The Pleasure Prison of the B'thuvian Demon

Game System:Pathfinder Core Rulebook
Number of Players: 4-5

The adventure finds the player characters in Anguran, the last desert stop on the grand east-west trade route. After serving a year in the all-female Isfala Guard, the PCs have mustered out of the Guard and wandered toward Anguran to sell-sword their way to the exotic lands of the Far East. Little do the PCs know that with each swill of date wine they take and each illicit kiss "stolen" from barmaids and bartenders all too willing, dark plans are being hatched that will alter their fate on this plane.

DM Note on The Pleasure Prison of the B'Thuvian Demon Whore: This is a relatively short 22-page module published by the excellent Expeditious Retreat Press. While the original module is intended for Krunk, a 7th-level barbarian of the frozen wastes and a "god among men," I have re-tooled the module for a party of four to five female players of 4th level. The adventure is intended to be campy, light-hearted, and fun. Due to the nature of XRP's writing contained within this specific module and my own tweaks to PC sex and certain module vignettes, at times the adventure may entertain themes of gender-bending sexuality. Out of respect for the public EN World gaming environment, overtly sexual scenes will be avoided by both the DM and players. We're looking for fun here, folks, not for an orgy.

Character Sex: Female only. Players can be female or male, but only female PCs will be accepted.

Point Buy: 15
Starting Level: 4th
Hit Points: Max at 1st level for your class, average for your class at each subsequent level.
Starting Gold: 6,000 gp. No one item may be worth more than 2,400 gp.
DM Gift to the party healer: Wand of cure light wounds, 40 charges.
Traits: None, not used in this game
Pantheon: Core Pathfinder deities
Alignment: No evil, CN will need a good backstory and must be accompanied by the intent to play well with others in the party.
Setting: Desert region in and around the city-state of Isfala. You can expect to spend some time traveling through the desert but more time underground. As far as I know, Isfala appears as a module-specific locale and is not part of a larger published setting.

Game Pace: Leisurely. I am a thorough DM but past experience has taught me that when I get too into D&D, I burn out. This game will therefore entertain periods of lulls in activity. If that's not for you, that's okay...but let this serve as fair warning.

Character Concept Submission Deadline: 20 November 2010. This is not a first-come-first-served game! You can do a full-on character concept that includes all the stats if you like, but it won't be necessary to do all that to be accepted to this game. I intend to hold one of the four spots for someone new to the EN World pbp environment. Preliminary things that I would like to see include: character name, race, class, alignment, primary weapon, and a rough estimate of feat and skill selection. Don't write a huge backstory--it won't see play in this game. If you don't have access to the Pathfinder Core Rulebook, don't sweat it. The Pathfinder RPG Game Reference Document is available for free HERE.

Players Formerly Considered:
Rhun -- human shield bash fighter
Shayuri -- gnome sorceress
rangerjohn -- elf druidess
Insight -- human rogue w/ social skills
jackslate45 -- human cleric of Iomedae

Alternates:
GandalfMithrandir -- half-elf ranger w/ longbow
Lughart -- half-elf rogue/wizard

[sblock=Anguran: The Last Stop]What follows is copyright XRP, 2006. All text, inclusive of errors, is taken from the module. "Of all the communities within Isfala's sphere of control, Anguran benefits the most from the large amount of trade flowing along the great east-west trade route. It is at Anguran that the majority of the caravans stop and unload their goods to local merchants who take them to Kalik and eventually Isfala itself. Anguran is a rowdy town full of roustabouts and merchants, travelers and caravan guards. Its streets flow heavy with the luxurious local Date Wine as well as the local luxurious ladies-[and-men-]of-the-night. Which, if truth be told, are more like ladies-of-whatever-time-you-like in Anguran.

The Varaki River flows through the walls of Anguran and lowers the killing temperatures to merely brutal while providing a waterway for goods moving downriver to Kalik. Along the river, inn after inn and tavern after tavern ply their trade to the rough-and-ready who typically frequent Anguran."

Anguran (Large Town)
Power Centers: Conventional Town Council (LN), Conventional Merchant's Guild (LE)
GP Limit: 4,000
Assets: 966,000
Population: 4,831. Mixed (75% human, 5% half-elf, 5% elf, 4% dwarf, 4% halfling, 3% half-orc, 2% gnome, 2% other)[/sblock]
[sblock=The City-State of Isfala]What follows is copyright XRP, 2006. All text, inclusive of errors, is taken from the module. "At the mouth of the Baladeh River lies the city-state of Isfala whose shell-encrusted towers and gleaming mother-of-pearl twin fortresses shine in the reflected sunlight from Neytak Bay. Isfala is an old city, an old, old city with thousands of years of history and many more in legend. Isfala was the birth place of the great prophet Qu'Tun and has played an important role in spreading his word through the radical clerics of Isfala.

But don't expect the birth-place of the great prophet to be a holy city, far from it! It is a bustling cesspit of iniquity, where from one side of the mouth holy chants are incanted and through the other wine, lotus powder and the reluctant kisses of slaves pass. Isfala is a two-faced city at best, but truly it is a multifaced city willing to present whatever necessary to continue living in sin while commanding others not too [sic]. Anything a heart desires can be found in Isfala as it is the final stopping point of the vast east-west trade route moving weapons, armor, magic items, slaves, horses, camels, and jewelry.

But the most valuable commodity in Isfala is knowledge. The great sage college of Isfala trains the world's sages in knowledge ranging from the uses and meaning of the rudraksha bead to what blood is best for a gris-gris charm. Blue Domes, the local name of the sage college given by the bright blue domed minarets lining the walls of the campus, is the place to study for the 3rd sons across the civilized world.

But all of this focus on debauchery and knowledge has resulted in diminishing military control for the city-state. Now, after years of inward-focusing thoughts and actions, Isfala controls only the southernmost part of Neytak Bay and maintains its hold in the food producing lands solely out of a nigh-dormant sense of self-preservation. Isfala's grasp reaches inland only to the oasis communities of Kojur and Anguran, where loyalty to Isfala is sworn and mostly followed. But beyond the walls of Kojur and Anguran, a vast empty no-mans land stretches filled with slavers, traders, and humanoid tribes."

Isfala (Metropolis)
Power Centers: Conventional City Council (LE), Conventional Grand Council (LN), Conventional Merchants' Guild (LE), Magical Radical Clerics of Isfala (LN)
GP Limit: 100,000
Assets: 239,500,273
Population: 47,906. Mixed (80% human, 9% half-elf, 5% elf, 4% halfling, 1% half-orc, 1% other)[/sblock]
 
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My energy level thudded to an all-time low last fall. The players listed under the "Players Considered" post up top will get first crack at this game, *if* they're still interested. I am guessing that at least some of them will have written this game off by now, which means that at least a few slots should be open. I still want to hold at least one of the four or five slots for someone new to EN World. It's hard to get started on this site, and I'd like to help a newbie out.

Old OOC thread

Old RG thread
 
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GandalfMithrandir

First Post
interested in the leisurely pace, what will be the RP/sword bashing ratio for this game?

Throw me in as interested but undecided, so everyone else gets priority over me.
 

Insight

Adventurer
Welcome back, CB!

It doesn't look like I ever made a character for the old game. I'm still interested, although I have to admit that my knowledge of Pathfinder is very limited. If that's not a problem, I can create a character similar to whatever I proposed before. Or something else entirely.
 
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Good to see you, GandalfMithradir! You're the first to sound off--too early to tell who's still interested from the former collection of players--which I appreciate.

I peg this adventure as heavier on sword-and-board and lighter on bard-like intrigue. Pitch a rough draft for a character using the bones of the outline I mention in the OP and I'll update the "who's interested" section to include you.
 


GandalfMithrandir

First Post
lets see:
Name: Tamara
Race: Half-Elf
Class: Ranger
Alignment: CG
Weapon: Longbow
Feats: probably skill focus (Survival), skill focus (Knowlege {nature}), and self-sufficient, maybe weapon focus (longbow)
skills: Definitely Survival, probably heal, knowlege (nature) etc.

basically I will be making a former advance tracker person for the guard, assuming that backstory will fit in.
 

Insight

Adventurer
Howzit, Insight? Got time for this one, or are you up to your gills in games already?

I will make time for this game, both because you seem like a good DM and because of the promise of a leisurely pace LOL

We haven't ever had a chance to game together, due to a number of circumstances. Let's make this happen.
 

Rhun

First Post
I'm still here, CB...since the game will maintain a leisurely pace, I feel like it would fit me and my busy schedule perfectly right now.

Vanessa Harrow stands ready! (Although she was retooled as just a sword & board fighter, as the shield bash thing didn't work out for some reason.)
 

Super, glad to hear Insight and Rhun are on board. :D

[MENTION=29098]Rhun[/MENTION] -- Vanessa Harrow's picture ROCKS. Nothing like a good piece of art to get the juices flowing.

[MENTION=11437]Insight[/MENTION] -- still want your old human rogue w/ social skills, or do you fancy something different? I'm okay with recycling former characters from other games. Character creation is an entirely involved and time-consuming process, so feel free to *not* re-invent the wheel for this game. Conversely, if you want a brand-new PC, go for it. Just no background, please. Probably won't see the light of day in this particular module.
 

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