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The Hundred Seas (Organization and OOC)

GreyOne

Explorer
The Hundred Seas

R, M + D

Whenever you have to roll something I’ll give you the situation. You roll the dice at home and post your result (and add the pluses and minuses). I’ll do the same and it just continues from there.

Choose a colour for your in-character posts. Anything out of character should be OOC in the normal forum colour. Use the colour bar to change colours.

Name:
Race:
Level: ( cps)
Experience:

Strength:
Intelligence:
Wisdom:
Dexterity:
Constitution:
Charisma:

Reflex:
Will:
Fortitude:

BAB: Melee: Ranged:
AC:
Initiative:

Essence Points:
Wound Points:
Vitality Points:

Skills:
Feats:
Special Abilities:
Spell Points:
Known Spells:
Equipment:


Background:




That’s the template. You have 200 gold to buy supplies. Write a background (a couple paragraphs) that incorporates your race, feats, etc. I’ll send you the campaign quick reference for the names of more places, groups, etc.
 

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Ulfghar

First Post
Name: Ulfghar
Race: Wellethun
Level: 5 ( 290 cps )
Experience:

Strength: 9
Intelligence: 17
Wisdom: 16
Dexterity: 12
Constitution: 14
Charisma: 12

Reflex: 5
Will: 7
Fortitude: 6

BAB: Melee: +4 Ranged: +7
AC: 16
Initiative: +5

Essence Points: 68
Wound Points: 14
Vitality Points: 26

Skills: Concentration 9 (13 when defending); Gather Information 5; Listen 6; Search 6; Spot 7; Manipulate Dissension 10; Sense Motive 7; Craft 4 (bowmaking); Spellcraft 9; Open Lock 6

Feats: Tutored (background); Tall Kingdomer - Political Savant (Cultural); Improved Initiative; Combat Casting; Point Blank Shot; Simple Weapon Proficiency (shortspear); Martial Weapon Proficiency (longsword); Martial Weapon Proficiency (shortbow); Exotic Weapon Proficiency (repeating crossbow); Armor (light)

Special Abilities: Magic - Path of Spirit; Spell Points (base); Spell Points (+8); Turn Risen Dead (2 ranks)

Spell Points: 25

Known Spells: Healing Hands; Healer's Touch; Pass as Shadow; Shatter

Equipment: repeating crossbow; longsword; bolts (40); shortspear; chain shirt; small wood shield; backpack; bed roll; candle (4); flint & steel; bullseye lantern; small steel mirror; belt pouch; rations; waterskin; silk rope 50'; oil (6); whetstone; spell component pouch; sack (empty)

Background: Ulfghar is a rugged looking, well kept twenty-eight year old. He stands 5?11? tall and weighs 175 lbs., with neatly kept blonde hair and a matching beard to go along with his grey eyes.

Ulfghar was born into a middle-upper class family. He has a younger sister and two older brothers. The family runs a successful bow making business that goes back many generations.

Ulfghar?s father is often involved in the town?s politics, leaving the business to Ulfghar?s eldest brother. Ulfghar helped out with the family business, as was expected, but really had little flair or skill for the trade. Through his early years, he would much rather tag along with his father, listening in on town discussions.

When Ulfghar reached his teens, he became very restless, often shirking his duties to wander off around town. As luck would have it, he befriended an old wise man, who happened to have some knowledge in arts of magic. Ulfghar was fascinated and spent countless hours with the wise man, learning all that he could. Where his lack of skill for bow making existed, he more than made up for with his flair and talent for the mystical arts. Whenever possible, he found it more satisfying to use his mind to achieve tasks rather than his hands.

There came a time when Ulfghar could finally learn no more from the wise man so he decided to venture off on his own in search of more knowledge. His father was less than pleased with his decision, but he knew that Ulfghar would never be happy following in his footsteps.

Fortunately, Ulfghar?s skills using the bow were far superior to his skills in making them. As a parting gift, Ulfghar?s father gave him his grandfather?s finely made heirloom repeating crossbow to help him on his travels.
 
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fintain

First Post
Name: Fintain
Race: Ostrellari
Level: ( cps) 4 (290cps)
Experience:

Strength: 14
Intelligence: 10
Wisdom: 14
Dexterity: 19
Constitution: 14
Charisma: 10

Reflex:9
Will:7
Fortitude:7

BAB: Melee: Ranged: +4 / +8
AC: 17
Initiative:+8

Essence Points:
Wound Points: 20
Vitality Points: 26

Skills: Climb(4), Hide(7), Jump(3), Listen(4), Search(5), Spot(6), Tumble(6), Swim(4), Move Silently(7), Open Lock(8), Heal(4), Diplomacy(2), Sense Motives(4), Wilderness Survival(4), Disable Device(5)
Feats: Dodge, Mobility, Spring Attack, Improved Initiative, Simple Weapon Prof.
Special Abilities: Improved Unarmed Attack, Improved Unarmed Damage, Monk Armour Class Bonus, Monk Improved Speed, Slow Fall, Evasion
Spell Points:
Known Spells:
Equipment:


