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trilobite's Pangea PBP Game: Characters


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Thanee

First Post
Solitaire

Solitaire
Female Human, 1st-Level Sorcerer
Medium Humanoid (Oparian Human)

Hit Dice: 1d4+3 (7 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 12 (+2 Dex), touch 12, flat-footed 10
Base Attack/Grapple: +0/+0
Attack: Light Crossbow +2 ranged (1d8/19-20)
Full Attack: Light Crossbow +2 ranged (1d8/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Spells
Special Qualities: Enhanced Awareness
Saves: Fort +3, Ref +2, Will +3
Abilities: Str 11, Dex 14, Con 16, Int 17, Wis 13, Cha 15 (check dice)
Skills: Bluff +6(4), Concentration +7(4), Diplomacy +6(4), Knowledge (arcana) +4(1), Knowledge (nature) +4(1), Knowledge (Ur runes) +4(1), Knowledge (Yuan-Ti script) +4(1), Listen +3(2cc), Sense Motive +5(4), Spellcraft +7(4), Spot +3(2cc)
Feats: Spell Focus (enchantment), Greater Spell Focus (enchantment)
Alignment: Chaotic Neutral

Solitaire stands 5 feet 8 inches tall and weighs 120 pounds. She is 19 years old. Solitaire has pale alabaster skin, long raven-black hair and deep violet eyes.

Solitaire speaks Oparese, Tojec, Liiss and Vettic.

Spells: As 1st-level sorcerer
Specialized School: Divination
Prohibited Schools: Evocation, Illusion
Sorcerer Spells Known (5/4; save DC 13 + spell level; +1 divination, +2 enchantment):
0 - Detect Magic, Daze, Mending, Message, Prestidigitation;
1st - Charm Person, Sleep, Identify.

Equipment: Light Crossbow, Crossbow Bolts (20), Traveler's Outfit, Backpack, Bedroll, Winter Blanket, Scroll Case, Belt Pouch, Sack, Soap, Waterskin, Spell Component Pouch; 1 gp, 8 sp, 0 cp.

Background: Coming soon...
 
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The Shaman

First Post
Blacktail

She stared at the fifth egg.

The four hatchlings were crawling around the nest, tumbling over one another, their sinuous tails leaving arcs in the soft sand, their tongues grasping at the insects she had carefully gathered from under the grey-green sage bushes and placed in the hollow where the eggs had lain.

She reached out her scaled hand toward the egg, then hesitated, again.

Ritual demanded that she eat the fifth egg. The never-born was the gift of Yig to the mother – it was unwise to refuse a gift from a god.

And yet she hesitated.

Her scaled claw moved forward slowly, her ebony talons softly running over the smooth surface of the egg.

There was something…had been something she had passed this egg from her body into the nest in the sand floor of the cave…something that had drawn her to the egg as she covered it with sand to keep it warm…something that drew her to it now as it lay half exposed in the sand among the shells left by the first-born and its siblings.

It was unwise to refuse a gift from a god.

Her scaled hand closed delicately around the egg – and she felt something move beneath her palm.

Quickly she withdrew her hand and saw a spider resting on the shell beneath where her hand had been. She watched as the spider scuttled across the surface of the egg and burrowed into the sand beside it.

Without hesitation she grabbed one of the hatchlings and stuffed it into her mouth, felt bones crackle and flesh melt beneath her teeth, swallowed the still, torn body of her young.

She watched the egg, and she waited.

Out of the corner of her eye she saw a shadow at the mouth of the cave, heard the rattle of bones, smelled the burnt greasewood smoke that clung to the old shaman’s scales. “This one is not for you,” he hissed softly. Her tongue plied the corners of her mouth, and she turned away from the nest as the aged creature reached in and removed the egg, placing it in a skin bag tied to the belt around his waist. In a moment he was gone, and the egg with him. She stared for a moment at the hole in the sand, then gently stroked her three hatchlings with the tip of a taloned finger before returning to the sage bushes to find more insects.
____

Blacktail gazed into the pool of water sheltered from the burning sun by a lip of rock. He spoke to the spirit of the pool, asking its permission and its blessing before dipping his mouth into the warm, brackish liquid.

Outside the rock shelter the old shaman sighed as he leaned heavily on his spear. The bone rattle tied to the tip of his tail hissed softly, like the sound of sand blowing over rock, as the shaman’s tail waved lazily back and forth.

“Come on, come on,” he hissed, his cracked voice a faint whisper. “The sun stands ready.”

Blacktail withdrew himself from the cover of the shelter. He did not fear the journey ahead – he had prepared for this moment all his life – yet he knew that nothing would be the same after. The spirits would accept his offering, or they would not – either way, his world would change from this moment forward, as irrevocably as the rising of the sun each day.

Blacktail looked at the old shaman. Where Blacktail’s scales shown rusty red tapering to a pale cream beneath, save for his dark brown tail, his master’s hide had grown pale, almost translucent. “He will break free of the shell ere I return,” he thought to himself. There was no regret, no sadness – he too would be reborn someday.

The aged shaman’s tail shook quickly, the rattle buzzing. He raised his skinny arms to the sun and began a wordless chant as Blacktail brushed first his master’s scales, and then his own, with the burnt greasewood. Then it was his turn to intone the chant, its atonal hisses and grunts recited from the memory of nights at his master’s side gazing into the smoldering fire that filled their small cave with the aromatic smoke, of days spent leaping from rock pinnacle to rock pinnacle searching for herbs in the stone clefts.

Around Blacktail’s waist was a woven-grass belt from which hung a water gourd and a hide bag. He removed the belt and its accoutrements, and placed them on the ground. The old shaman was gazing at him now, but seemed to be looking not at Blacktail but through him, and the master bared his teeth. “Your spear,” he said.

Blacktail gripped the wooden haft tightly. Around the base of its flint tip was a small skin bag filled with stones and herbs, the gifts of friendly spirits to guide him on the journey. A touch on his arm – the old shaman was holding out the bone rattle, and Blacktail presented his tail for his master to tie the instrument to the tip. Again the old shaman bared his teeth, and Blacktail returned the gesture. No more words were exchanged – none were needed.

The old shaman pointed to the Mountain at the End of the Journey, blue-gray through the desert haze beyond the red sands of the desert. Blacktail picked up his spear and began walking toward the mountain.
____

The sun beat piteously on the lizardman’s scales as he walked across the shifting red sands. Four times the sun had risen and set and the mountain seemed no closer than when he had begun his journey. The spirits were quiet here – Blacktail did not hear the susurration of their voices as he did elsewhere in the desert. Thus it was a surprise to him when he raised his head and saw the village, the caves in the cliff, the females plaiting grass ropes and scraping hides and knapping flint, the males with their spears preparing for a hunt or a raid, the hatchlings chasing one another around the rocks, pulling each others’ tails. One female stood off to one side, gazing at two hatchlings wrestling in the sand. She looked toward Blacktail and bared her teeth, then looked toward the hatchlings again – now there were three, but the third was a shade, attempting to play with the other two who were oblivious to its presence. In Blacktail’s mind a crystalline certainty appeared, like a lightning bolt from a thunderhead in summer – these were his siblings, the female she who bore him. One had not survived, but the other two appeared to be thriving. Blacktail bared his teeth to those with whom he shared a nest – and then they were gone, dissipating in the wind across the red sands. Only the female remained, and she was looking across the desert toward the Mountain, her tail raised in an attitude of alarm, then she too disappeared.

The vision had ended. Blacktail resumed his journey.
____

The moon shone bright in the night sky, bathing the desert in its blue-white light, rendering the russets and ochres and charcoals as various shades of grey. Twice more the sun had risen and set as Blacktail walked across the silent desert. He was tired to the marrow of his bones, but still he walked, his eyes on the Mountain whose peak glinted like sunlight on a rock crystal in the darkness. Blacktail felt a chill and looked behind him.

A figure stood still in the moonlight.

It was a lizardman, but horribly disfigured. Its skin was shredded, its limbs misshapen, its teeth broken. Both eye sockets were empty but glowed with a faint reddish light. Its hiss sounded like the wind blowing through a cleft in a rock as it leaped at Blacktail. Blacktail hissed in return as he raised his spear. The stranger knocked the spear aside as he tried to fasten his teeth on Blacktail’s neck. Despite his deformed appearance the stranger was strong, and Blacktail narrowly avoided a crushing blow from the snapping jaws. He again raised his spear and began to chant, the hisses and grunts faster and more urgent, and as his tail twitched the bone rattle buzzed its call. The stranger renewed its attack and Blacktail drove the spear home.

The stranger dissipated like the smoke of the greasewood into the night.

Blacktail stood still in the darkness, unsure of himself and his surroundings for the first time since beginning the journey. He looked around but the desert had changed – and the mountain was gone, its shining summit swallowed by the darkness. He could see no tracks of his own passage in the sand, no landmarks of any kind save one, a small outcropping of rock. Blacktail walked carefully to the rock and saw a cleft just big enough for him to pass.

The cleft was dark, but inside he could see the moonlight reflected in two great shining globes. As he starred transfixed, the globes moved, revealing a monstrous spider. It withdrew deeper into the cleft and Blacktail followed the light in its eyes deeper into the inky darkness. He felt the ghostly touch of webs on his scales, growing denser with each step. Suddenly he realized that the eyes had stopped moving. A long bristly leg protruded from the massive abdomen of the spider, and bushed aside the pale webs.

