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Tholestia PBP Player Characters

Ravellion

serves Gnome Master
This is where the PCs of Tholestia will be posted. Note to my players: This is going to be the version I use when your character makes a save, skill check attack of opportunity etc. Hence, make sure it is up to date! (And don't forget to erase items such as potions after you have used them either ;))

OOC thread

In Character (PBP) thread #1
 

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Sullaf

First Post
[size=large]Kheldev Stonebreaker[/size]

Medium-Size Humanoid (Dwarf) Fighter 4/Rogue 6

Hit Dice: 4d10 + 6d6 + 36 (88hp)
Initiative: +1 (Dex)
Speed: 25 ft.
AC: 21 (+6 Breastplate, +1 Dex, +4 Natural Armour)
Attacks:
- Dwarven Waraxe +8(base) +4(strength) +1(weapon focus) +1(magic) = 14/+9
- Throwing Axe +9
- Heavy Pick +15/+10*
Damage: Dwarven Waraxe 1d10+9, Throwing Axe 1d6+4, Heavy Pick 1d6+10*
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: none
Special Qualities: Darkvision 60 ft., Evasion, Sneak Attack +3d6, Uncanny Dodge, Trap Sense +2, Dwarven traits
Saves: Fort +11, Ref +8, Will +6
Abilities: Str 18, Dex 12, Con 18, Int 16, Wis 10, Cha 13
Skills: Appraise +7(4), Climb +8(5), Disable Device +16(13), Hide +4(4), Jump +8(5), Move Silently +4(4), Open Lock +14(13), Sense Motive +2(2), Tumble +5(5), Use Rope +5(5), Craft (Weaponsmithing) +7(4), Craft (Sculpting) +8(5), Profession (miner) +11(8), Knowledge (Dwarves) +11(8)
Prime Skills Search +16(13), Spot +5(5), Listen +5(5)
Languages: Merchant Tongue, Dwarven, Amstradan, Orc
Feats: Weapon Focus: Waraxe, Weapon Specialization: Waraxe, Power Attack, Improved Charge, Power Lunge, Iron Will
Items: +1 dwarven waraxe, +1 Dwarven Steel custom fitted breastplate, +1 berserking heavy pick, amulet of stone mastery, +1 cloak of resistence, expert lock pick tools, wand of detect magic(24), wand of cure light wounds(39), potion of spiderclimb, potion of cure moderate wounds, potion of invisibility, potion of see invisibility, bag of holding(I), general adventuring gear
Wealth: 780 gp

* while in rage

Notes: Haunted Forest: 4 small marks of a wolf-wraight
 
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takew

First Post
Tycho Amant

Medium-Size Humanoid (Elf) Bard 8/Holy Liberator 2

Hit Dice: 8d6 + 2d10 + 20 (72hp) 62
Initiative: +8 (Dex, Improved Initiative)
Speed: 30 ft.
AC: 21 (+7 Elven Chain, +4 Dex) 22
Attacks: Greatsword +11/+6, Composite longbow +13/+8
Damage: Greatsword 3d6 + 4, Composite longbow 1d8 +2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: none
Special Qualities: Low-light Vision, Bardic Music, Bardic Knowledge, Countersong, Fascinate, Inspire Courage +2, Detect Evil, Resist Enchantment, Divine Grace, Smite Evil, Elven Traits
Saves: Fort +14, Ref +15, Will +18 (+22 vs. Enchantment)
Abilities: Str 15, Dex 18, Con 14, Int 16, Wis 14, Cha 21
Skills: Bardic Knowledge +13, Bluff +10, Concentration +18, Diplomacy +22, Disguise +7, Gather Information +13, Intimidate +7, Knowledge Arcana +8, Knowledge History +8, Knowledge Local +8, Knowledge Nobility & Royalty +8, Listen +15, Perform +18, Search +5, Sense Motive +13, Spellcraft +13, Spot +4, Tumble +17, Speak Language 2
Languages: Merchant Tongue, Elven, Amstradan, Tarnian, Dwarven, Draconic, Giant
Feats: Improved Initiative, Iron Will, Great Fortitude, Extra Slot (2nd)
Items: +1 Flaming Greatsword, +2 Elven Chain of Grace, Lute of Dark Disharmony, Scabberd of Holding, Masterwork mighty +2 composite longbow, Amulet of Health +2, Cloak of Charisma +2, Glove of Storing (left hand), Masterwork Longsword, Wand of Cure Light Wounds (38), 1x Scroll Expeditious Retreat, 1x Scroll Grease, 2x Scroll Mage Armor, 2x Scroll Message, 1x Scroll Levitate, 2x Scroll See Invisibility, General adventuring gear
Wealth: 382 gp

