The return of Elanor Janette
Session 22
We take a happy Damata Griento and return to the train enclave by carriage. Then we say goodbye to him and wish him good luck with clearing up his family affairs. (Even if we are sure that Pabo will claim that she would have preferred a bloody fight and see her dad return with the severed heads of his enemies...or something like that.)
After this, we decide to do what we do best: Going to the hotel lobby and having a drink while trying to keep an eye on our usual suspects. After a few minutes we see Bree Kaldeckis leaving together with both Luc Jierre and Ottavia Sacredotte. Seems like they got themselves tickets for today's arena show. Unfortunately, even those three cannot tell us more about the “special surprise”, so we finally decide to get tickets as well. Maybe they got some magical fireworks or traditinal Bear Games or something like that?
When we are about to leave, we see that the dwarf Tantalovich is about to go into the same direction, so we ask him whether he'd want to get a ticket for the arena as well. He explains that while he does want to go to the arena building, he'd not be attending to the actual show. Instead, he'd like to test his luck in the casino. So we offer him to share a carriage then and split up once we arrive at the arena.
(And there we thought that Tantalovich learned his lesson. Hopefully no one tries to assassinate him this time...)
We don't get that far though as our carriage is stopped right at the border of the enclave by a group of police officers from Nalaam. They accuse Hector of having abducted Amiranya (or rather “the eladrin”) and we return that this is utter nonsense as we both are a married couple from Ber. As we are law-abiding people, we agree to accompany the officers to their police station though to get our papers checked - our genuine beran passports should be more than enough proof that we are indeed who we claim to be - and hopefully dissolve the matter soon. After all, we still got a show we don't want to miss. Still we ask Tantalovich to get us a lawyer just in case.
After a rather long trip in the police carriage, we realize that the large building we are heading to cannot reasonably be the main police station of Nalaam as it is way too large and doesn't look official at all. Before we can ask any further questions, the (either fake or bribed) officers knock both of us out.
(Critical hit by plot bat! Tizbiz asked us about the best ways of get control of both our characters and I went straight to poison/alchemical substances as Auryn doesn't have the best of fortitude saves and is fluff-wise even highly susceptible to alcohol and narcotic drugs. For charms I told him that he'd have to bet on a really low roll as eladrin have a natural resistance against charms so he could easily spend a whole wand on Auryn alone or so...
Carlyle was an even tougher subject as alchemists are naturally resistant to poison, so we said “better hit him on the head with something really hard. Repeatedly.”)
Amira/Auryn wakes up lying on a divan in a spacious hall while still feeling dizzy. To her surprise, Elanor Janette is present as well and she approaches her with a big grin that turns into an amused chuckle. She explains in an almost villainous manner that her plan can come to fruition at last, now that she got her eladrin back and she can proceed to earn a lot of money. This naturally enrages Auryn who tries to confront the fat lady on her presumptions and atrocities as she cannot seriously consider to sell a free, married woman from Ber. As she's still unable to react as quickly as she'd like to, Auryn is unable to dodge the nonchalant bitchslap that follows her outrage. Elanor then proceeds to feed her another, all too familiar drug which makes her heed basic orders regardless of her own will.
(Yep, the same stuff the pirates used to get Auryn from their ship to Fordren's estate. I wonder if Tizbiz took this one from my written background because there were so many similarities in this whole adventure...
I guess I might just share a part of Auryn's background a bit later for comparison.
Regarding Elanor's return, Tizbiz explained that it would have been much easier for us had we just killed her when we freed Isobel. Carlyle and Auryn did in fact discuss what to do with Elanor as she had committed a crime punishable by death in Auryn's eyes. However, killing Elanor while carrying out our plan would have put her death on Mr. Mapple as he accepted to act as a scapegoat in Isobel's abduction.
Also, Mr. Carlyle put a lot of emphasis to the fact that Elanor's trades were perfectly legal in her -danoran- culture and it wouldn't be right to kill someone for a crime when said person didn't even consider her actions to be a criminal act. Of course Auryn wasn't too happy about his reasoning, but she understood his ethics and his point of view. Only to regret the decision once she had to see Elanor's face again.)