Background: Will work on it.
 


marquis

First Post
Bragon Gault

Name: Bragon Gault
Race: Niadan
Level: 4th (290 CPs)
Experience:

Strength: 15
Dexterity: 14
Constitution: 16
Intelligence: 13
Wisdom: 10
Charisma: 12

Reflex: +8
Will: +7
Fortitude: +9

BAB: Melee/ Ranged: +7 (8 with longsword) / +7
AC: 16 (18 with longsword)
Initiative: +6

Essence Points: 60
Wound Points: 16
Vitality Points: 25

Skills: Climb (6), Concentration (6), Heal (2), Jump (4), Listen (6), Manipulate Dissension (8), Ride (5), Search (3), Spot (7), Swim (3)

Feats: Military (Background), Norlivaaron (Cultural), Expertise, Weapon Focus (Longsword), Single Weapon Style, Armor (Light), Simple Weapons, Martial Weapons (Longsword, Long Bow, Short Sword)

Special Abilities: Evasion, Magic - Path of Earth, Turn Risen Dead (1)

Spell Points: 19

Known Spells:

Equipment: Chain Shirt, Long Sword, Long Bow, Arrows (20), Short Sword, Light Mace, Backpack, Bone Map Case, Waterskin, Hooded Lantern, 3 Pints Oil, Small Silver Mirror, Belt Pouch, 3 Days Rations, 50' Silk Rope, Lg Sack, Flint & Steel, Bedroll, Explorers Outfit

Background:
 

fintain

First Post
Name: Fintain
Race: Ostrellari
Level: ( cps) 4 (290 cps)
Experience: 4

Strength: 16
Intelligence: 8
Wisdom: 12
Dexterity: 18
Constitution: 14
Charisma: 10

Reflex: 8
Will: 6
Fortitude: 7

BAB: Melee: Ranged: +7 / +8
AC: 20
Initiative: +8

Essence Points: 0
Wound Points: 14
Vitality Points: 24

Skills: Bluff(1), Climb(5), Hide(8), Jump(3), Listen(3), Ride (7), Search(4), Spot(5), Swim(4), Wilderness Lore(5), Handle Animal(3), Use Rope(5), Open Lock(5), Heal(4), Move Silently(6)
* Includes cultural adjustments (lone hunter & Norlivaavan) and ability adjustments

Feats: Dodge, Light Armour Proficiency, All Martial Weapons, Improved Initiative, Shield Proficiency, Track
Special Abilities: Sneak Attack (2 ranks), Evasion
Spell Points:0
Known Spells:0
Equipment: Chain Shirt, Large Shield, Long sword, Dagger, Light Mace, Long Bow, 30 arrows, 10 silver tipped arrows, Backpack, Belt, 2 large sacks, lantern, three vials of oil, 50' rope, iron rations, waterskin, mirror


Background:
 

GreyOne

Explorer
Okay. I guess you also get extra Essence points for fourth level. 1d4 per level. 8 out a possible 16 (we'll say you get half).

Ulfghar has 68 Essence (60 + 8).

Fintain you will have 50+ 8(8 is what Ulf must have rolled).

Bragon, you'd have 60 + 8 too.

R + D: Make an in character post before M gets back from Vegas.

And don't forget to list your Alignment characteristics.
 
Last edited:


bragon gault

First Post
Name: Bragon Gault
Race: Niadan
Level: 4 (290 cps)
Experience: 4
Alignment: Neutral Good

Strength: 15
Dexterity: 14
Constitution: 16
Intelligence: 13
Wisdom: 10
Charisma: 12

Fortitude: +9
Reflex: +8
Will: +7

BAB: Melee/ Ranged: +7 (+8 with longsword)/ +7
AC: 16 (18 with longsword)
Initiative: +6

Essence Points: 68
Wound Points: 16
Vitality Points: 25

Skills: Climb (6), Concentration (6), Craft - Weaponsmith (3), Heal (2), Jump (4), Listen (6), Manipulate Dissension (8), Ride (5), Spellcraft (5), Spot (7), Swim (3)

Feats: Military (background), Agrindoran (Cultural), Expertise, Weapon Focus (longsword), Single Weapon Style, Armour (light), Simple Weapons, Martial Weapons (longsword, shortsword, longbow)

Special Abilities: Evasion. Magic - Path of Earth, Turn Risen Dead (1)

Spell Points: 19

Known Spells: (4) Endurance (26), Sacred Haven (24), Strength of Stone (31), Arcane Lock (30)

Equipment: Chain Shirt, Longsword, Longbow, Arrows (20), Shortsword, Light Mace, Backpack, Bone Map Case, Waterskin, Hooded Lantern, 3 Pints Oil, Sm, Silver Mirror, Belt Pouch, 3 Days Rations, 50' Silk Rope, Lg Sack, Flint & Steel, Bedroll, Explorer's Outfit
 


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