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<blockquote data-quote="Pacio49" data-source="post: 2082715" data-attributes="member: 28472"><p><strong>[PLAIN][META] Tanin's departure[/PLAIN]</strong></p><p></p><p>The scene around the gaming table was priceless. Tanin's player handed me the 'stab-your-buddy sheet' of paper with his intentions on it. I asked, "Are you sure?", he said yes, so I turned to Valar and asked him to make a spot check, resolved the subdual attack with lawful damage on the poor chaotic rogue, and then asked if I could see Tanin's sheet, same as I had with Arien's player. </p><p></p><p>Tanin's player willingly handed it over to me, and stood near my chair waiting for it back like I had done for Arien (after erasing and replacing her Alignment). As the rest of the party watched with a sort of dread fascination on their faces, I calmly said "Thank you for playing Tanin, he's now an NPC. Valar, take 12 points of burn damage [<em>lucky roll</em>] and 9 points of subdual damage. So, what kind of character do you want to play next?"</p><p></p><p>Normally I don't make such draconian decisions for my players. In fact, if Valar had made his spot check then Tanin's player would have gotten his wish to play evil for at least the scene, and there would normally have been the chance that the party could subdue him or destroy him, and Arien would have easily been willing to make him drink from her cup... however, for those GMs out there who want to know, once you drink from one of the cups, none of the other cups will work for you for a year and a day, and no attempt to shift alignments, willingly or not, would succeed without making a successful DC 35 Will save every day for one lunar month. Clerics and Paladins or other faith-based classes could make an 'extended care' kind of check against their Knowledge, Religion or Perform, Oratory skill, whichever was higher, to help them 'reform their evil ways'. But they couldn't do anything else during that time. However, I would have bent my own rules if they had managed to subdue Tanin, and allowed the Lawful Good cup to work on him.</p><p></p><p>The reason that I felt it necessary to remove Tanin was the history of anti-party behavior his player was exhibiting, and the fact that the players around the table all pretty much universally told each other that since the red cup had turned Arien Lawful Neutral, and with the inscription on the family crest on the wall they had translated, the black cup most certainly would turn someone Lawful Evil, and the diamond cup would most certainly turn them Lawful Good.</p><p></p><p>I'm happy to say that Tybok, Tanin's player's replacement character (A gnome illusionist), has been much more fun for the party to play with, even when he gets bored. Downright useful, too, actually.</p><p></p><p>And I must admit... the rat bastard side of me found it slightly rewarding to be able to recoup my frustrations with Tanin's behavior and anti-party sentiments by turning him into an NPC. An NPC, by the way, with a cup that forcibly turns the drinker's alignment to Lawful Evil. Watch for Tanin's someday return to the party. . .</p><p></p><p>. . . with reinforcements.</p></blockquote><p></p>
[QUOTE="Pacio49, post: 2082715, member: 28472"] [b][PLAIN][META] Tanin's departure[/PLAIN][/b] The scene around the gaming table was priceless. Tanin's player handed me the 'stab-your-buddy sheet' of paper with his intentions on it. I asked, "Are you sure?", he said yes, so I turned to Valar and asked him to make a spot check, resolved the subdual attack with lawful damage on the poor chaotic rogue, and then asked if I could see Tanin's sheet, same as I had with Arien's player. Tanin's player willingly handed it over to me, and stood near my chair waiting for it back like I had done for Arien (after erasing and replacing her Alignment). As the rest of the party watched with a sort of dread fascination on their faces, I calmly said "Thank you for playing Tanin, he's now an NPC. Valar, take 12 points of burn damage [[i]lucky roll[/i]] and 9 points of subdual damage. So, what kind of character do you want to play next?" Normally I don't make such draconian decisions for my players. In fact, if Valar had made his spot check then Tanin's player would have gotten his wish to play evil for at least the scene, and there would normally have been the chance that the party could subdue him or destroy him, and Arien would have easily been willing to make him drink from her cup... however, for those GMs out there who want to know, once you drink from one of the cups, none of the other cups will work for you for a year and a day, and no attempt to shift alignments, willingly or not, would succeed without making a successful DC 35 Will save every day for one lunar month. Clerics and Paladins or other faith-based classes could make an 'extended care' kind of check against their Knowledge, Religion or Perform, Oratory skill, whichever was higher, to help them 'reform their evil ways'. But they couldn't do anything else during that time. However, I would have bent my own rules if they had managed to subdue Tanin, and allowed the Lawful Good cup to work on him. The reason that I felt it necessary to remove Tanin was the history of anti-party behavior his player was exhibiting, and the fact that the players around the table all pretty much universally told each other that since the red cup had turned Arien Lawful Neutral, and with the inscription on the family crest on the wall they had translated, the black cup most certainly would turn someone Lawful Evil, and the diamond cup would most certainly turn them Lawful Good. I'm happy to say that Tybok, Tanin's player's replacement character (A gnome illusionist), has been much more fun for the party to play with, even when he gets bored. Downright useful, too, actually. And I must admit... the rat bastard side of me found it slightly rewarding to be able to recoup my frustrations with Tanin's behavior and anti-party sentiments by turning him into an NPC. An NPC, by the way, with a cup that forcibly turns the drinker's alignment to Lawful Evil. Watch for Tanin's someday return to the party. . . . . . with reinforcements. [/QUOTE]
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