If the most productive thing you can think of is using 4 Wishes and 20,000 xp to deal an average of 170 bludgeoning damage, reflex save for half, you're not giving excellent advice no matter what your ego tells you.
unless of course, it saves your characters life.
Want to know what's better? Casting a 6th level spell called Wall of Iron while in a Time Stop and making it so that it toppled onto the enemy when Time Stop ends. It is specifically listed as dealing 10d6 damage if it falls on someone too. Costs 50 gp per casting instead of 5,000 XP, and uses a slot 3 levels lower.
That would be a much better way of throwing down the non-magical smack from within timestop... some (very few) situations excluded.
*shakes fist in air* I've been schoooooooooooold!!!! *rues defeat*
And it's common for enemies to have high reflex saves and DR/Bludgeoning or DR/magic, which would mean you wasted 4 9th level spells and 20,000 xp for nothing. I bite my thumb at your "excellent advice."
We'll make a deal then, next time your wizard is in timestop and this one super corner case situation pops up that wall of iron won't work or is inaccessible, but my idea will save you, well your not allowed to use it... you'll be biting the big one not your thumb.
Granted, I'll probably be waiting a while to hear about your defeat, but on the other hand irony has a way of manifesting.
What situation? The DM not talking with me out of game to resolve in game issues and instead adopting passive-aggressive ways of handling the problem, which are ultimately nonconstructive because they create more difficulties than they resolve?
Nothing to do with you specifically; I'm referring to the generally universal problems of running adventures for parties with high level wizards.
It is not passive-aggressive to create situations that are challenging for epic characters (unless your using the same "tricks" every time - anti teleport zones etc).
IMO it's a more creative and interesting approach than having a fireside chat with the dm where he asks you not to use your full spell list because, it makes it hard to plan an adventure.