There are several buildings of interest near the center of the town...
There's the town hall, a large white-painted wooden building with a clocktower at the northern end (the arms of the clock are rusted and don't appear to be moving). There is a small brick fort, which appears to double as both the guard armory and the stockades. The town bar, name unidentifiable, appears to be a poor little building without any windows. Slightly further down the street there is also what appears to be a a 2-story inn, complete with an empty 8-stall stable, the portrait of a snarling lion's head and the letters "INN" above its doorway. Slightly further away, on a mound near the broken bridge, there is a large cylindrical stone tower made of white brick with many narrow slits dotting its sides, the lord's keep standing dominating over the town and its adjacent riverway.
The houses in the town are mostly one-story, and presumably one room buildings. There is a small landing dock with a couple of rafts tied to it at the bank of the wide but slow-moving river. You see a few larger, multi-room buildings, which you assume are the houses of important government officials such as the seneschal and town marshal.
There is a gallows set up in the center of town with several bodies hanging from it. A couple of guards are taking down one of the bodies. A dozen other guards are standing watch (armed in chainmail coats, carrying longswords without shields). One man stands out, he is dressed in a shining breastplate sitting atop a red destrier. Some of the guards are eyeing you, "goddamn strangers," one of them says to another the other, pitched just loud enough so it reaches you "wanna bet that short one had something to do with all this?".
(Outside of the town central, there is nothing but peasant mud-huts and farmsteads. The only other structure of note you saw while riding in was the local temple of Pelor and its adjoining cemetary.)
There's the town hall, a large white-painted wooden building with a clocktower at the northern end (the arms of the clock are rusted and don't appear to be moving). There is a small brick fort, which appears to double as both the guard armory and the stockades. The town bar, name unidentifiable, appears to be a poor little building without any windows. Slightly further down the street there is also what appears to be a a 2-story inn, complete with an empty 8-stall stable, the portrait of a snarling lion's head and the letters "INN" above its doorway. Slightly further away, on a mound near the broken bridge, there is a large cylindrical stone tower made of white brick with many narrow slits dotting its sides, the lord's keep standing dominating over the town and its adjacent riverway.
The houses in the town are mostly one-story, and presumably one room buildings. There is a small landing dock with a couple of rafts tied to it at the bank of the wide but slow-moving river. You see a few larger, multi-room buildings, which you assume are the houses of important government officials such as the seneschal and town marshal.
There is a gallows set up in the center of town with several bodies hanging from it. A couple of guards are taking down one of the bodies. A dozen other guards are standing watch (armed in chainmail coats, carrying longswords without shields). One man stands out, he is dressed in a shining breastplate sitting atop a red destrier. Some of the guards are eyeing you, "goddamn strangers," one of them says to another the other, pitched just loud enough so it reaches you "wanna bet that short one had something to do with all this?".
(Outside of the town central, there is nothing but peasant mud-huts and farmsteads. The only other structure of note you saw while riding in was the local temple of Pelor and its adjoining cemetary.)
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