Creeping Death
First Post
The unconscious bit is the part that makes it alignment free. The way that I would explain it is that out of so many people only 1 can become a thrallherd, they do not choose it, they are born with it. Out of so many that can become a thrallherd only the ones that develop their psionic ability have a chance. Of those that have a chance only the ones that meet the prerequisites will become a thrallherd. In game terms some person trains as a psionic and reaches a certain level then increases in power. In meta game terms the player chooses level of thrallherd, in game terms that increase in power was supposed to gain the person another level of psion but instead a thrall with some believers show up.
I played a thrallherd once. Absolutely loved it. I did things to keep my believers safe, treated my thrall like a cohort (gave him a share of the treasure and such) I was mainly in it for the charm and dominate. I made many high and mighty noble brats lick the floors clean for mouthing off to me (I wasn't a noble, and they didn't have strong wills; so it worked out). Wizards summoning elementals were my favorite, elementals with their incredibly low will saves always gave me more allies. Whole new meaning to "I'll rip your arm off and beat you with it".
If you run a campaign with a lot of RP and consequences because of choices, a Thrallherd is great, but both the DM and player have to work together to create the cohorts and followers. Gotta let the PC get what they want without ruining the campaign.
Imagine what happens if several believers were from a nearby city and you just took some key people. What if the King's young son happened to be one of them? What if some of your followers were thugs but you are trying to be a shining example of good? What if some of your believers were wanted for crimes committed or what if they were the sole providers for their families? Really smart enemies that know what the PC is could send a few low level henchmen to act as believers just to keep tabs on you.
I was trying to figure out a way to be both a shaper to create (summon) astral constructs and a thrallherd. My turns in combat would consist of me sitting back while my cohort would act or I act while my cohort did nothing but defend me. (Can't take too much of the spot light, its rude to the other players.) It never worked out.
Still though, it is subconcious, as you have said, it depends on what you do with the followers that determines if you are evil or not.
I played a thrallherd once. Absolutely loved it. I did things to keep my believers safe, treated my thrall like a cohort (gave him a share of the treasure and such) I was mainly in it for the charm and dominate. I made many high and mighty noble brats lick the floors clean for mouthing off to me (I wasn't a noble, and they didn't have strong wills; so it worked out). Wizards summoning elementals were my favorite, elementals with their incredibly low will saves always gave me more allies. Whole new meaning to "I'll rip your arm off and beat you with it".
If you run a campaign with a lot of RP and consequences because of choices, a Thrallherd is great, but both the DM and player have to work together to create the cohorts and followers. Gotta let the PC get what they want without ruining the campaign.
Imagine what happens if several believers were from a nearby city and you just took some key people. What if the King's young son happened to be one of them? What if some of your followers were thugs but you are trying to be a shining example of good? What if some of your believers were wanted for crimes committed or what if they were the sole providers for their families? Really smart enemies that know what the PC is could send a few low level henchmen to act as believers just to keep tabs on you.
I was trying to figure out a way to be both a shaper to create (summon) astral constructs and a thrallherd. My turns in combat would consist of me sitting back while my cohort would act or I act while my cohort did nothing but defend me. (Can't take too much of the spot light, its rude to the other players.) It never worked out.
Still though, it is subconcious, as you have said, it depends on what you do with the followers that determines if you are evil or not.
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