Klaus
First Post
Just out of curiosity, let's rank the 5e classes on a scale from "Purely Martial" to "Purely Magical". I'm setting the "Magic Level" at 0 for Purely Martial, and increase from there.
0 - Fighter (Champion and Battlemaster), Rogue (Thief, Assassin)
1 - Barbarian (Berserker)
2 - Monk (Open Hand, Shadow)
3 - Monk (Elements), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
4 - Paladin, Ranger, Warlock (Blade)
5 - Warlock (Chain)
6 - Cleric (War, Tempest), Bard (Valor)
7 - Cleric, Druid,
8 - Warlock (Tome), Bard (Cunning)
9 - Wizard, Sorcerer
Taking both Magic Initiate and Ritual Caster feats moves you up one point on the scale each. Being a Mountain Dwarf moves you down one point, and being a high elf, tiefling, or aasimar moves you up one point.
So, thoughts? Corrections? Comments? Let's hear 'em.
0 - Fighter (Champion and Battlemaster), Rogue (Thief, Assassin)
1 - Barbarian (Berserker)
2 - Monk (Open Hand, Shadow)
3 - Monk (Elements), Fighter (Eldritch Knight), Rogue (Arcane Trickster)
4 - Paladin, Ranger, Warlock (Blade)
5 - Warlock (Chain)
6 - Cleric (War, Tempest), Bard (Valor)
7 - Cleric, Druid,
8 - Warlock (Tome), Bard (Cunning)
9 - Wizard, Sorcerer
Taking both Magic Initiate and Ritual Caster feats moves you up one point on the scale each. Being a Mountain Dwarf moves you down one point, and being a high elf, tiefling, or aasimar moves you up one point.
So, thoughts? Corrections? Comments? Let's hear 'em.
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