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<blockquote data-quote="The Crimson Binome" data-source="post: 7339614" data-attributes="member: 6775031"><p>It's fine for a 2nd level fighter, because they only get two attacks per round (or three if they burn their Action Surge). If the first attack is at +0, and the second attack is at +1, then it averages out to less than +1 over all. Even during Action Surge, hitting with all three attacks still averages out to only +1 over the course of the round. The only "overpowered" part is that it's two magic weapons, which means both weapons get to overcome damage resistance (or immunity), but even that just puts it on par with a magical greatsword.</p><p></p><p>Even at high levels, it shouldn't be too powerful. Once you get your second Extra Attack, so you're making seven attacks during an Action Surge, that's still only adding 28 damage <em>if</em> they all hit. A flametongue is still more powerful, since it adds seven damage to every attack regardless.</p><p></p><p>Honestly, I would consider making this more powerful. To balance it against a simple +1, I would remove the requirement that it only improves on a successful hit, so the second attack is <em>always</em> at +1 and the third attack is <em>always</em> at +2. Plus, that way you don't have to deal with narrating the difference between a hit and a miss in regards to how this weapon works.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7339614, member: 6775031"] It's fine for a 2nd level fighter, because they only get two attacks per round (or three if they burn their Action Surge). If the first attack is at +0, and the second attack is at +1, then it averages out to less than +1 over all. Even during Action Surge, hitting with all three attacks still averages out to only +1 over the course of the round. The only "overpowered" part is that it's two magic weapons, which means both weapons get to overcome damage resistance (or immunity), but even that just puts it on par with a magical greatsword. Even at high levels, it shouldn't be too powerful. Once you get your second Extra Attack, so you're making seven attacks during an Action Surge, that's still only adding 28 damage [I]if[/I] they all hit. A flametongue is still more powerful, since it adds seven damage to every attack regardless. Honestly, I would consider making this more powerful. To balance it against a simple +1, I would remove the requirement that it only improves on a successful hit, so the second attack is [I]always[/I] at +1 and the third attack is [I]always[/I] at +2. Plus, that way you don't have to deal with narrating the difference between a hit and a miss in regards to how this weapon works. [/QUOTE]
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