Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
The Whiterock Castle Campaign- Nothing better than a good old sausage in you.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 4866970" data-attributes="member: 16069"><p>Turn 25. “We?”</p><p></p><p>The Sinister Secret of Whiterock</p><p></p><p>CRASH</p><p></p><p>The far wall explodes, the opening out of which the waterfall flows is suddenly wrenched apart as chunks of stone tumble into the lake below. Water canons out of the ragged hole left in the cavern wall. The water rises- quickly, as the cavern begins to fill.</p><p></p><p>Grungarak is at the kids, there are still three of them left, who else is missing a child, hang on, the third, and smallest figure is a female Halfling- no matter, he cuts their bonds.</p><p></p><p>“Quick”, Gina screams down, “you need to get out.”</p><p>Twiglet looks around, the isle, the crystal, the dead Gnomes, the kids, and lots of huge mushrooms, “HOW?”</p><p>“The Mushrooms, The Mushrooms- use the caps.” Cestode screams down.</p><p></p><p>Less than a minute later and with the water rising fast, the two kids, the Halfling and Twiglet are nestled in the upturned cap of a huge mushroom- bobbing atop the swirling water- Grungarak swims alongside the makeshift boat.</p><p></p><p>“Who are you?” Twiglet asks.</p><p>“Hibberd… Hibberd… Thank you.” The Halfling stutters, pale and still in shock.</p><p></p><p>The water rises, soon enough it begins to lap over the edge of the ledge on which the other adventurers stand- and the lift's not working again, Fandango rushes back to the chamber, nothing happens.</p><p></p><p>Which forces all of them into mushroom cap boats, luckily Grungarak has cut free half-a-dozen of the things, it takes a while but soon enough everyone is aboard.</p><p></p><p>And safe.</p><p></p><p>Apart from forlorn Pete of course, who’s body is still down there.</p><p></p><p>The cavern continues to fill for some time, hours, eventually stops when it has passed the next level- submerging the golden portals, and half-way up to the very first level of the cavern system.</p><p></p><p>Fandango and Grungarak find a way up eventually after a few false starts and soon after haul the rest of the crew up safely.</p><p></p><p>They’re back in Cillamar by the end of the day.</p><p></p><p>To a heroes welcome of sorts, poor forlorn Pete, there tale is told and Farmer Palmer wracked with tears acknowledges at least that they have saved the lives of his two remaining children.</p><p></p><p>There’s not much of a celebration, but the intrepid adventurers are welcomed back in the Drake, rooms are prepared- free of charge, a reward is collected, all manner of locals take the time to visit the Inn to add to the collection. Grungarak, Cestode, Gina and Twiglet eat a warm meal, at last out of the cold and the water, buoyed, only slightly, by nods, and pats and warm words of thanks- most often whispered.</p><p></p><p>It could have been worse, much worse.</p><p></p><p>“If there’s anything, anything I can do… I can’t thank you enough- you saved…” Hibberd trails off.</p><p>“How did you end up there?” Gina asks.</p><p>“I decided to try adventuring.”</p><p>“On your own?”</p><p>The Halfling shrugs, “I thought they needed help- the kids, I went to see if I could rescue them.”</p><p>“And ended up caught yourself.” Cestode cuts to the chase.</p><p>“What sort of adventurer are you?” Gina asks.</p><p>“Well I trained in Magic, back home, but since I’ve been in Cillamar, well… I had no money you see, so I’ve been… taking things.” Hibberd confesses.</p><p>Cestode spins round to stare at the urchin Halfling, “a common thief- we rescued a common thief, should have been you. I said it should have been you- not the kid.”</p><p>Hibberd looks tearful.</p><p>“You know what you need…” Cestode menaces.</p><p>“Some friends.” Twiglet finishes, “we could use your skills.”</p><p>“What? Twiggy?”</p><p>“Don’t bloody Twiggy me you mean sod- she’s one of us now, if she wants to be.” Twiglet snaps at Cestode.</p><p>“Yes. I mean… yes, if that’s…” Hibberd grins, hopeful.</p><p>“Welcome aboard.” Gina reaches out to shake the Halfling’s hand- grins all round, well nearly.</p><p></p><p>Cestode fumes.</p><p>“We?” Grungarak isn’t finished with him however.</p><p>“What?”</p><p>“You said ‘we’. ‘We rescued a common thief’, what did you do?” Which is the Half-Orc’s longest sentence to date.</p><p>“I…” Cestode decides to leave it there, gets up and stomps off to the bar.</p><p>“Where are you going?” Gina asks.</p><p>“To sack Fandango, we don’t need her anymore.”</p><p></p><p>“Sorry about him he’s…” Gina apologises.</p><p>“A misery guts.” Twiglet finishes.</p><p></p><p>They drink, eat, sleep and keep away from harm for a few more days at the Inn, treasures are identified and distributed, they re-equip, tell tall tales for the locals and generally manage to stay on best behaviour, even Cestode calms down and gets on with being a hero. </p><p></p><p>Except for Gina, who alone in her room kicks the Distant Device, the useless lump of shaped rock that her Uncle gave to her- it does nothing, did nothing- it’s a waste of time and the stories he told her are all lies. Which makes her think- why is she here? What good can she do?</p><p></p><p>Back in the cavern the water around the strange looking crystal boils.</p><p></p><p>Cestode garners enough XP to become a level 2 Paladin of Moradin, and here endeth the fourth actual session of play.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 4866970, member: 16069"] Turn 25. “We?” The Sinister Secret of Whiterock CRASH The far wall explodes, the opening out of which the waterfall flows is suddenly wrenched apart as chunks of stone tumble into the lake below. Water canons out of the ragged hole left in the cavern wall. The water rises- quickly, as the cavern begins to fill. Grungarak is at the kids, there are still three of them left, who else is missing a child, hang on, the third, and smallest figure is a female Halfling- no matter, he cuts their bonds. “Quick”, Gina screams down, “you need to get out.” Twiglet looks around, the isle, the crystal, the dead Gnomes, the kids, and lots of huge mushrooms, “HOW?” “The Mushrooms, The Mushrooms- use the caps.” Cestode screams down. Less than a minute later and with the water rising fast, the two kids, the Halfling and Twiglet are nestled in the upturned cap of a huge mushroom- bobbing atop the swirling water- Grungarak swims alongside the makeshift boat. “Who are you?” Twiglet asks. “Hibberd… Hibberd… Thank you.” The Halfling stutters, pale and still in shock. The water rises, soon enough it begins to lap over the edge of the ledge on which the other adventurers stand- and the lift's not working again, Fandango rushes back to the chamber, nothing happens. Which forces all of them into mushroom cap boats, luckily Grungarak has cut free half-a-dozen of the things, it takes a while but soon enough everyone is aboard. And safe. Apart from forlorn Pete of course, who’s body is still down there. The cavern continues to fill for some time, hours, eventually stops when it has passed the next level- submerging the golden portals, and half-way up to the very first level of the cavern system. Fandango and Grungarak find a way up eventually after a few false starts and soon after haul the rest of the crew up safely. They’re back in Cillamar by the end of the day. To a heroes welcome of sorts, poor forlorn Pete, there tale is told and Farmer Palmer wracked with tears acknowledges at least that they have saved the lives of his two remaining children. There’s not much of a celebration, but the intrepid adventurers are welcomed back in the Drake, rooms are prepared- free of charge, a reward is collected, all manner of locals take the time to visit the Inn to add to the collection. Grungarak, Cestode, Gina and Twiglet eat a warm meal, at last out of the cold and the water, buoyed, only slightly, by nods, and pats and warm words of thanks- most often whispered. It could have been worse, much worse. “If there’s anything, anything I can do… I can’t thank you enough- you saved…” Hibberd trails off. “How did you end up there?” Gina asks. “I decided to try adventuring.” “On your own?” The Halfling shrugs, “I thought they needed help- the kids, I went to see if I could rescue them.” “And ended up caught yourself.” Cestode cuts to the chase. “What sort of adventurer are you?” Gina asks. “Well I trained in Magic, back home, but since I’ve been in Cillamar, well… I had no money you see, so I’ve been… taking things.” Hibberd confesses. Cestode spins round to stare at the urchin Halfling, “a common thief- we rescued a common thief, should have been you. I said it should have been you- not the kid.” Hibberd looks tearful. “You know what you need…” Cestode menaces. “Some friends.” Twiglet finishes, “we could use your skills.” “What? Twiggy?” “Don’t bloody Twiggy me you mean sod- she’s one of us now, if she wants to be.” Twiglet snaps at Cestode. “Yes. I mean… yes, if that’s…” Hibberd grins, hopeful. “Welcome aboard.” Gina reaches out to shake the Halfling’s hand- grins all round, well nearly. Cestode fumes. “We?” Grungarak isn’t finished with him however. “What?” “You said ‘we’. ‘We rescued a common thief’, what did you do?” Which is the Half-Orc’s longest sentence to date. “I…” Cestode decides to leave it there, gets up and stomps off to the bar. “Where are you going?” Gina asks. “To sack Fandango, we don’t need her anymore.” “Sorry about him he’s…” Gina apologises. “A misery guts.” Twiglet finishes. They drink, eat, sleep and keep away from harm for a few more days at the Inn, treasures are identified and distributed, they re-equip, tell tall tales for the locals and generally manage to stay on best behaviour, even Cestode calms down and gets on with being a hero. Except for Gina, who alone in her room kicks the Distant Device, the useless lump of shaped rock that her Uncle gave to her- it does nothing, did nothing- it’s a waste of time and the stories he told her are all lies. Which makes her think- why is she here? What good can she do? Back in the cavern the water around the strange looking crystal boils. Cestode garners enough XP to become a level 2 Paladin of Moradin, and here endeth the fourth actual session of play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Whiterock Castle Campaign- Nothing better than a good old sausage in you.
Top