Jeremiah Holt
First Post
I recently got the itch to run a game after taking about a 5 year break.
I know most people would this is horribly broken, but I have found that it works for me. I have a lot of previous experience in running these sort of games. Two things normally have happened in the past.
1) At first new players will just throw themselves into Combat knowing that with all power and ability nothing is really a threat but after the first few sessions they get battle fatiue and begin Roleplaying.
2) Which happens much more often by giving the player free run to make a character that is nigh invulnerable allows them to really flush out that character and create great backstory, motivation, and personality and begin Roleplaying from the start.
Thats not to say there isn't any combat but but it very much takes a back seat to the story.
I'm just curious as to how other feel about this style of game. Below is relevent information about the system I have used in the past with a few changes such as originally I used 4D6 keep all reroll 1's for stats.
Starting Level 15
Characters must be built using the Gestalt rules in Unearthed Arcana.
Stats are determined in the following way roll a D40 12 times and assign the highest 3 and lowest 3 to your six ability scores.
Unlimited starting wealth all official 3.5 WOTC books are allowed. All 3.0 books that have 3.5 errata are allowed.
All White Wolf Ravenloft books are allowed. With approval Starfarers, and D20 Modern books will be allowed. Psionics are allowed
Psionic rules are that magic and psionics are basically the same i.e. anti-magic field affects psionic powers and items and vise-versa
I know most people would this is horribly broken, but I have found that it works for me. I have a lot of previous experience in running these sort of games. Two things normally have happened in the past.
1) At first new players will just throw themselves into Combat knowing that with all power and ability nothing is really a threat but after the first few sessions they get battle fatiue and begin Roleplaying.
2) Which happens much more often by giving the player free run to make a character that is nigh invulnerable allows them to really flush out that character and create great backstory, motivation, and personality and begin Roleplaying from the start.
Thats not to say there isn't any combat but but it very much takes a back seat to the story.
I'm just curious as to how other feel about this style of game. Below is relevent information about the system I have used in the past with a few changes such as originally I used 4D6 keep all reroll 1's for stats.
Starting Level 15
Characters must be built using the Gestalt rules in Unearthed Arcana.
Stats are determined in the following way roll a D40 12 times and assign the highest 3 and lowest 3 to your six ability scores.
Unlimited starting wealth all official 3.5 WOTC books are allowed. All 3.0 books that have 3.5 errata are allowed.
All White Wolf Ravenloft books are allowed. With approval Starfarers, and D20 Modern books will be allowed. Psionics are allowed
Psionic rules are that magic and psionics are basically the same i.e. anti-magic field affects psionic powers and items and vise-versa