Spells prepared (Holy Liberator): 2x Cure Light Wounds
Spells/day (0/1/2/3): 3/5/5/2
Spells known/cast•:
0: Detect Magic•, Light, Mage Hand, Mending, Prestidigitation, Read Magic
1: Charm Person, Cure Light Wounds, Expeditious Retreat, Feather Fall
2: Cure Moderate Wounds, Glitterdust, Invisibility, Hold Person
3: Charm Monster, Dispel Magic, Slow

Temp stats:
Hp: 62 (Lost Amulet +2 CON)
Save: Fort +13 (Lost Amulet +2 CON)
AC: 22 (gained Amulet +1 AC)
 
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Deepwinter 7

First Post
Deepwinter 7

Medium sized Humanoid (human) Psion 11(shaper)

Hit Dice: 11d4 + 22 (51 hp)
Initiative: +5 (+1 dex, +4 improved initiative);
Speed: 35 ft;
AC: 18 (Mithril Chain + 5, deflection +1, Dex +1, insight + 1);
Attacks: Reldar's Staff +8 (+5 base, +2 Str, +1 Weapon);
Damage: 1d6 + 3;
Face/Reach: 5ft by 5ft / 5ft;
Special Attacks: None;
Special Qualities: None;
Saves: Fort + 7, Ref + 6, Will + 11;
Abilities: Str 14, Dex 12, Con 14, Int 24, Wis 10, Cha 8;
Skills: Appraise 14, Alchemy 17, Psicraft 20, Knowledge: Psionics 20, Concentration 15, Autohypnosis 6, Spot 16, Listen 6, Stabilize Self 8, Knowledge: The Planes 13, Craft: Sculping 15, Craft: Trapmaking 10, Craft: Blacksmith 10, Craft: Bowmaking 8, Craft: Weaponsmithing 8;
Languages: Tarnian, Veduran, Naran, Amstradan, Orc, Dwarf, Elf, Giant, Celestial, Abyssal, Infernal;
Feats: No Identity (Free bonus starting feat), Improved Initiative, Psionic Focus: MetCre, Greater Psionic Focus: MetCre, Master Dorje, Augment Construct, Extend Power, Fortify Power, Heighten Power;
Items: Headband of Intellect + 4, Gauntlets of Ogre Power + 2, Psionatrix of Metacreativity, Brooch of Shielding (-45 Magic Missile Damage), Bag of Holding (250 lbs), Ring of Mind Shielding, Steel Mask of Light Amplification, Ring of Protection +1, Dorje of Knock (45), Dorje of Identify (29), Mithril Chain + 1 Spell Resistance 15, Cloak of Resistance +2, Boots of Dashing, Reldar's Staff*;
Potions: 1 Cure Serious Wounds, 1 Cure Moderate Wounds, 1 Cure Light Wounds;
Wealth: 1102 GP;

Power Points: 92;
Powers Known:
0: My Light, Detect Psionics, Finger of Fire, Burst, Elfsight, Catfall, Know Direction;
1: Grease, Matter Agitation, Lesser Body Adjustment, Empathic Transfer;
2: Ectopasmic Coccoon, Invisibility, Animal Affinity, Sever the Tie;
3: Whitefire, Negate Psionics, Metaphysical Weapon;
4: Astral Construct IV, Inertial Barrier, Immovability;
5: Astral Construct V, Major Creation;

Psicrystal: Resolve (owner's will save +2). Int 11, Sighted (40ft), Empathic Link, Telepathic Link, Self-propulsion, Speak with other Animals (60ft), Power Resistance DC 16 (5 + owner's level);

Reldar's Staff: +1 Adamantine quarterstaff. PP reserve 0+ Torc of Psionic Might, 5+ continuous Combat Precognition, 30+ continuous Control Air at 5th level, 50+ continous Telekinesis (DC16, max 200lbs)

Astral Construct Templates

5th-Level Astral Construct [Large Construct]
Nickname: "Tank"

