trentonjoe
Explorer
Whip Master
• Once per turn when you hit with an attack using a whip, the target must succeed on a Dexterity saving throw (DC 8 + your proficiency bonus + your Dexterity modifier) or be tripped and knocked prone.
• On your turn, you can use your reaction to use the whip to deflect blows, provided you have the weapon in hand. Doing so grants you a +1 bonus to your AC until the start of your next turn or until you’re not holding the weapon.
• When you make an opportunity attack with the weapon, your threatened range is 10' .
• Once per turn when you hit with an attack using a whip, the target must succeed on a Dexterity saving throw (DC 8 + your proficiency bonus + your Dexterity modifier) or be tripped and knocked prone.
• On your turn, you can use your reaction to use the whip to deflect blows, provided you have the weapon in hand. Doing so grants you a +1 bonus to your AC until the start of your next turn or until you’re not holding the weapon.
• When you make an opportunity attack with the weapon, your threatened range is 10' .