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Thread Recompilation - Places

El Jefe

First Post
Archive - Riem, City of Prosperity

This thread contained a nice city description:

Riem
Republic
Large City
Population: 15,000
GP Limit: 35,000

Power centers:
Conventional Nobility (10, non-monstrous) (8xLN & 2xLE)
Conventional Guild Coalition (10, assorted) (LN & N)
Conventional Administrative Roles (5, non-monstrous) (LN & NG)
Magical Religious Coalition (5, non-monstrous) (LG, NG, LN, LE, N[Actually CE])

Community Authorities:
Captain of the Guard: Rildin Flintbeard (War 4)
Standing army: 200
Militia: 1000

Highest level locals:
Adept: 4, 4, 5
Aristocrat: 4, 6, 6
Barbarian: 4, 5, 6
Bard: 5, 5, 6
Cleric: 6, 7, 7
Commoner: 5, 6, 6
Druid: 4, 5, 5
Expert: 5, 5, 6
Fighter: 4, 4, 5
Monk: 3, 4, 4
Paladin: 4, 4, 4
Ranger: 3, 3, 4
Rouge: 4, 4, 5
Sorcerer: 3, 4, 4
Warrior: 4, 4, 5
Wizard: 3, 3, 4

Racial Demographics:
79% Human
9% Halfling
5% Elf
3% Dwarf
2% Gnome
2% Other races

Important Notes:
There is 10% fee on all ‘adventuresome’ gains. The government does not mind if a local group of bandits is ‘removed’ as long as it some of the ill-begotten wealth is returned to the system again.

----

The city of Riem lies on the south bank of the Rieus river. The city’s stern grey walls are at fifty feet tall and very thick. Riem has been called the "Jewel of the South" and its official motto is "The city of prosperity". Riem is a republic that swears fealty to no power. Their balanced, democratic governing system stymies corruption and encourages growth. By maintaining excellent diplomatic relations with all countries Riem always has a steady stream of imports and exports.

Riem is a relativly new city. It was founded by the hero Terrav the Shining (Terrav was a paladin of Sela) almost 400 years ago. Terrav's urn can be found in the Hero's mausolem.

A council of thirty members governs the city. One is drawn from each of the ten noble houses. Ten are drawn from the guilds, including special interest representatives. Five are drawn from the clergy and the remaining five are the important administrative heads (Ministries of Agriculture, Peace, Manufacturing, People and the citizen voted head of the state).

Riem abolished slavery roughly 100 years ago and instituted laws that provide standardized wages, improved working conditions and created an effective bureaucracy and policing system. With such modern laws in place the new working caste became much more productive and Riem’s economy boomed.

The merchant and landowner caste is one step above the workers. They are somewhat wealthy and live relatively comfortable lives. Above them is the military caste. These trained fighters live hard lives, but those who survive end up with a good amount of gold in their name, enough to last until the end of their lives. The nobility forms the highest tier. They live pampered lives, where money is no object and with their every whim fulfilled. The nobility make up a very small percentage of the population, and the only way to elevate oneself to this status is into marry into one the ten noble houses.​
There was some back-and-forth on the details in the thread, but anything pertaining to the location was eventually edited back in to the proposal post.
 

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El Jefe

First Post
Archive - The Freefolk

There was a little discussion of a Freefolk "village" that might spring up if several Freefolk caravans stayed in one place for a time, but since that was little more than a glorified RV camp and never quite located in EnWorld, I'd say there is no location information in this thread.
 

El Jefe

First Post
Archive - Location - the gladiatorial pits of Earling

A good description of what promises to be a popular adventuring location:

Two hundred years ago, the gladiatorial pits of Earling were a place of carnage and brutality, where slaves fought to the death against each other or against pain crazed beasts for the sport of those both highborn and common. It was a place of hopelessness, where being alive at the end of the day bought a slave only another night of filth and squalor and another chance to face death the next morning. The slaves who fought there were despised prisoners of war, condemned criminals and slaves who had proven themselves too fractious for any other use – the dregs of the slave market, lives bought cheaply and spent just as casually.

In some ways, the Pits are very much the same today – fights still occur every day, sometimes between gladiators and sometimes against beasts. The betting offices and informal pools still do a brisk business and both highborn and common still watch the matches from their stratified viewing areas. But at the same time, everything has changed. When the ruling family was torn apart in a bloody internal feud and the former king’s elven advisor quietly put the pieces back together, one of the things that changed in Earling was the very nature of slavery. Now more properly defined as indentured servants, slaves have rights, including the right to earn or buy their way out of slavery, and cannot be killed purely for sport.

Unable to buy or sell the lives of gladiators cheaply, the owners of the Pits changed the entertainment they sold from slaughter to art, paying top gold for skilled and charismatic fighters, and making sure that in most cases the loser survived to fight again. While the gladiators are still slaves, many have deliberately sold themselves into the life for the chance at glory and in some cases even riches. A skilled fighter can ‘sell’ himself for quite a bit of money to support his family then work it off over the years, only to sell himself again. Those with both martial talent and a flair for performance find themselves living well off of the gifts of fans, and while many gladiators are still owned by the Pit owners themselves, others are sponsored by minor nobility and wealthy merchants who show off their "champions" as they would a fine racehorse.​
 

El Jefe

First Post
Archive - Armor Optimization Feats

Although possibly inspired by the gladitorial pits of Earling, there is no location information in this thread.
 



El Jefe

First Post
Proposal - Link to Location in Character sheet

A good idea that got a single YES vote. Addressed location in general, though, not any specific locations.
 

El Jefe

First Post
Tavern?

Althought the Red Dragon Inn got mentioned a few times, there really wasn't any location information in this thread, either.
 

El Jefe

First Post
Archive - Halina, Goddess of Fertility

Just a couple of little details here, but it's better than nothing:

  • A well-known harvest festival in honor of the goddess Halina is held annually in the town of Covington.
  • Covington is a town about 7 days southeast of Orussus just off the river Grellgo.
 
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