Akrasia
Procrastinator
It looks likely that I will be running a True20 session in the near future.
One thing that I am curious about is how difficult it would be to replace the 'damage save' system with bog-standard D&D-style hit points?
I'll use the 'damage save' system for my playtest session, since I'm curious to see how it works in practice. But I suspect that, for the kind of campaign I envision for True20 (assuming that the players like the playtest well enough to continue), standard hit points may be preferable. I plan to run a 'swords and sorcery' type of game (D&D-ish in some respects).
I like most of the changes True20 makes to d20/3e fantasy. The one exception is the wealth system (which is easily replaced). The one I'm uncertain about is the 'damage save' system.
Thanks!
One thing that I am curious about is how difficult it would be to replace the 'damage save' system with bog-standard D&D-style hit points?
I'll use the 'damage save' system for my playtest session, since I'm curious to see how it works in practice. But I suspect that, for the kind of campaign I envision for True20 (assuming that the players like the playtest well enough to continue), standard hit points may be preferable. I plan to run a 'swords and sorcery' type of game (D&D-ish in some respects).
I like most of the changes True20 makes to d20/3e fantasy. The one exception is the wealth system (which is easily replaced). The one I'm uncertain about is the 'damage save' system.
Thanks!