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The Warlord posted on DMs Guild
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<blockquote data-quote="jodyjohnson" data-source="post: 6867879" data-attributes="member: 5590"><p>Current revisions: </p><p>Drop reference to multiple use Opportunistic Strike from Diplomat.</p><p>Drop stacking limit on Commander Initiative bonus.</p><p>Clarify Grant Vitality doesn't use the Hit Dice.</p><p></p><p>Reword Resuscitate to not needing a check. Description moved to Equipment section.</p><p></p><p>Clarified Rally to 1d8 or HD. Renamed Rally to Galvanize to differentiate from Battle Master Rally.</p><p>Galvanize grants Temporary Hit Points. 1d8 or Class HD (for d10 and d12 classes) plus half your level to bonded allies for better scaling late.</p><p></p><p>Add Optional Command "Rouse" - target unconscious Bonded ally and get them up. Added as a separate command because trying to shoehorn this into Rally/Galvanize would be more confusing. Also doubles as a counter to other effects causing Unconsciousness.</p><p></p><p>"Cheer On" added at 9th with Resuscitate. 1 to eventually 3 targets to ignore 2 levels of exhaustion for a minute with the Warlord's concentration.</p><p></p><p>Extra Attack at 13 moved to subclass feature - Chevalier (don't want to tie too much into mount) and Commander still have Extra Attack (2). Beast Handler gets Bestial Fury. Diplomat adds Command bonus to hit and Inspiration on damage. Skald gets second use of "Cheer On" per day since it already adds damage and to hit. Healer extra command points for Int moved to 13th since Heal kits already do so much healing.</p><p></p><p>Chevalier tweaks - at 10th gain extra effect of HD healing with Rouse on mount.</p><p>Beast Handler tweaks - at 10th gain extra effect of HD healing with Rouse on AC. May add Tactical in place of Inspiration bonus on abilities.</p><p>Diplomat - Op Strike as bonus command.</p><p>Healer - prof and expertise in medicine at 3rd. Use Tactical in place of Inspiration. Delay extra ComPoints with Int until 13th. Also at 13th add optional HD healing to Rouse for bonded allies.</p><p>Skald - in addition to second Cheer On add Command or Charisma bonus to Music effect.</p><p>Commander - use Tactical in place of Inspiration.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 6867879, member: 5590"] Current revisions: Drop reference to multiple use Opportunistic Strike from Diplomat. Drop stacking limit on Commander Initiative bonus. Clarify Grant Vitality doesn't use the Hit Dice. Reword Resuscitate to not needing a check. Description moved to Equipment section. Clarified Rally to 1d8 or HD. Renamed Rally to Galvanize to differentiate from Battle Master Rally. Galvanize grants Temporary Hit Points. 1d8 or Class HD (for d10 and d12 classes) plus half your level to bonded allies for better scaling late. Add Optional Command "Rouse" - target unconscious Bonded ally and get them up. Added as a separate command because trying to shoehorn this into Rally/Galvanize would be more confusing. Also doubles as a counter to other effects causing Unconsciousness. "Cheer On" added at 9th with Resuscitate. 1 to eventually 3 targets to ignore 2 levels of exhaustion for a minute with the Warlord's concentration. Extra Attack at 13 moved to subclass feature - Chevalier (don't want to tie too much into mount) and Commander still have Extra Attack (2). Beast Handler gets Bestial Fury. Diplomat adds Command bonus to hit and Inspiration on damage. Skald gets second use of "Cheer On" per day since it already adds damage and to hit. Healer extra command points for Int moved to 13th since Heal kits already do so much healing. Chevalier tweaks - at 10th gain extra effect of HD healing with Rouse on mount. Beast Handler tweaks - at 10th gain extra effect of HD healing with Rouse on AC. May add Tactical in place of Inspiration bonus on abilities. Diplomat - Op Strike as bonus command. Healer - prof and expertise in medicine at 3rd. Use Tactical in place of Inspiration. Delay extra ComPoints with Int until 13th. Also at 13th add optional HD healing to Rouse for bonded allies. Skald - in addition to second Cheer On add Command or Charisma bonus to Music effect. Commander - use Tactical in place of Inspiration. [/QUOTE]
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