Beyond Blacktail could see a glowing orange stone, like a great golden eye. Blacktail stepped tentatively toward it, and in its surface he could see images – the village, the female who bore him, the lonely desert, and a darkness on the horizon, gathering like a storm cloud. The darkness grew and extended tendrils around and across the desert toward the village and Blacktail began to hiss and grunt, the rattle on his tail buzzing. He could feel the cloud like a presence in his body, reaching toward him, enveloping him as he struggled to continue the chant. His sound grew broken and faint and he could feel the cloud enveloping him, choking him as his hands reached out grasping, grasping at nothingness, grasping at…

Webs.

Blacktail gathered a handful of the shimmering silk and cast it toward the darkness. The web spread against the cloud like a net and the darkness was drawn before it. Light returned to the desert as the darkness disappeared.

Blacktail, weak and gasping sank to the floor before the glowing eyes.
____

When he awoke he was lying on the rock above the cleft with the pool. Next to him lay the body of the old shaman, still as stone.

As he sat up Blacktail realized that something was clenched in his fist. He opened his hand and saw a small amber crystal with a tiny spider inside and a small skin pouch – inside the pouch was a chalky powder wrapped in spider webs. He sniffed - eggshell. He closed his hand again, and bared his teeth at the desert basking in the light of the setting sun.

After returning the body of his master to the sands, he tied the bag of eggshell to his spear and placed the amber on a hide strip around his neck. Replacing his belt, gourd and pouch he set off across the desert in search of the darkness.
________

Blacktail
Male Lizardfolk, 1st-Level Shaman
Medium Humanoid (Lizardfolk)

Hit Die: d8 (8)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 14 (flat-footed 13, touch 13)
Base Attack/Grapple: +0
Ranged Attack: +1
Full Attack: +0
Space/Reach: 5 ft./5 ft.
Saves: Fort +2, Refl +1, Will +4
Abilities: Str 13/+1, Dex 13/+1, Con 11, Int 8/-1, Wis 15 +2, Cha 13/+1
Skills: Balance +1, Bluff +1, Climb +1, Concentration +1 (1), Craft -1, Diplomacy +1, Disguise +1, Escape Artist +1, Gather Information +1, Handle Animal +2 (1 +1), Heal +3 (1 +2), Hide +1, Intimidate +1, Jump +4 (0 +1 +3), Knowledge (nature) +2 (1 -1 +2), Listen +3 (1 +2), Move Silently +1, Sense Motive +2, Spot +5 (3 +2), Survival +8 (4 +2 +2), Swim +1, Use Rope +1
Feats: Endurance (racial bonus), Spell Focus (conjuration)
Alignment: Neutral good

Special Abilities-
Bite: Blacktail does 1d6 damage with his bite attack.
Natural Armor: Blacktail gains a +2 natural armor bonus for his tough hide.
Druidic Weapons Proficiency: Blacktail is proficient with club, dagger, dart, quarterstaff, scimitar, sickle, short spear, sling, and spear. He is proficient with light and medium armor and shields (except tower shield); armor and shields must be padded, leather, or hide.
Special Language: Druidic: Blacktail speaks Druidic.
Animal Companion (Ex): Blacktail has a small viper, named Hhesshaa, as his animal companion.

The viper grants him the following benefits:
Link (Ex): Blacktail can handle the viper as a free action, or push him as a move action. Blacktail gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks concerning the viper.

Share Spells (Ex): At Blacktail’s option, he may have any spell (but not any spell-like ability) he casts upon himself also affect Hhesshaa, as long as the snake is within 5 feet of Blacktail at the time of casting. If a spell or effect has a duration other than instantaneous, it stops affecting Hhesshaa if she moves farther than 5 feet away and will not affect her again, even if she returns to Blacktail before the duration expires. Additionally, Blacktail may cast a spell with a target of "You" on the viper (as a touch range spell) instead of on himself. Blacktail and Hhesshaa can share spells even if they normally do not affect animals.
Nature Sense (Ex): Blacktail gains a +2 bonus on Knowledge (nature) and Survival checks.
Wild Empathy (Ex): Blacktail can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.

The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.

A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.

