D&D General Turgenev's Friday Freebie Maps

Turgenev

Hero
Here's the January 19th 2024 Friday Freebie map. This is a building map that was designed to be an evil temple. Click to enlarge.





Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • Old School Easter Egg: This building map was inspired by a particular building found in a certain old school D&D module. The isometric view is a clue.
  • This is a stone building (with wooden floors) that was designed to be an evil temple.
  • The double white lines on the building walls represent windows.
  • Area 2 has statues.
  • Area 3 has braziers and columns/pillars.
  • Area 3 a) has a hidden pit.
  • Area 3 b) has a tapestry.
  • Area 3 b) has an altar on a dais.
  • Areas 6 and 36 a) have trap doors in their floors.
  • Areas 7 b) and 10 b) are meditation/prayer stalls.
  • The row of dots at areas 9 a) and 23 have bars/gates.
  • Area 25 represents the rooftop for most of the building with a surrounding parapet. Also in area 25 are multiple ballistae.
  • Area 34 b) has a trap door in the ceiling.
  • The shaded sections of area 36 have a sloped ceiling. The white area is the only place where a man-sized figure could stand unimpeded.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/467886/Friday-Enhanced-Map-01192024

The January 19th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
 

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Turgenev

Hero
Here's the Monday Blues #102 map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • The double white lines on the walls represents windows of some sort.
  • The stairs consisting of solid lines lead up. The stairs that tapper to a point lead down. The chamber of area 31 is flanked by stairs leading down to the dungeon level.
  • Area 1 has steps leading up to a pair of double doors.
  • Areas 2 a), 16, 19, 34, 51, 53 a), and 56 have columns/pillars.
  • Areas 2 b) and 53 b) have daises.
  • Areas 2 b), 17, 21, 33, 36, 48 b), 53 a), and 54 b) have statues.
  • Areas 9 and 11 have spy holes/arrow slits over looking the entrance way (area 1).
  • The dotted circles in areas 16, 19, 31, 51, and 56 represent holes in the ceilings. The upper levels directly above have balconies looking down into these rooms.
  • Area 31 has a pool/fountain.
  • Areas 50 and 58 have round pits built into the wall. Access to these pits are at either the source (higher level) or the end (dungeon level). There is no access to these pits on the ground level.
  • Area 53 b) has a throne.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/468172/Old-School-Blue-Map-102

The Old School Blue Map #102 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 

Eyes of Nine

Everything's Fine
Here's the Monday Blues #102 map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • The double white lines on the walls represents windows of some sort.
  • The stairs consisting of solid lines lead up. The stairs that tapper to a point lead down. The chamber of area 31 is flanked by stairs leading down to the dungeon level.
  • Area 1 has steps leading up to a pair of double doors.
  • Areas 2 a), 16, 19, 34, 51, 53 a), and 56 have columns/pillars.
  • Areas 2 b) and 53 b) have daises.
  • Areas 2 b), 17, 21, 33, 36, 48 b), 53 a), and 54 b) have statues.
  • Areas 9 and 11 have spy holes/arrow slits over looking the entrance way (area 1).
  • The dotted circles in areas 16, 19, 31, 51, and 56 represent holes in the ceilings. The upper levels directly above have balconies looking down into these rooms.
  • Area 31 has a pool/fountain.
  • Areas 50 and 58 have round pits built into the wall. Access to these pits are at either the source (higher level) or the end (dungeon level). There is no access to these pits on the ground level.
  • Area 53 b) has a throne.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/468172/Old-School-Blue-Map-102

The Old School Blue Map #102 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
Locations 11, 1, and 9 into rear engines and convert this to a spaceship - it certainly has the outer shape
 



Turgenev

Hero
Here's the January 26th 2024 Friday Freebie map. This is a building map that was designed to be the HQ for a cult of mages. Click to enlarge.





Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • This is a walled building that is the headquarters for a cult of mages. This is another building inspired by the classic module, B4 The Lost City.
  • Area 1 is the courtyard. I added shading to the courtyard area on Upper Levels 1 and 2 to allow the white space of the actual numbered locations to stand out better.
  • The double white lines on the walls (both the building and outer wall) represent windows.
  • Area 11 is a small shed attached to the main building.
  • Areas 12, 13, 14, and 15 have ladders leading up to trap doors in the ceilings.
  • The stairs in area 20 lead up to a trap door in the ceiling (see area 25).
  • Areas 21, 22, 23, 24, 25, 26, and 34 a) have statues.
  • Areas 21, 22, 23, 24, and 25 have trap doors in their floors.
  • Areas 27 and 34 a) have columns/pillars.
  • Area 32 has a pentagram.
  • Area 33 has a magical circle.
  • Area 34 a) has an altar, a tapestry, and an open pit.
  • Area 35 has a thaumaturgic triangle.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/468672/Friday-Enhanced-Map-01262024

The January 26th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
 

Eyes of Nine

Everything's Fine
Here's the January 26th 2024 Friday Freebie map. This is a building map that was designed to be the HQ for a cult of mages. Click to enlarge.





Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • This is a walled building that is the headquarters for a cult of mages. This is another building inspired by the classic module, B4 The Lost City.
  • Area 1 is the courtyard. I added shading to the courtyard area on Upper Levels 1 and 2 to allow the white space of the actual numbered locations to stand out better.
  • The double white lines on the walls (both the building and outer wall) represent windows.
  • Area 11 is a small shed attached to the main building.
  • Areas 12, 13, 14, and 15 have ladders leading up to trap doors in the ceilings.
  • The stairs in area 20 lead up to a trap door in the ceiling (see area 25).
  • Areas 21, 22, 23, 24, 25, 26, and 34 a) have statues.
  • Areas 21, 22, 23, 24, and 25 have trap doors in their floors.
  • Areas 27 and 34 a) have columns/pillars.
  • Area 32 has a pentagram.
  • Area 33 has a magical circle.
  • Area 34 a) has an altar, a tapestry, and an open pit.
  • Area 35 has a thaumaturgic triangle.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/468672/Friday-Enhanced-Map-01262024

The January 26th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
I like the isometric views, very helpful!
 

Turgenev

Hero
Here's the Monday Blues #103 map. This is upper level 1 of the building I started last week. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • This map continues from last week’s map (#102). It is upper level 1 of the building. Next week will be upper level 2.
  • The double white lines on the walls represents windows of some sort.
  • The stairs in areas 1, 24, 44, and 58 lead down to the ground level (last week's map). The stairs at areas 42 and 56 lead up to upper level 2 (next week's map).
  • Areas 10, 16, 20, 34, 37, and 51 have statues.
  • The shaded sections of areas 11, 15, 32, 46, and 50 represent holes in their floors. There have balcony railings along the edge. One can see down into the ground level (the pool/fountain in area 31 of ground level is visible from above in area 32).
  • Areas 11, 15, 32, 39, 41, 46, 50, 53, and 55 have columns/pillars.
  • Areas 16 and 51 are open balconies with parapets along the outer rim of the building.
  • Areas 45 and 85 have open pits that lead all the way to the dungeon level.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/468954/Old-School-Blue-Map-103

The Old School Blue Map #103 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 

Turgenev

Hero
Here's the February 2nd 2024 Friday Freebie map. I took inspiration for this map from the Mycenaean Palace of Nestor at Pylos. Click to enlarge.





Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • I took inspiration for this map from the Mycenaean Palace of Nestor at Pylos. Next week will be the upper level.
  • The double white lines on the building walls represent windows.
  • Areas 1 and 47 are porticoes. The dash lines represent the edge of the upper level of the building.
  • Areas 1, 6, 9, and 47 have columns/pillars.
  • Areas 6 and 9 have tapestries (the wiggly lines).
  • Areas 6, 9, 16, 29, and 36 have statues. The statues in areas 29 and 36 are on patches of vegetation.
  • Area 9 has a throne on a dais.
  • Areas 9, 28, and 33 have round hearths. The dotted circles represent holes in the ceilings (to allow smoke to escape and to allow the heat to rise).
  • Area 16 has stairs leading down. The stairs near areas 22 and 39 lead up to the upper level.
  • Areas 29 and 36 are walled gardens with vegetation. These gardens are open to the elements (no ceilings). Both of the gardens have circular pools/fountains.
  • Area 32 has an open pit.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/469492/Friday-Enhanced-Map-02022024

The February 2nd, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
 

Turgenev

Hero
Here's the Monday Blues #104 map. This is upper level 2 of the building I started two weeks ago. Next week will be the dungeon level. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • The shaded areas are the open balconies of Upper Level 1 (see last week's map).
  • The double white lines on the walls represents windows. The double white lines at area 45 represent a transparent glassteel (glass that has been enchanted to be hard as steel) dome.
  • Areas 1 and 18 have stairs leading down.
  • Areas 3, 4, 10, 11, 19, 20, 28, 35, 44, and 45 have statues (along with the statues from the open balconies of Upper Level 1).
  • Areas 4, 10, 20, 28, 35, and 45 are open balconies with parapets. There are ballistae on these balconies.
  • Area 14 has a tapestry.
  • Area 45 has pillars.
  • Area 45 has a dais with a throne on a rotating base (within this dais). This throne controls the building's more unusual properties (more about this next week with the dungeon level).

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/469848/Old-School-Blue-Map-104

The Old School Blue Map #104 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 

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