In the preamble for 4E we learned of the thing called "silo". Character abilities are divided into distinct silos that you can't switch between.
As the game was published we found that Powers were divided into four silos (aka A/E/D/U). But I have been thinking lately... why divide Encounter attacks and Daily attacks into different silos?
Putting At-Wills to the side for one moment - I could see a design were your list of odd level powers is a mix of Encounter attacks and Daily attacks. The same way that Utilities of any level is a mix.
That way, if you prefer a more traditional wizard, you could choose only daily spells. If you can't stand daily powers for your fighter, you're free to get only encounter exploits.
It seems like a cool idea (even after a few weeks of contemplation). Needs a lot of work to balance, but I don't see any inherent problems with it. The only thing would be that the whole group could stock up on dailies and nova one fight per day. In theory.
Comments?
As the game was published we found that Powers were divided into four silos (aka A/E/D/U). But I have been thinking lately... why divide Encounter attacks and Daily attacks into different silos?
Putting At-Wills to the side for one moment - I could see a design were your list of odd level powers is a mix of Encounter attacks and Daily attacks. The same way that Utilities of any level is a mix.
That way, if you prefer a more traditional wizard, you could choose only daily spells. If you can't stand daily powers for your fighter, you're free to get only encounter exploits.
It seems like a cool idea (even after a few weeks of contemplation). Needs a lot of work to balance, but I don't see any inherent problems with it. The only thing would be that the whole group could stock up on dailies and nova one fight per day. In theory.
Comments?