Spells: As 1st-level druid
0 - Create water, Detect magic, Guidance
1st - Cure light wounds, Summon nature’s ally I

Equipment: Spear, hide shield, club, stone knife (dagger), hide belt pouch, water gourd, 50’ woven grass rope, grass mat (bedroll), two opals (10gp each)

Description -
Blacktail is of average height and weight for a lizardman. His hide is a mottled coral and russet along his back turning to a pale cream on his underside – his tail is a dark brown. Blacktail wears no clothing save for a belt of woven grass to which is tied a hide pouch and a water gourd – he wears a variety of bone and stone ornaments including a pendant of amber with a small spider inside hung around his neck from a leather thong, several bone and stone ornaments around his wrists and ankles, and a bone rattle filled with melon seeds attached to his tail. The shaman carries a wooden spear with a point of knapped obsidian, from which are suspended two small hide pouches – one contains various stone and bone charms and the other is filled with chalk, the remains of Blacktail’s egg shell. He also carried a small hide shield decorated with geometric shapes rendered in plant and mineral pigments. Stuck in his belt is a stone knife in a hide sheath and a small wooden club, and a grass sleeping mat is suspended over his shoulder by a length of braided grass rope.

Blacktail is quiet and introspective – he seems distracted much of the time, as if he is listening to something only he can hear. He is attuned to the spirits that live in all things, a trait cultivated by his aged master over long years in the stillness of the desert that was Blacktail’s home. Each day at sunset Blacktail lights the burning incense and gives the chant to the spirits, giving them honor in exchange for their power.

Blacktail is naïve about the ways of the larger world beyond the desert, but he is inquisitive and seeks to learn more about the strange lands beyond the dunes and mountains of his home.

Blacktail speaks Liiss and Druidic.
 
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Tonguez

A suffusion of yellow
Kpache
Chucou, Guardian
Str 8 Dex 17 Con 11 Int 11 Wis 16 Cha 10

A stiirring of the leaves barely perceptible was the only sign of something present and moving, Kpache moved to a good advantage point high in the canopy and peered out attempting to spot his target.

Below him the pack moved forward at speed, about eight individuals their green striped hides providing ample camoflage in amongst the undergrowth. He could see the alpha, slightly larger than the others withs its yellow head scanning for danger and its long straight tail held high to counter balance its forward leaning body and heavy toothed jaw. He well knew that it had two powerful legs with their vicious talons, he had seen their work after they had attacked a Chucou fishing party. The only survivor would be crippled for the remiander of his lifetime, unable to climb without pain. Thus he and ohers had been dispatched to hunt down this Pack and its Alpha.
Taking the bow from his back, a bow crafted by his own hands, he notched a barbed arrow and drawing back the string waited for the pack to get closer and then let the arrow fly towards the Alpha's chest....


HP 8 Init +3 Spd 30
AC 16 (13) (+ 3 dex, + 3 Wis*) T 16 (13) F 13 (10)

BAb 0 M –1 R +3

Fort 2 Rflx 3 Will 5
Feats/SQ Low Light Vision, Climb (take 10), Animal Companion, Nature Sense, Wild Empathy, AC Bonus, Favoured Enemy (Animal), Track

Skills 16
Craft (Bowmaking) 6/4+0+2^, Handle Animal 1+0, Heal 5/2+3, Listen 3 (5)/0+3,
Spellcraft 2/2+0, Spot 8 (10!)/3+3+2^, Survival 7 (9!)/4+3, Balance +8*, Climb +8*
No Ranks Concentration 0Diplomacy 0 Knowledge (nature) 0 Profession 3 Ride 3 Swim -1

*Chucou Climb Ability (Can always take 10)
^ Chucou Racial Bonus
! Favoured Enemy +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival +2 bonus on weapon


Spells
0 3
1 1
 
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Cedious

First Post
here he is.

Ernst
Male Human (Vett), level one, Fighter
Alignment: Chaotic Neutral
Height: 6ft
Eye/ Hair Color: Hazel, Light Brown
Weight: 165lbs


Hit Dice:
12HP (1d10+2)
Initiative: +2
Speed: 30 ft.
Armor Class: 17 (+3 armor, +2 shield, +2 dex), 12 touch, 15 flat footed.
Base Attack/Grapple: +1/+5
Attack: Long Sword 1d8 (19-20*2)
Saves: Fort +4, Ref +2, Will +0
Abilities: Stats
Str 18 (+4)
Dex 15 (+2)
Con 15 (+2)
Int 14 (+2)
Wis 11 (+0)
Cha 13 (+1)

Skills: Intimidate +5 (4R), Spot 2 (cc), Search 3 (cc), Listen 1 (cc), Jump 6 (2R),
Ride 4 (2r)

Launguages:
Vett, Oparese.

Feats:
Power Attack, Cleave.

Equipment: Long Sword, Studded Leather Armor, Heavy Wooden Shield, Backpack,
1 day Trail Rations, 1 Bedroll, 1 flask full with water.

Money: PP: GP: SP: 3 CP: 5
 

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