Vyvyan Basterd
Adventurer
I wanted a solo basilisk appropriate for a 4th-level party. So I took the Venom-Eye Basilisk and reduced its level to 5. Then I converted it to a solo creature. I followed the DMG guidelines for the numbers and changed the creature's powers as suggested. Of course the suggestions for power changes are left open to the DM, so I would like a critique of the changes I made and an assessment of whether the creauture is balanced as a level 5 solo.
Thanks in advance!
Thanks in advance!
Code:
Venom-Eye Basilisk Level 5 Solo Artillery
Large natural beast (reptile) XP 1,000
Initiative +3 Senses Perception +8
Bilious Miasma aura 2; living enemies that begin their turn in the aura
are dazed until end of the venom-eye basilisk’s next turn.
HP 276; Bloodied 138
AC 24; Fortitude 24, Reflex 21, Will 18
Saving Throws +5
Immune poison
Speed 6
Action Points 2
Bite (standard; at-will)
+10 vs. AC; 1d8 + 2 damage.
Venomous Gaze (minor; at-will) Gaze, Poison
Area burst 1 within 10; +10 vs. Fortitude; 1d10 poison damage,
and ongoing 5 poison damage (save ends). As long as the target is
taking ongoing poison damage from this attack, the target deals
2 poison damage to all creatures adjacent to it at the start of its
turn.
Alignment Unaligned Languages –
Skills Stealth +8
Str 19 (+6) Dex 12 (+3) Wis 13 (+3)
Con 21 (+7) Int 2 (-2) Cha 8 (+1)
Last edited: