gaming store. High school saw a lot of gaming, finally including games other than Dungeons and Dragons (and upgrading to 3.5) as well as meeting boys my age who were also interested in gaming. Apparently I had been attending the one school in the country that didn’t have any guy gamers. My nose could not be pulled from latest comic book, beauty magazine or role playing supplement. Gaming was like a sport. I gamed every week and 'trained' by studying up on it when I was 'off the field' or away from the gaming table.
At long last, I eventually followed my dream and became a small scale professional gamer, running games at a local gaming store for cash and store credit and running games on site as well as at conventions for parties who wanted to experience gaming for the first time or who wanted to try out a new game system or for just a change of pace from the regular Dungeon Master of their group. I also ran workshops on miniatures painting techniques and became popular in the gaming community of my hometown. The money was good and my dream had been fulfilled. (Though I still daydream about how cool it would be to be a professional gamer as a career. Who doesn't?)
College saw most of this activity as well as introduced me to a regular gamer in my art and music classes who made sure to find a way into every game I ran in town. He had come from a weak gaming background but had the vast imagination I had hungered for in a gaming companion. Soon he was quite the expert and had the largest gaming library in town. He had more gaming books than any gaming store I had ever seen and I had helped him grow that collection with the guidance of my years of experience. Four years of gaming and growing together and we finally got married. We game occasionally with a group locally but often play one on one campaigns since moving away from our home town.
I do fear losing touch with our gaming once kids and real careers come along but the (no exaggeration here) THOUSANDS upon THOUSANDS of dollars we have spent on gaming books, accessories, art (we own several original copies of gaming book illustrations signed by the artists) all over our house make it hard to imagine losing touch with our gamer selves.
I am now 22 years old and no kids are on the horizon just yet but I catch gaming where I can which, for now, is still often. I hope to never stop gaming. I enjoy life and treasure my friends (yes, even those who aren’t gamers) but I will always be a Dungeon Master at heart.
Last edited: