Dwimmerlied
First Post
If my reading of the SRD RAW are correct, losing your spellbook is an absolute nightmare...
Learning spells...
Writing spells costs time and money (100gp and 1 day per page)
Apparently you have to learn the spells all over again, unless you can manage to get access to the spells you have previously learned in the form of a borrowed spellbook and can succeed at the check to understand another's writings (strangely, RAW, this means that you must relearn spells you already learned from, say, captured spellbooks and such, though preparing them from borrowed spellbooks doesn't require the learn check).
In game and out, this is a logistical nightmare. It makes sense that a Wizard losing a spellbook is going to be painful, but this kind of thing could grind a campaign to a halt!
Does everybody do this RAW? Are there other interpretations? How do you streamline the whole process?
Have you (or your players) ever been in this situation? Share your experiences!
SRD[h=4]Replacing and Copying Spellbooks[/h]A wizard can use the procedure for learning a spell to reconstruct a lost spellbook
Learning spells...
No matter what the spell’s source, the wizard must first decipher the magical writing (see Arcane Magical Writings, above). Next, she must spend a day studying the spell. At the end of the day, she must make a Spellcraft check (DC 15 + spell’s level)...If the check succeeds, the wizard understands the spell and can copy it into her spellbook (see Writing a New Spell into a Spellbook, below).
Writing spells costs time and money (100gp and 1 day per page)
Apparently you have to learn the spells all over again, unless you can manage to get access to the spells you have previously learned in the form of a borrowed spellbook and can succeed at the check to understand another's writings (strangely, RAW, this means that you must relearn spells you already learned from, say, captured spellbooks and such, though preparing them from borrowed spellbooks doesn't require the learn check).
In game and out, this is a logistical nightmare. It makes sense that a Wizard losing a spellbook is going to be painful, but this kind of thing could grind a campaign to a halt!
Does everybody do this RAW? Are there other interpretations? How do you streamline the whole process?
Have you (or your players) ever been in this situation? Share your experiences!
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