Stormrunner
Explorer
jdrakeh said:They're nothing compared to the imaginary, invisible, turtles - those little fellas will break your neck.
Unseen imaginary DECEASED turtles - and they only force you to parry for the next 2 rounds.
Personally I've always preferred:
Worst move anyone has sen in ages. 50% chance you are out 2 days with a pulled groin. 50% chance opponent out 3 rounds laughing.
I always rolled the 2 50% chances seperately, so it was possible to get both results...
But back to the topic...
Most "things I have learned" have come from DMing - going down to the library and looking stuff up in order to incorporate it into an adventure/campaign. Ranks and organization of the Roman army, weather patterns, the Turkish siege of Vienna, various wilderness survival techniques, Renaissance architecture, Japanese mythology...