Greetings All.
My friends and I have started up a thieves campaign which we are all planning on taking turns GMing. It is going to be my turn to run things soon, and I am having trouble coming up with interesting ideas.
I was wondering if anyone has played in a similar campaign and had some insight to help me brainstorm. I don't want this to turn into the type of campaign where the PCs are told to acomplish X and the return. Any input would be appreciated.
If you would like, our campaign's website is: http://arcanaevolved.mcsass.com/wiki/pmwiki.php?n=Main.Campaign.
Thanks for your help!
My friends and I have started up a thieves campaign which we are all planning on taking turns GMing. It is going to be my turn to run things soon, and I am having trouble coming up with interesting ideas.
I was wondering if anyone has played in a similar campaign and had some insight to help me brainstorm. I don't want this to turn into the type of campaign where the PCs are told to acomplish X and the return. Any input would be appreciated.
If you would like, our campaign's website is: http://arcanaevolved.mcsass.com/wiki/pmwiki.php?n=Main.Campaign.
Thanks for your help!