Tickleberry
First Post
Back in Business
We have made it to Hartford, put up at Happy Hobbit, and have BOTH members back! Ember and Mender are now comparing notes. I don't know if both or either will be staying with us. Being brought back from the dead is a bit life changing. During this time, Red has come back. He helped us out before at EmpteyKeg. We talked, and he decided to journey with us a while.
The gnome, seeing that his actions were less than appreciated, decided to move on to greener pastures. Billen, however, and continued in the torture business. I'll deal with him in my own time, and in my own fashion. I don't know about the gnome, but the dwarf found the itchy rash most uncomfortable, riding in the sun, in armor. It may have colored his decision.
Upon hearing several interesting rumors regarding thieves turning up with missing left hands, dead town counselmen, and other ondits, I decided it was time to make use of the less savory side of my occupation. It was time to make contact.
A young, very obvious runner, slips me a scroll, telling me to show up at this particularly rough dwarven bar. I show, and am approached by an obviously disguised gentleman. I'll be watching to see who he really is. He calls himself Tucker. In his line of work, even a birth name becomes just another alias after a while.
Now get this: in the middle of our conversation, I am asked about a necromancer halfling. He can't remember the name. A ghost had showed up here calling this name he can't remember. Billen takes this moment to make his move. "Tickleberry! There you are!
Why don't you introduce me to your friend?"
Another idiot, who goes by Ibn, shoves in. "You mean YOU'RE the
famous widow Tickleberry?!" Now, I'll make allowances for a newbie, especially one as deficient as he must be, but REALLY! The help was unappreciated. It also scared off the contact.
Another scroll is delivered by another obvious runner. Huh, the guild must really be on hard times. It's to take place at this very fancy, very expensive restaurant. Hey, I'm always up for a free meal. Besides, I make Ibn pay for some of the rigging. He scotched the first, he pays for the second. He is also going to play coachman. Red kindly pays for the rest of the rigging.
Okay, imagine a pretty young halfling girl, not out of her thirties yet, curly red hair, bright green eyes, and dressed to kill. I make quite a vision, when I clean up.
We have a rented rig, not as grand as one's own, but it will do. Ibn is slow getting down to let us out. Billen, very impressive in his role as body guard, hands me down properly. The majordomo does his best to impress (his snobbery, anyway). I do a credible snob when need be.
"Tickleberry Brandybuck, I do believe I'm expected?"
"This way, M'dame." I'm shown to a fairly impressive table, close to the fire, and bards, who are particularly familiar, but I don't dare show it. It would give me away, and it would give them away, which wouldn't be good.
"M'dame care for wine, while she waits?"
"Hmm, your best, day wine, if you please."
"Of course M'dame."
Their wine ain't bad, not bad a'tall. However, I will pay for it, I'm sure.
After keeping me waiting entirely too long, Tucker shows. He now believes me to be a necromancer on top of everything else. I am to buy my way in. I'm to produce two rings of invisibility, or a carpet of flying, expansion into the mining town, or kill off my hostess. Like I'd get rid of her! It seems by staying there, my reputation has also garnered some awe, like how I managed it in the first place. Like I'd tell them (like I knew there was anything to it? Hmmm.). At first he gave me the impression I was to turn up with all of them. Ha! It would be easier to take out the guild all together. Then he explains that, if I want in, I 'd produce one of the things asked. That's a little more reasonable.
Now, during all this double talk (No, really, my reputation is much exaggerated, I murmur), the bards (Red and Celwyn), decide to try and fascinate one of the patrons into tipping generously. They do this, because they are being shook down (so much to house, so much to the majordomo, etc). A butler is asked to call Celwyn over, Celwyn notices this guy has THREE wands in his belt. He is gently advised he'd better stick to normal fare, and leave the magic to the mages. Duly chastised, Celwyn takes the gold, pays off the others, and goes back to normal music.
While he's talking to his gentle advisor, a pretty maid slips a scroll to Red. He has a date after the meeting with her. She fills him in on the contradicting policies around this guild affair.
What to do, what to do?
Player aside, this game has been on hiatus for a long time, and we may be going to an every other week scenario. I'm hoping for a lightening strike, and a weekly meeting. Hey, miracles happen.
