Count Arioch the 28t
First Post
DragonLancer said:Druids. Druids are underpowered, and gnerally even with their shapeshifting they arn't worth playing. They need something give them a bit of boost and need a few more decent spells to make them viable.
Was this post done with 2E knowledge? Or are you simply blind? Druids kick the party's ass by themselves whenever they feel like it. If you define Underpowered as "Not having Godlike power", then, well, never mind, because then druids STILL aren't underpowered.
What in the nine hells do you mean by druids being underpowered? 'Cause I'm stumped. Is it the lack of time travelling monkeys or something?
Anyway.
The thing is about clerics being good at healing, is that until they can cast Heal, they just aren't.
My opinion is if you're going to have a cleric class, make them actually GOOD at healing instead of sucking, take away Divine power and Righteous might, make divine favor range of Touch, take their HD to 1d4, and give them poor BaB. And take away the Arcane from spell failure, make all spells be subject to failure in armor, except when cast by a bard, ranger, or paladin.
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