Wizards of the Coast
First Post
Are you curious about what's in the next playtest packet? Mike goes over the things you can expect to see on October 29th.
Read This One Goes to . . . Ten on D&D Insider here! The playtest packet is available here and includes levels 1-10 for the fighter, cleric, rogue and wizard, and changes to the spellcasting system. There are also changes to opportunity attacks, healing, critical hits, stealth, and perception; plus new rules for concentration for some spells, two-weapon fighting, and new actions such as disarm and grab. Maneuvers are now available to the fighter and the rogue, and dozens of higher-level monsters have been added along with optional traits and actions for them.
Read This One Goes to . . . Ten on D&D Insider here! The playtest packet is available here and includes levels 1-10 for the fighter, cleric, rogue and wizard, and changes to the spellcasting system. There are also changes to opportunity attacks, healing, critical hits, stealth, and perception; plus new rules for concentration for some spells, two-weapon fighting, and new actions such as disarm and grab. Maneuvers are now available to the fighter and the rogue, and dozens of higher-level monsters have been added along with optional traits and actions for them.
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