jonathan swift
First Post
Glyfair said:Briefly, how is this managed?
Several ways.
1) Even a one point investment in an investigation skill will usually be enough to get the basic information from the clue. It is recommended that 3 or 4 points in a skill is a good max, and more will never really be needed. This allows each character to get a good number of investigative skills and be able to contribute.
2) The fewer characters in the party, the more points each one has to buy skills. Thus no matter how many players you have, you'll still have enough build points for people to buy all the skills.
3) It suggests in the rulebook that players coordinate in character creation so that every single skill is taken by at least one person.