Kaladhan
First Post
There's a lot of great campaign settigs out there. It all depends on what you want. Here's those I like:
Ptolus: All of the action happens inside the city and below it. As such, every enemy or friends that your players make are relevent, since they won't have traveled 200 miles since the last game. It has a very urban feel but it still has room for dungeon crawling. And the crawling actually makes sense.
Eberron: I think this setting is somewhat industrial revolution but with magic instead of technology. It lets a lot of free room for DM to put things in it. It's very good. It has a modern feeling that might not be for everyone, but my players can relate to that. Your milage may vary.
Freeport: Green Ronin's flagship setting, it's very good and very detailed. My downside would be that I don't think that it doesn't fit very well high level play.
Ptolus: All of the action happens inside the city and below it. As such, every enemy or friends that your players make are relevent, since they won't have traveled 200 miles since the last game. It has a very urban feel but it still has room for dungeon crawling. And the crawling actually makes sense.
Eberron: I think this setting is somewhat industrial revolution but with magic instead of technology. It lets a lot of free room for DM to put things in it. It's very good. It has a modern feeling that might not be for everyone, but my players can relate to that. Your milage may vary.
Freeport: Green Ronin's flagship setting, it's very good and very detailed. My downside would be that I don't think that it doesn't fit very well high level play.