(grins evilly)
18/51 Strength (+ 2 to hit, + 3 to damage)
Double specialization, long sword (+ 3 to hit, + 3 to damage, increased attacks to 3 attacks/2 rounds)
7th level fighter (increased attacks to 2/1)
Weapon in both hand (doubled attacks at - 2 / - 4, but with 17 dexterity, that drops to 0 / - 2, increased attacks to 4/1)
Haste 2nd Edition (doubles attacks, attacks increased to 8/1)
4 attacks per round, right hand. + 5 to hit, + 6 to damage per attack (long sword damage is 7 to 14 points per strike)
4 attacks per round, left hand, + 3 to hit, + 6 to damage.
Total damage that can be inflicted per round is (7 to 14) x 8 = 56 to 112.
(fighter gains + 3 long sword, gains Gauntlets of Ogre Power, mage casts Haste on him again)
4 attacks per round, right hand, + 6 to hit, + 9 to damage per attack (long sword damage is 10 to 17 points per strike)
4 attacks per round, left hand, + 4 to hit, + 9 to damage.
Total damage that can be inflicted per round is (10 to 17) x 8 = 80 to 136.
(fighter gains + 5 long sword, girdle of giant strength: strength 24, gaunlets of dexterity 19. Fighter reaches 14th level. Fighter is again Hasted.)
Base attacks: 2 per round.
With Double Specialization: 5 attacks per two rounds.
With both hands: 5 attacks per round.
With Haste: 10 attacks per round.
Rolls are: + 6 to hit, + 12 to damage for Girdle.
Rolls are: + 5 to hit, + 5 to damage for long sword.
Rolls are adjusted: 0 for main hand, - 1 for off-hand, for two weapon fighting.
5 attacks per round right hand. To hit bonus + 11, damage bonus + 17. Sword damage is 18 to 25 per successful strike.
5 attacks per round left hand. To hit bonus + 10, damage bonus + 17. Sword damage is 18 to 25.
Total damage that can be inflicted per round: (18 to 25) x 10 = 180 to 250 points of damage.