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In my experience, most critical player stupidity results a misperception or the player being on a different wavelength than everyone else.
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A much more common scenario IMO is that of DM expectations that aren't conveyed correctly, resulting in a seemingly "stupid" response in the DM's eyes, but which might actually represent poor communication skills or too much assumption on the DM's part.
In my experience, the players collectively misunderstanding what the DM wants from them is a lot more common than a single player being on a different wavelength to "everyone else" - I guess this is why we need a "Stupid DM expectations" thread.
A sister thread to "The lovely stupidity of some players..." thread.
Some of us have had games where what the DM intends the PCs to do is totally lost on the players, or their approach is sabotaged because it differs too much from the DM's intended solution. Any stories to share?
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