Boldly going where everyone and their dog has gone before, I'd like your opinion on a modification of the two-weapon fighting rules I'm cautiously exploring. Here it goes:
Fighting With Two Weapons
When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. To make an attack as a bonus action this way, both weapons used for these attacks must be light, or one of them must be a dagger. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
Conversely, when you use your bonus action to make a attack with a weapon that you're holding in one hand, you can make another attack against the same creature with the weapon you are holding in the other hand. You don't add your ability modifier to the damage of this additional attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
There are two elements in this rule change:
"both light or one is a dagger" allows for rapier/dagger right of the bat without much increase in the average damage compared to a d6/d6 combo, and not just a pointlessly inferior combo to rapier/rapier.
The second part attempts to make TWF compatible with other sources of attacks as bonus action (like scimitar of speed, frenzy rage, extra attack from GWM etc) without completely removing the competition with other bonus actions.
Question for RaW enthusiasts here: How "when you use your bonus action to make an attack with a weapon you are holding in one hand" applies to the monk's martial arts unarmed strikes? The goal is definitively not to give monks yet another attack...