Charlaquin
Goblin Queen (She/Her/Hers)
I agree. I think this difference in style comes down to a difference in who the rules are written for. Pathfinder has always been what I would consider a “players’ game,” and difficulty is squarely in the hands of the GM. If all the circumstantial, conditional, and miscellaneous sources that might modify the difficulty of a check are rolled into setting the DC, then the GM has all the power. The players can’t rely on the player-facing rules to confirm that the DC is being set “fairly,” they just have to trust the GM’s judgment.The way I play, circumstance bonus/penalty, conditional bonus/penalty, item bonus/penalty, and untyped penalties are all rolled into one number called Difficulty. But from what I've seen, Pathfinder players are perfectly cool with that long list.
For the record, I think mutual trust leads to better games, and think that rolling bonuses and penalties into the DC is the better way to go. But I can see where the other side is coming from, even if it’s not my preference.