Hector/Carlyle is tied up and brought to a cell area inside the arena of Nalaam. When he wakes up with a nasty headache and tries to orient himself, he's suddenly staring into the masked face of a fully adorned Vekeshi Avenger. He explains the pretty confused Hector that he's in the gladiator area of the arena and expected to fight soon. However, the Vekeshi is quite furious about today's scheduled spectacle as it violates the holy traditions of the arena. Hector joins in the man's anger as he explains that someone abducted his beloved wife and put the blame on him. He assumes that him being fed to wild beasts or something like that is just the icing on the cake.
The Vekeshi chuckles in a much higher pitch than his almost booming voice he used before should allow him to. He then asks Hector whether he is truly innocent in terms of possible crimes against this lady Amiranya and Hector replies that she probably wouldn't have married him in the first place if he had done anything close to harming her. Also, he notes, that it is usually him who has to try to keep her at a distance when she gets too passionate.
The Vekeshi laughs again and says “I understand. Take this. It is a powerful antidote that should neutralize whatever drugs they might have used on your wife”, then hands him an alchemical injector as well as Hector's and Amira's equipment. He then explains that Hector should probably join the main fight through a side entrance later and leaves.
Due to the poison, Amira isn't able to fight against getting her clothes changed into a pretty revealing, pseudo-elfaivaran costume. Elanor then puts the same veils she used to hide Isobel behind on top of her to hide her lascivious appearance. After that Amira is ordered to move to a balcony above the arena where three older men are already relaxing on comfortable seats. To her shock, her body reacts as she's been told even if she does her best to fight back.
Elanor Janette joins the group on the loge/balcony and announces that today's show will be accompanied by a one-of-a-time spectacle: The auction of Isobel Traverse, a unique eladrin beauty. She then orders Amira to lift her veils and the crowd goes wild at her sight. Elanor adds that whoever will be the lucky one to win this auction will surely be envied by men and women all over the place and will most likely be Nalaam's most famous VIP in no time. She then announces that the bidding shall start at a price of no less than 2 million gold.
To make things more interesting and to get the tensions high, Elanor then suggests that Kulp might just start with the first few regular fights to give the potential buyers some time to take a closer look at their prize. She then orders Amira to sit down on one of the loge's plush sofas and offers the three guys, Jamie (a druid who's making money by exterminating his own pests), Nikola (a necromancer-assassin), and father Balthasar (a clergy dignitary) to join her.
Session 22
We take a happy Damata Griento and return to the train enclave by carriage. Then we say goodbye to him and wish him good luck with clearing up his family affairs. (Even if we are sure that Pabo will claim that she would have preferred a bloody fight and see her dad return with the severed heads of his enemies...or something like that.)
After this, we decide to do what we do best: Going to the hotel lobby and having a drink while trying to keep an eye on our usual suspects. After a few minutes we see Bree Kaldeckis leaving together with both Luc Jierre and Ottavia Sacredotte. Seems like they got themselves tickets for today's arena show. Unfortunately, even those three cannot tell us more about the “special surprise”, so we finally decide to get tickets as well. Maybe they got some magical fireworks or traditinal Bear Games or something like that?
When we are about to leave, we see that the dwarf Tantalovich is about to go into the same direction, so we ask him whether he'd want to get a ticket for the arena as well. He explains that while he does want to go to the arena building, he'd not be attending to the actual show. Instead, he'd like to test his luck in the casino. So we offer him to share a carriage then and split up once we arrive at the arena.
(And there we thought that Tantalovich learned his lesson. Hopefully no one tries to assassinate him this time...)
We don't get that far though as our carriage is stopped right at the border of the enclave by a group of police officers from Nalaam. They accuse Hector of having abducted Amiranya (or rather “the eladrin”) and we return that this is utter nonsense as we both are a married couple from Ber. As we are law-abiding people, we agree to accompany the officers to their police station though to get our papers checked - our genuine beran passports should be more than enough proof that we are indeed who we claim to be - and hopefully dissolve the matter soon. After all, we still got a show we don't want to miss. Still we ask Tantalovich to get us a lawyer just in case.
After a rather long trip in the police carriage, we realize that the large building we are heading to cannot reasonably be the main police station of Nalaam as it is way too large and doesn't look official at all. Before we can ask any further questions, the (either fake or bribed) officers knock both of us out.
(Critical hit by plot bat! Tizbiz asked us about the best ways of get control of both our characters and I went straight to poison/alchemical substances as Auryn doesn't have the best of fortitude saves and is fluff-wise even highly susceptible to alcohol and narcotic drugs. For charms I told him that he'd have to bet on a really low roll as eladrin have a natural resistance against charms so he could easily spend a whole wand on Auryn alone or so...