We have made it to Hartford, put up at Happy Hobbit, and have BOTH members back! Ember and Mender are now comparing notes. I don't know if both or either will be staying with us. Being brought back from the dead is a bit life changing. During this time, Red has come back. He helped us out before at EmpteyKeg. We talked, and he decided to journey with us a while.
The gnome, seeing that his actions were less than appreciated, decided to move on to greener pastures. Billen, however, and continued in the torture business. I'll deal with him in my own time, and in my own fashion. I don't know about the gnome, but the dwarf found the itchy rash most uncomfortable, riding in the sun, in armor. It may have colored his decision.
Upon hearing several interesting rumors regarding thieves turning up with missing left hands, dead town counselmen, and other ondits, I decided it was time to make use of the less savory side of my occupation. It was time to make contact.
A young, very obvious runner, slips me a scroll, telling me to show up at this particularly rough dwarven bar. I show, and am approached by an obviously disguised gentleman. I'll be watching to see who he really is. He calls himself Tucker. In his line of work, even a birth name becomes just another alias after a while.
Now get this: in the middle of our conversation, I am asked about a necromancer halfling. He can't remember the name. A ghost had showed up here calling this name he can't remember. Billen takes this moment to make his move. "Tickleberry! There you are!
Why don't you introduce me to your friend?"
Another idiot, who goes by Ibn, shoves in. "You mean YOU'RE the
famous widow Tickleberry?!" Now, I'll make allowances for a newbie, especially one as deficient as he must be, but REALLY! The help was unappreciated. It also scared off the contact.
Another scroll is delivered by another obvious runner. Huh, the guild must really be on hard times. It's to take place at this very fancy, very expensive restaurant. Hey, I'm always up for a free meal. Besides, I make Ibn pay for some of the rigging. He scotched the first, he pays for the second. He is also going to play coachman. Red kindly pays for the rest of the rigging.
Okay, imagine a pretty young halfling girl, not out of her thirties yet, curly red hair, bright green eyes, and dressed to kill. I make quite a vision, when I clean up.
We have a rented rig, not as grand as one's own, but it will do. Ibn is slow getting down to let us out. Billen, very impressive in his role as body guard, hands me down properly. The majordomo does his best to impress (his snobbery, anyway). I do a credible snob when need be.
"Tickleberry Brandybuck, I do believe I'm expected?"
"This way, M'dame." I'm shown to a fairly impressive table, close to the fire, and bards, who are particularly familiar, but I don't dare show it. It would give me away, and it would give them away, which wouldn't be good.
"M'dame care for wine, while she waits?"
"Hmm, your best, day wine, if you please."
"Of course M'dame."
Their wine ain't bad, not bad a'tall. However, I will pay for it, I'm sure.
After keeping me waiting entirely too long, Tucker shows. He now believes me to be a necromancer on top of everything else. I am to buy my way in. I'm to produce two rings of invisibility, or a carpet of flying, expansion into the mining town, or kill off my hostess. Like I'd get rid of her! It seems by staying there, my reputation has also garnered some awe, like how I managed it in the first place. Like I'd tell them (like I knew there was anything to it? Hmmm.). At first he gave me the impression I was to turn up with all of them. Ha! It would be easier to take out the guild all together. Then he explains that, if I want in, I 'd produce one of the things asked. That's a little more reasonable.
Now, during all this double talk (No, really, my reputation is much exaggerated, I murmur), the bards (Red and Celwyn), decide to try and fascinate one of the patrons into tipping generously. They do this, because they are being shook down (so much to house, so much to the majordomo, etc). A butler is asked to call Celwyn over, Celwyn notices this guy has THREE wands in his belt. He is gently advised he'd better stick to normal fare, and leave the magic to the mages. Duly chastised, Celwyn takes the gold, pays off the others, and goes back to normal music.
While he's talking to his gentle advisor, a pretty maid slips a scroll to Red. He has a date after the meeting with her. She fills him in on the contradicting policies around this guild affair.
What to do, what to do?
Player aside, this game has been on hiatus for a long time, and we may be going to an every other week scenario. I'm hoping for a lightening strike, and a weekly meeting. Hey, miracles happen.
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