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Critical Role The Legend of Vox Machina: Bawdy, Bloody, and Funny

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

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If you've never watched Critical Role Season 1 or read any of the stories, TLoVM the animated series is easy to jump into. Instead of being exposition heavy or thrusting viewers into a lot of world building, it starts with some classic fantasy – especially fantasy RPG – tropes like a drunken bar brawl and mercenaries being killed (a TPK) by a mysterious force. Those scenes are delivered with hefty dose of humor, a bit of blood, and some nudity.

This isn't the '80s Saturday morning Dungeons & Dragons cartoon for kids. While there is gore, it's less than an episode of Invincible and far less than that show's season 1 finale. Similarly, TLoVM has nudity and a bit of sex in the first few episodes, but far less than Game of Thrones.

Vox Machina is an established group at the start of the series, but one that needs money and has a less than stellar reputation. The land of Emon is being ravaged by a mysterious threat. A bit of desperation on both sides leads to the bickering heroes taking the job.

TLoVM is bawdy, bloody, and funny, but it also has heart. The first two episodes tell a complete story with an obvious hook at the end that leads into the rest of the episodes – and a stinger hinting at new threats.

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The animation style has clean lines with some anime influence, but nothing excessively intricate or artsy. At the same, the art direction has style, like a scene that adds interest to the characters walking by showing it through a spider's web dotted with raindrops.

The first episode establishes the eight members of Vox Machina quickly with the following episodes building nicely upon each character's traits. Matthew Mercer voices several of the supporting characters, but in this format he doesn't have to cover all of the NPCs. The guest star talent includes David Tennant, Stephanie Beatriz, Tony Hale. Felica Day is the voice of a bandit.

And if they don't sell a stuffed toy bear version of Trinket at some point, Critical Role is missing out on a merchandise opportunity. TLoVM hits the perfect sweet spot between making Vex's companion bear fierce in battle, amusing when waiting, and adorable the rest of the time.

No critic has been given advance access to the entire first season, let alone all 24 episodes, so it's impossible to say how well the entire story arc plays out, but the first few episodes are entertaining and well made.

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You don't have to be a fan of Critical Role to enjoy The Legend of Vox Machina, but if you're a fan of fantasy adventure, TLoVM might turn you into Critter. The Legend of Vox Machina debuts on Amazon Prime on Friday, January 28, with the first three episodes. Critical Role will be holding watch parties on their Twitch channel at 7pm Tuesdays.
 

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Beth Rimmels

Beth Rimmels


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Legends of Vox Machina Episodes 1-3 Q&A (taken from the previously-recorded live watch party):


Topics include concept art for the characters' designs in the show, making certain NPCs more prominent, the challenge of abridging hours and hours of content into a show with 30 min episodes, an abandoned concept for the first two episodes that would involve the party having their minds manipulated by an aberration lurking below the city, etc.
 
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Just finished the second batch of three episodes. Curious to see if anyone's impressions of the show have shifted with these three, which mark an overall shift in tone.
 

mewzard

Explorer
Another three episodes are out, and we're finally getting to the meaty center of this arc. It's definitely Percy's arc, but I do like that the others are having good character moments along the way.

While I enjoyed Kraghammer fine enough, the Briarwood Arc was way more potent emotionally.
 

BrokenTwin

Biological Disaster
Tried watching Critical Role, bounced off of it hard. So I started watching this show with zero knowledge or expectations of what I was getting into.

Scanlan is crude and unabashedly sexual, and I love it. Plenty of flashy action and unashamed male queer content, something I still barely see in modern fantasy. Actually, the show as a whole seems to push a very deliberate LGBT+ friendliness that I hope keeps up as the serious plot arch gets underway.

And yeah, the characters don't seem very deep or complex yet, but we're only three episodes in to an ensemble cast show.
 

Marc Radle

Legend
Legends of Vox Machina Episodes 1-3 Q&A (taken from the previously-recorded live watch party):


Topics include concept art for the characters' designs in the show, making certain NPCs more prominent, the challenge of abridging hours and hours of content into a show with 30 min episodes, an abandoned concept for the first two episodes that would involve the party having their minds manipulated by an aberration lurking below the city, etc.

Mica Burton is awesome
 


Akrasia

Procrastinator
I've never watched any Critical Role before, so I had no knowledge or expectations about the characters, story, setting, etc. (aside from it being "crude, adult-ish D&D"). The first thee episodes were uneven but each one was better than the previous one. I enjoyed them well enough to keep going and the trajectory is in the right direction. The fact that the episodes are so short is a great plus: it's easy to watch one or two when in the mood for some light diversion.

It kind of reminds me of the Witcher: a D&D-ish show that is solid (but not great) and improving over time. (I also had no knowledge of the Witcher books or game when I started the series, aside from it being "D&D-ish".)
 

Zaukrie

New Publisher
On the one hand, I really want to like it. On the other, it is just fine. They are so stupid, how did they live this long? And the bard is useless in a fight. They are what, 7 the level? It doesn't show outside the two siblings and when the druid is mad...
 


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