Carlyle was an even tougher subject as alchemists are naturally resistant to poison, so we said “better hit him on the head with something really hard. Repeatedly.”)
Amira/Auryn wakes up lying on a divan in a spacious hall while still feeling dizzy. To her surprise, Elanor Janette is present as well and she approaches her with a big grin that turns into an amused chuckle. She explains in an almost villainous manner that her plan can come to fruition at last, now that she got her eladrin back and she can proceed to earn a lot of money. This naturally enrages Auryn who tries to confront the fat lady on her presumptions and atrocities as she cannot seriously consider to sell a free, married woman from Ber. As she's still unable to react as quickly as she'd like to, Auryn is unable to dodge the nonchalant bitchslap that follows her outrage. Elanor then proceeds to feed her another, all too familiar drug which makes her heed basic orders regardless of her own will.
(Yep, the same stuff the pirates used to get Auryn from their ship to Fordren's estate. I wonder if Tizbiz took this one from my written background because there were so many similarities in this whole adventure...
I guess I might just share a part of Auryn's background a bit later for comparison.
Regarding Elanor's return, Tizbiz explained that it would have been much easier for us had we just killed her when we freed Isobel. Carlyle and Auryn did in fact discuss what to do with Elanor as she had committed a crime punishable by death in Auryn's eyes. However, killing Elanor while carrying out our plan would have put her death on Mr. Mapple as he accepted to act as a scapegoat in Isobel's abduction.
Also, Mr. Carlyle put a lot of emphasis to the fact that Elanor's trades were perfectly legal in her -danoran- culture and it wouldn't be right to kill someone for a crime when said person didn't even consider her actions to be a criminal act. Of course Auryn wasn't too happy about his reasoning, but she understood his ethics and his point of view. Only to regret the decision once she had to see Elanor's face again.)
Hector/Carlyle is tied up and brought to a cell area inside the arena of Nalaam. When he wakes up with a nasty headache and tries to orient himself, he's suddenly staring into the masked face of a fully adorned Vekeshi Avenger. He explains the pretty confused Hector that he's in the gladiator area of the arena and expected to fight soon. However, the Vekeshi is quite furious about today's scheduled spectacle as it violates the holy traditions of the arena. Hector joins in the man's anger as he explains that someone abducted his beloved wife and put the blame on him. He assumes that him being fed to wild beasts or something like that is just the icing on the cake.
The Vekeshi chuckles in a much higher pitch than his almost booming voice he used before should allow him to. He then asks Hector whether he is truly innocent in terms of possible crimes against this lady Amiranya and Hector replies that she probably wouldn't have married him in the first place if he had done anything close to harming her. Also, he notes, that it is usually him who has to try to keep her at a distance when she gets too passionate.
The Vekeshi laughs again and says “I understand. Take this. It is a powerful antidote that should neutralize whatever drugs they might have used on your wife”, then hands him an alchemical injector as well as Hector's and Amira's equipment. He then explains that Hector should probably join the main fight through a side entrance later and leaves.
Due to the poison, Amira isn't able to fight against getting her clothes changed into a pretty revealing, pseudo-elfaivaran costume. Elanor then puts the same veils she used to hide Isobel behind on top of her to hide her lascivious appearance. After that Amira is ordered to move to a balcony above the arena where three older men are already relaxing on comfortable seats. To her shock, her body reacts as she's been told even if she does her best to fight back.
Elanor Janette joins the group on the loge/balcony and announces that today's show will be accompanied by a one-of-a-time spectacle: The auction of Isobel Traverse, a unique eladrin beauty. She then orders Amira to lift her veils and the crowd goes wild at her sight. Elanor adds that whoever will be the lucky one to win this auction will surely be envied by men and women all over the place and will most likely be Nalaam's most famous VIP in no time. She then announces that the bidding shall start at a price of no less than 2 million gold.
To make things more interesting and to get the tensions high, Elanor then suggests that Kulp might just start with the first few regular fights to give the potential buyers some time to take a closer look at their prize. She then orders Amira to sit down on one of the loge's plush sofas and offers the three guys, Jamie (a druid who's making money by exterminating his own pests), Nikola (a necromancer-assassin), and father Balthasar (a clergy dignitary) to join her.
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