Kanegrundar
Explorer
And that huge list of books wouldn't be daunting to a newbie GM? We're talking about playing a game and having fun, not honing a craft. That's great if the GM is so into it. Whatever floats your boat. I say if the GM has found a game that he thinks is fun whether it's D&D 3E or any other system then let him try his hand at it. As long as he/she and the rest of the group is having fun, who cares if he screws something up? GM'ing in any system is a matter of practice. Just don't take it too seriously.
Kane
Kane