Hit Dice: 10d10 + 10
Initiative: +2 (Dex)
Speed: 50 ft.
AC: 21 (-1 size, +2 Dex, +6 natural, +4 defl.)
Attacks: Slam +14 melee
Damage: Slam 1d8+13
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: 2 abilities from Menu B
Special Qualities: Damage reduction 5/+1
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 29, Dex 15, Con -, Int -, Wis 15, Cha 6

Abilities:
Buff: 3d10 extra HP
Heavy Armor: +4 defl. bonus to AC

5th-Level Astral Construct [Large Construct]
Nickname: "Warrior"

Hit Dice: 7d10 + 7
Initiative: +2 (Dex)
Speed: 50 ft.
AC: 17 (-1 size, +2 Dex, +6 natural)
Attacks: Slam +12 melee / Slam +12 melee
Damage: Slam 1d8+13
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: 2 abilities from Menu B
Special Qualities: Damage reduction 5/+1
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 29, Dex 15, Con -, Int -, Wis 15, Cha 6

Abilities:
Additional Attack: One additional attack, both at -2
Trip: After a hit with a slam attack, attempt Trip as a free action
Charge: Full attack possible after a charge

5th-Level Astral Construct [Large Construct]
Nickname: "Tactician"

Hit Dice: 7d10 + 7
Initiative: +2 (Dex)
Speed: 50 ft.
AC: 17 (-1 size, +2 Dex, +6 natural)
Attacks: Slam +14 melee
Damage: Slam 1d8+13
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: 2 abilities from Menu B
Special Qualities: Damage reduction 5/+1
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 29, Dex 15, Con -, Int -, Wis 15, Cha 6

Abilities:
Improved Grab: One additional attack, both at -2
Squeeze: After a hit with a slam attack, attempt Trip as a free action

Daily Stats

PP: 92 -6 Astral Construct IV, -8 4x Animal Affinity (int, wis, con, dex), -12 3x Inertial Barrier) = 66 PP
 
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Ilan

First Post
Lord Ilan Moonbow

Medium-Size Humanoid (Elf), Ranger 9/Tainted Warrior 2

Hit Dice: 9d8 + 2d10 (67 hp)
Initiative: +6 (Dex)
Speed: 35 ft. (We travel light)
AC: 22 (+5 mithril shirt, +6 Dex, Amulet of natural armor +1, Ring of protection +1 )
Attacks: +1 Comp. Long Bow of Impact +20/+15/10 (+18/+18/+13/+10), Alchemically Silvered +1 Ghost Touch bastard sword +12/+7/+2
Damage: Long Bow 1d8+4, Bastard sword 1d10+1
Face/Reach:
Special Attacks: Point blank +1 damage
Special Qualities: Elven traits, Favored enemy (+2 Humans/+1 Giants), Eyes of the fiend (Dark Vision up to 60 ft +2 intimidate), Something draws near, We travel light, Dauntless hunter, Fiendish power I, Dream haunting
Saves: Fort +11, Ref +14, Will +8
Abilities: Str 10, Dex 22, Con 10, Int 14, Wis 16, Cha 8
Skills: Spot +27, Listen +23, Hide +18 , Move Silently +23, Search +16, Knowledge (nature) +14, Survival +15, Climb +7, Ride +11, Diplomacy +0, Intimidate +6 (+8)
Languages: Elven, Merchant Tongue, Tarnian, Sylvan, Dwarven.
Feats: Track, Point blank shot, Precise shot, Alertness, Rapid shot, far shot, Improved critical: Long bow
Spells:
Items: Broken +1 Comp. Long Bow of Impact, Alchemically Silvered +1 Ghost Touch bastard sword, +1 Mithril shirt, Eyes of the eagle (+5 spot), Greater bracers of archery (+2 to hit, +1 damage) , Ring of protection +1, Amulet of natural armor +1, Quiver of Ehlonna, Gloves of dexterity +2, Boots of Goblinkind (+5 move silently), Cloak of resistance +2
Potions: 1 anti poison, 4 poison, 5 Cure light wounds, 2 cure moderate wounds, 2 cure serious wounds, 3 invisibility
 
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Spellsword

First Post
Wulf

Medium sized human fighter (4)/wizard(4)/spellsword(1)

Hit Dice: 4d10 + 4d4 +2d6+20= 65 hp
Initiative: +6 (+2Dex +4 improved iniative)
Speed: 30 ft.
AC:
20 (+6 chain shirt +2, +2 Dex, +1 ring of protection, +1 cloack o resistance)
Attacks: Two bladed sword: Right hand: +11/+6
Left hand: +11
Mighty composite longbow +4: ???
Damage: sword: Right Hand: 1d8+7 (4 strenth
(Strength x1), 2 Weapon Specialization, +1 weapon)
Left Hand: 1d8 +5 (2 strength (Strength x 0.5), 2 Weapon Specialization, +1 weapon
Bow: ???

Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: none
Special Qualities: Channel spell 1 time per day.
Saves: Fort +10 Ref +4, Will +8
Abilities: Str. 18 (+4) Dex 15 (+2) Con 15 (13) (+2) Int 15 (+2) wis 11 cha 12 (+1)
Skills: Spot 7/7 Listen 6/6 Spellcraft 14/14 Knowledge Arcana 9/9 Concentration 12/14(18 defensive)
Languages: merchant tongue, Draconic, Amstradan, Elven
Feats: Ambidexterity, Combat Casting, Two weapon fighting
Craft magic Arms and Armour, Improved initiative
Profienciency two-bladed sword, Weapon focus two bladed sword
Weapon Specialization two bladed sword

Items: Potion of Cure Light Wounds, , Wand of Light, 49 charges, Potion of Bulls strength Potion of Sneaking (+10 move silently 1 hr), , Scrolls: Cat's grace, Bulls Strength, Mirror image
Bracers of health, Chainshirt +2, Two-bladed sword +1
Ring of protection +1, Wand of fireball, Cloak of resistance + 1
Gloves of the Strong Athlete (+2 str, +10 climbing&swimming checks), Wulf's Gem (teleport back to parents house, to be used once)
Masterwork Mighty composite longbow +4
Standard adventuring gear (torches,ropes,rations,sleeping bag etc)
Wealth:
Spells known:
0: all
1 : Shield, Feather fall, Expeditious retreat, Shocking grasp, elemental resistance, mage armor, magic missile, Obscuring mist, Hold Portal
2 : Invisibility, Blur, Detect invisibility, Knock, Bulls Strength, Cats's grace, Mirror Image, Hypnotic Pattern, Flaming Sphere
3: Haste, Dispel Magic

Spells per day:
0:4
1:4
2:3
3:1
 
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Bacter

First Post
Medium sized humanoid (Human) Wizard 10

Hit Dice: 9d4 + 18 + 6 (toughness) (49 hp)
Initiative: +3 (-1 dex, +4 improved initiative)
Speed: 30 ft
AC: 12 (deflection +2, Dex -1, Natural Armor + 1)
Attacks: +1 dagger +6 (+4 base, +1 Str, +1 Weapon)
Damage: 1d4+2 (19-20,x2)
Face/Reach: 5ft by 5ft / 5ft
Special Attacks: None
Special Qualities: None
Saves: Fort + 7, Ref + 4, Will + 10
Abilities: Str 13, Dex 9, Con 14, Int 20, Wis 14, Cha 11
Skills: Concentration +14, Spellcraft +17, Craft: Pottery +17, Knowledge: Nature +17, Knowledge: History +17, Knowledge: Arcana +17, Knowledge: Local (East Amstrad) +10, Profession: Teacher +9
Languages: Amstradan, Tarnian, Giant, Elven, Draconic, Merchant Tongue
Feats: Scribe Scroll, Improved Initiative, Extend Spell, Maximize Spell, Craft Wondrous Items, Silent Spell, Toughness.
Items: Headband of Intellect + 2, Cloak of Resistance +2, Ring of Protection +2, Amulet of Natural Armour +1, Everburning Torch, Heward's Handy Haversack, Wand of Slow (50 charges), Wand of Detect Magic (50 charges).
Spells per day (0/1/2/3/4/5): 4/6/5/4/3/2
Spells Known: 0: All PHB Cantrips;
1: Endure Elements, Shield, Mage Armor, identify, Sleep, Magic Missile, Erase, Expeditious Retreat, Feather Fall, Spider Climb;
2: Invisibility, See Invisibility, Mirror Image, Cat's Grace;
3: Dispel Magic, Suggestion, Fireball, Haste, Gentle Repose, Gaseous Form, Invisibility Sphere;
4: Dimensional Anchor, Scrying, Confusion, Dimension Door;
5: Faithful Hound, Teleport, Hold Monster
 
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