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Too many vampires
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<blockquote data-quote="Imreis" data-source="post: 4177233" data-attributes="member: 37403"><p>I'm going to agree with Shistal here on this. Besides people can't play the all evil animalistic vampire in any setting except the Sigil setting (Bazaar and Cage) I would think for they would break the code of conduct rules that have been laid out. Nextly - good and evil vampires, vampires who 'daywalk' (i put that in quotations because heck some people can only come on during the day or are in different time zones so its a hard thing to peg); all this is circumstantial in the long run.</p><p></p><p>What about players who play good drow, neutral drow, lawful drow, etcetera. We could say well they aren't playing drow there just playing dark skinned elves because they aren't played to the DnD standard of the race. We cold say anyone playing a evil sun elf is not playing it right because they are innately and usually good beings. This list goes on. I guess my point here is that people will play what they want. They get good ideas in there head they want to see run out and played and will do it.</p><p></p><p>The whole not dying and not wanting to loose a character we all have agreed on that no one wants it - and i also agree. But the thing I also agree on is the horribly powerful characters who never ever loose a fight and never get even a scratch is hard to cope with. There are other ways to have evil characters who don't get killed in a fight. Run away.</p><p></p><p>Play to the cliche movie titles where the bad guy feels the fight might not go his way who vanishes to live and fight another day. It gives the heroes time to recuperate as well, and makes the fights far more fun when in the middle of it the villain laughs evily and vanishes in a cloud of dust or flies off - any good idea would work here. The same goes for the hero who makes a tactical retreat to the rear when the battle isn't going his/her way.</p><p></p><p>In closing, it is not just vampires who play like this. Anyone playing any character is capable of playing annoyingly powerful characters - vampires are just the trend right now...as are demons, devils, humans, elves and halflings.</p></blockquote><p></p>
[QUOTE="Imreis, post: 4177233, member: 37403"] I'm going to agree with Shistal here on this. Besides people can't play the all evil animalistic vampire in any setting except the Sigil setting (Bazaar and Cage) I would think for they would break the code of conduct rules that have been laid out. Nextly - good and evil vampires, vampires who 'daywalk' (i put that in quotations because heck some people can only come on during the day or are in different time zones so its a hard thing to peg); all this is circumstantial in the long run. What about players who play good drow, neutral drow, lawful drow, etcetera. We could say well they aren't playing drow there just playing dark skinned elves because they aren't played to the DnD standard of the race. We cold say anyone playing a evil sun elf is not playing it right because they are innately and usually good beings. This list goes on. I guess my point here is that people will play what they want. They get good ideas in there head they want to see run out and played and will do it. The whole not dying and not wanting to loose a character we all have agreed on that no one wants it - and i also agree. But the thing I also agree on is the horribly powerful characters who never ever loose a fight and never get even a scratch is hard to cope with. There are other ways to have evil characters who don't get killed in a fight. Run away. Play to the cliche movie titles where the bad guy feels the fight might not go his way who vanishes to live and fight another day. It gives the heroes time to recuperate as well, and makes the fights far more fun when in the middle of it the villain laughs evily and vanishes in a cloud of dust or flies off - any good idea would work here. The same goes for the hero who makes a tactical retreat to the rear when the battle isn't going his/her way. In closing, it is not just vampires who play like this. Anyone playing any character is capable of playing annoyingly powerful characters - vampires are just the trend right now...as are demons, devils, humans, elves and halflings. [/QUOTE]
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